// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations; namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { public partial class ControlPointVisualisation : PointVisualisation, IControlPointVisualisation { protected readonly ControlPoint Point; public ControlPointVisualisation(ControlPoint point) { Point = point; Height = 0.25f; Origin = Anchor.TopCentre; } [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = Point.GetRepresentingColour(colours); } public bool IsVisuallyRedundant(ControlPoint other) => other.GetType() == Point.GetType(); } }