// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Input.States; using osuTK; using osuTK.Input; namespace osu.Game.Screens.Utility.SampleComponents { public class LatencyMovableBox : LatencySampleComponent { private Box box = null!; protected override void LoadComplete() { base.LoadComplete(); InternalChild = box = new Box { Size = new Vector2(40), RelativePositionAxes = Axes.Both, Position = new Vector2(0.5f), Origin = Anchor.Centre, Colour = OverlayColourProvider.Colour1, }; } protected override bool OnHover(HoverEvent e) => false; private double? lastFrameTime; protected override void UpdateAtLimitedRate(InputState inputState) { if (!IsActive.Value) { lastFrameTime = null; box.Colour = OverlayColourProvider.Colour1; return; } if (lastFrameTime != null) { float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400; var buttons = inputState.Keyboard.Keys; box.Colour = buttons.HasAnyButtonPressed ? OverlayColourProvider.Content1 : OverlayColourProvider.Colour1; foreach (var key in buttons) { switch (key) { case Key.F: case Key.Up: box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f); break; case Key.J: case Key.Down: box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f); break; case Key.Z: case Key.Left: box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f); break; case Key.X: case Key.Right: box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f); break; } } } lastFrameTime = Clock.CurrentTime; } } }