// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Screens.Play.PlayerSettings { public class PlayerCheckbox : OsuCheckbox { [BackgroundDependencyLoader] private void load(OsuColour colours) { Nub.AccentColour = colours.Yellow; Nub.GlowingAccentColour = colours.YellowLighter; Nub.GlowColour = colours.YellowDarker; } } }