// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit.Compose; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { [TestFixture] public class TestCaseEditorCompose : EditorClockTestCase { public override IReadOnlyList RequiredTypes => new[] { typeof(ComposeScreen) }; [BackgroundDependencyLoader] private void load() { Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock); Child = new ComposeScreen(); } } }