// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; using osu.Framework.Extensions; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Input; using osu.Game.Overlays; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Select; using osu.Game.Screens.Select.Filter; namespace osu.Game.Configuration { [ExcludeFromDynamicCompile] public class OsuConfigManager : IniConfigManager { protected override void InitialiseDefaults() { // UI/selection defaults Set(OsuSetting.Ruleset, 0, 0, int.MaxValue); Set(OsuSetting.Skin, 0, -1, int.MaxValue); Set(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details); Set(OsuSetting.BeatmapDetailModsFilter, false); Set(OsuSetting.ShowConvertedBeatmaps, true); Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1); Set(OsuSetting.DisplayStarsMaximum, 10.1, 0, 10.1, 0.1); Set(OsuSetting.SongSelectGroupingMode, GroupMode.All); Set(OsuSetting.SongSelectSortingMode, SortMode.Title); Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation); Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f); // Online settings Set(OsuSetting.Username, string.Empty); Set(OsuSetting.Token, string.Empty); Set(OsuSetting.SavePassword, false).ValueChanged += enabled => { if (enabled.NewValue) Set(OsuSetting.SaveUsername, true); }; Set(OsuSetting.SaveUsername, true).ValueChanged += enabled => { if (!enabled.NewValue) Set(OsuSetting.SavePassword, false); }; Set(OsuSetting.ExternalLinkWarning, true); Set(OsuSetting.PreferNoVideo, false); // Audio Set(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01); Set(OsuSetting.MenuVoice, true); Set(OsuSetting.MenuMusic, true); Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1); // Input Set(OsuSetting.MenuCursorSize, 1.0f, 0.5f, 2f, 0.01f); Set(OsuSetting.GameplayCursorSize, 1.0f, 0.1f, 2f, 0.01f); Set(OsuSetting.AutoCursorSize, false); Set(OsuSetting.MouseDisableButtons, false); Set(OsuSetting.MouseDisableWheel, false); Set(OsuSetting.ConfineMouseMode, OsuConfineMouseMode.DuringGameplay); // Graphics Set(OsuSetting.ShowFpsDisplay, false); Set(OsuSetting.ShowStoryboard, true); Set(OsuSetting.BeatmapSkins, true); Set(OsuSetting.BeatmapHitsounds, true); Set(OsuSetting.CursorRotation, true); Set(OsuSetting.MenuParallax, true); // Gameplay Set(OsuSetting.DimLevel, 0.8, 0, 1, 0.01); Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01); Set(OsuSetting.LightenDuringBreaks, true); Set(OsuSetting.HitLighting, true); Set(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always); Set(OsuSetting.ShowProgressGraph, true); Set(OsuSetting.ShowHealthDisplayWhenCantFail, true); Set(OsuSetting.FadePlayfieldWhenHealthLow, true); Set(OsuSetting.KeyOverlay, false); Set(OsuSetting.PositionalHitSounds, true); Set(OsuSetting.AlwaysPlayFirstComboBreak, true); Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth); Set(OsuSetting.FloatingComments, false); Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised); Set(OsuSetting.IncreaseFirstObjectVisibility, true); Set(OsuSetting.GameplayDisableWinKey, true); // Update Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer); Set(OsuSetting.Version, string.Empty); Set(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg); Set(OsuSetting.ScreenshotCaptureMenuCursor, false); Set(OsuSetting.SongSelectRightMouseScroll, false); Set(OsuSetting.Scaling, ScalingMode.Off); Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f); Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f); Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f); Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f); Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f); Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f); Set(OsuSetting.IntroSequence, IntroSequence.Triangles); Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin); } public OsuConfigManager(Storage storage) : base(storage) { Migrate(); } public void Migrate() { // arrives as 2020.123.0 var rawVersion = Get(OsuSetting.Version); if (rawVersion.Length < 6) return; var pieces = rawVersion.Split('.'); // on a fresh install or when coming from a non-release build, execution will end here. // we don't want to run migrations in such cases. if (!int.TryParse(pieces[0], out int year)) return; if (!int.TryParse(pieces[1], out int monthDay)) return; int combined = (year * 10000) + monthDay; if (combined < 20200305) { // the maximum value of this setting was changed. // if we don't manually increase this, it causes song select to filter out beatmaps the user expects to see. var maxStars = (BindableDouble)GetOriginalBindable(OsuSetting.DisplayStarsMaximum); if (maxStars.Value == 10) maxStars.Value = maxStars.MaxValue; } } public override TrackedSettings CreateTrackedSettings() => new TrackedSettings { new TrackedSetting(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")), new TrackedSetting(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())), }; } public enum OsuSetting { Ruleset, Token, MenuCursorSize, GameplayCursorSize, AutoCursorSize, DimLevel, BlurLevel, LightenDuringBreaks, ShowStoryboard, KeyOverlay, PositionalHitSounds, AlwaysPlayFirstComboBreak, ScoreMeter, FloatingComments, HUDVisibilityMode, ShowProgressGraph, ShowHealthDisplayWhenCantFail, FadePlayfieldWhenHealthLow, MouseDisableButtons, MouseDisableWheel, ConfineMouseMode, AudioOffset, VolumeInactive, MenuMusic, MenuVoice, CursorRotation, MenuParallax, BeatmapDetailTab, BeatmapDetailModsFilter, Username, ReleaseStream, SavePassword, SaveUsername, DisplayStarsMinimum, DisplayStarsMaximum, SongSelectGroupingMode, SongSelectSortingMode, RandomSelectAlgorithm, ShowFpsDisplay, ChatDisplayHeight, Version, ShowConvertedBeatmaps, Skin, ScreenshotFormat, ScreenshotCaptureMenuCursor, SongSelectRightMouseScroll, BeatmapSkins, BeatmapHitsounds, IncreaseFirstObjectVisibility, ScoreDisplayMode, ExternalLinkWarning, PreferNoVideo, Scaling, ScalingPositionX, ScalingPositionY, ScalingSizeX, ScalingSizeY, UIScale, IntroSequence, UIHoldActivationDelay, HitLighting, MenuBackgroundSource, GameplayDisableWinKey, } }