// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Primitives; using osu.Framework.Testing; using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2; namespace osu.Game.Tests.Visual.SongSelect { [TestFixture] public partial class TestSceneBeatmapCarouselV2Scrolling : BeatmapCarouselV2TestScene { [SetUpSteps] public void SetUpSteps() { RemoveAllBeatmaps(); CreateCarousel(); SortBy(new FilterCriteria()); AddBeatmaps(10); WaitForDrawablePanels(); } [Test] public void TestScrollPositionMaintainedOnAddSecondSelected() { Quad positionBefore = default; AddStep("select middle beatmap", () => Carousel.CurrentSelection = BeatmapSets.ElementAt(BeatmapSets.Count - 2).Beatmaps.First()); AddStep("scroll to selected item", () => Scroll.ScrollTo(Scroll.ChildrenOfType().Single(p => p.Selected.Value))); WaitForScrolling(); AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad); RemoveFirstBeatmap(); WaitForSorting(); AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType().Single(p => p.Selected.Value).ScreenSpaceDrawQuad, () => Is.EqualTo(positionBefore)); } [Test] public void TestScrollPositionMaintainedOnAddLastSelected() { Quad positionBefore = default; AddStep("scroll to last item", () => Scroll.ScrollToEnd(false)); AddStep("select last beatmap", () => Carousel.CurrentSelection = BeatmapSets.Last().Beatmaps.Last()); WaitForScrolling(); AddStep("save selected screen position", () => positionBefore = Carousel.ChildrenOfType().FirstOrDefault(p => p.Selected.Value)!.ScreenSpaceDrawQuad); RemoveFirstBeatmap(); WaitForSorting(); AddAssert("select screen position unchanged", () => Carousel.ChildrenOfType().Single(p => p.Selected.Value).ScreenSpaceDrawQuad, () => Is.EqualTo(positionBefore)); } } }