// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Multiplayer { [TestFixture] public class TestSceneMultiScreen : ScreenTestScene { protected override bool UseOnlineAPI => true; [Cached] private MusicController musicController { get; set; } = new MusicController(); public TestSceneMultiScreen() { Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer(); AddStep("show", () => LoadScreen(multi)); AddUntilStep("wait for loaded", () => multi.IsLoaded); } } }