// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osuTK; namespace osu.Game.Beatmaps.Drawables { internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip { private OsuSpriteText difficultyName; private StarRatingDisplay starRating; private OsuSpriteText overallDifficulty; private OsuSpriteText drainRate; private OsuSpriteText circleSize; private OsuSpriteText approachRate; private OsuSpriteText bpm; private OsuSpriteText maxCombo; private OsuSpriteText length; [BackgroundDependencyLoader] private void load(OsuColour colours) { AutoSizeAxes = Axes.Both; Masking = true; CornerRadius = 5; Children = new Drawable[] { new Box { Alpha = 0.9f, Colour = colours.Gray3, RelativeSizeAxes = Axes.Both }, // Headers new FillFlowContainer { AutoSizeAxes = Axes.Both, AutoSizeDuration = 200, AutoSizeEasing = Easing.OutQuint, Direction = FillDirection.Vertical, Padding = new MarginPadding(10), Spacing = new Vector2(5), Children = new Drawable[] { difficultyName = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold), }, starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small) { Anchor = Anchor.Centre, Origin = Anchor.Centre, }, // Difficulty stats new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(5), Children = new Drawable[] { new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), }, circleSize = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, drainRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, approachRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, overallDifficulty = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, } }, // Misc stats new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(5), Children = new Drawable[] { new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), }, length = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, bpm = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, maxCombo = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, } } } } }; } private DifficultyIconTooltipContent displayedContent; public void SetContent(DifficultyIconTooltipContent content) { if (displayedContent != null) starRating.Current.UnbindFrom(displayedContent.Difficulty); displayedContent = content; // Header row starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; double rate = 1; if (displayedContent.Mods != null) { foreach (var mod in displayedContent.Mods.OfType()) rate = mod.ApplyToRate(0, rate); } double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate; BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty); if (displayedContent.Mods != null) { foreach (var mod in displayedContent.Mods.OfType()) { mod.ApplyToDifficulty(originalDifficulty); } } Ruleset ruleset = displayedContent.Ruleset.CreateInstance(); BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); // Difficulty row circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##"); drainRate.Text = " HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); approachRate.Text = " AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); overallDifficulty.Text = " OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); // Misc row length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); bpm.Text = " BPM: " + bpmAdjusted; maxCombo.Text = " Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } public void Move(Vector2 pos) => Position = pos; protected override void PopIn() => this.FadeIn(200, Easing.OutQuint); protected override void PopOut() => this.FadeOut(200, Easing.OutQuint); } internal class DifficultyIconTooltipContent { public readonly IBeatmapInfo BeatmapInfo; public readonly IBindable Difficulty; public readonly IRulesetInfo Ruleset; public readonly Mod[] Mods; public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods) { BeatmapInfo = beatmapInfo; Difficulty = difficulty; Ruleset = rulesetInfo; Mods = mods; } } }