mirror of
https://github.com/ppy/osu.git
synced 2026-05-25 01:39:55 +08:00
Compare commits
3525 Commits
@@ -7,3 +7,21 @@ insert_final_newline = true
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = suggestion
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
dotnet_naming_symbols.private_members.applicable_accessibilities = private
|
||||
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
|
||||
dotnet_naming_rule.private_members_camelcase.severity = suggestion
|
||||
dotnet_naming_rule.private_members_camelcase.symbols = private_members
|
||||
dotnet_naming_rule.private_members_camelcase.style = camelcase
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||||
+3
-2
@@ -11,7 +11,7 @@
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||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
bin/[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
@@ -255,4 +255,5 @@ paket-files/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
*.pyc
|
||||
Staging/
|
||||
|
||||
Vendored
+45
-8
@@ -2,23 +2,60 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch",
|
||||
"name": "VisualTests (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
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||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"args": [],
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||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"externalConsole": false
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Attach",
|
||||
"name": "VisualTests (release)",
|
||||
"windows": {
|
||||
"type": "clr"
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||||
},
|
||||
"type": "mono",
|
||||
"request": "attach",
|
||||
"address": "localhost",
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||||
"port": 55555
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||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
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||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+41
-17
@@ -1,26 +1,50 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "0.1.0",
|
||||
"windows": {
|
||||
"command": "msbuild"
|
||||
},
|
||||
"linux": {
|
||||
"command": "xbuild"
|
||||
},
|
||||
"args": [
|
||||
// Ask msbuild to generate full paths for file names.
|
||||
"/property:GenerateFullPaths=true"
|
||||
],
|
||||
"taskSelector": "/t:",
|
||||
"version": "2.0.0",
|
||||
"problemMatcher": "$msCompile",
|
||||
"isShellCommand": true,
|
||||
"command": "msbuild",
|
||||
"suppressTaskName": true,
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable"
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"taskName": "build",
|
||||
// Show the output window only if unrecognized errors occur.
|
||||
"showOutput": "silent",
|
||||
// Use the standard MS compiler pattern to detect errors, warnings and infos
|
||||
"problemMatcher": "$msCompile"
|
||||
"taskName": "Build (Debug)",
|
||||
"isBuildCommand": true
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Release)",
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
osu!lazer is currently in early stages of development and is not yet ready for end users. Please avoid creating issues or bugs if you do not personally intend to fix them. Some acceptable topics include:
|
||||
|
||||
- Discussions about technical design decisions
|
||||
- Bugs that you have found and are personally willing and able to fix
|
||||
- TODO lists of smaller tasks around larger features
|
||||
|
||||
Basically, issues are not a place for you to get help. They are a place for developers to collaborate on the game.
|
||||
|
||||
If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide.
|
||||
@@ -1,6 +1,4 @@
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -18,4 +16,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
THE SOFTWARE.
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu)
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
|
||||
|
||||
# Status
|
||||
|
||||
[osu! on the web](https://osu.ppy.sh) | [dev chat](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
|
||||
This is still heavily under development and is not intended for end-user use. This repository is intended for developer collaboration. You're welcome to try and use it but please do not submit bug reports without a patch. Please do not ask for help building or using this software.
|
||||
|
||||
# Requirements
|
||||
|
||||
- A desktop platform which can compile .NET 4.5.
|
||||
- Visual Studio or MonoDevelop is recommended.
|
||||
- A desktop platform which can compile .NET 4.5 (tested on macOS, linux and windows). We recommend using [Visual Studio Code](https://code.visualstudio.com/) (all platforms) or [Visual Studio Community Edition](https://www.visualstudio.com/) (windows only), both of which are free.
|
||||
- Make sure you initialise and keep submodules up-to-date.
|
||||
|
||||
# Contributing
|
||||
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
|
||||
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://goo.gl/nFdoyI). If you're unsure of what you can help with, check out the [list](https://github.com/ppy/osu/issues?utf8=%E2%9C%93&q=is%3Aissue+is%3Aopen+label%3Abounty) of available issues with bounty.
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu-framework/issues).
|
||||
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
|
||||
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
configuration: Debug
|
||||
cache:
|
||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
||||
- inspectcode -> appveyor.yml
|
||||
- packages -> **\packages.config
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.2/CodeFileSanity.exe
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
||||
+1
-1
Submodule osu-framework updated: e611e186e3...4c76571784
+1
-1
Submodule osu-resources updated: 6edd5eacdd...ffccbeb98d
@@ -0,0 +1,36 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<appSettings>
|
||||
<add key="StagingFolder" value="Staging" />
|
||||
<add key="ReleasesFolder" value="Releases" />
|
||||
<add key="GitHubAccessToken" value="" />
|
||||
<add key="GitHubUsername" value="ppy" />
|
||||
<add key="GitHubRepoName" value="osu" />
|
||||
<add key="ProjectName" value="osu.Desktop" />
|
||||
<add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
|
||||
<add key="SolutionName" value="osu" />
|
||||
<add key="TargetName" value="Client\osu.Desktop" />
|
||||
<add key="PackageName" value="osulazer" />
|
||||
<add key="IconName" value="lazer.ico" />
|
||||
<add key="CodeSigningCertificate" value="" />
|
||||
</appSettings>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
public class GitHubObject
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"name")]
|
||||
public string Name;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
public class GitHubRelease
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty(@"tag_name")]
|
||||
public string TagName => $"v{Name}";
|
||||
|
||||
[JsonProperty(@"name")]
|
||||
public string Name;
|
||||
|
||||
[JsonProperty(@"draft")]
|
||||
public bool Draft;
|
||||
|
||||
[JsonProperty(@"prerelease")]
|
||||
public bool PreRelease;
|
||||
|
||||
[JsonProperty(@"upload_url")]
|
||||
public string UploadUrl;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,428 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
|
||||
using WebRequest = osu.Framework.IO.Network.WebRequest;
|
||||
|
||||
namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
|
||||
public static string GitHubAccessToken = ConfigurationManager.AppSettings["GitHubAccessToken"];
|
||||
public static string GitHubUsername = ConfigurationManager.AppSettings["GitHubUsername"];
|
||||
public static string GitHubRepoName = ConfigurationManager.AppSettings["GitHubRepoName"];
|
||||
public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
|
||||
public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
|
||||
public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
|
||||
public static string TargetName = ConfigurationManager.AppSettings["TargetName"];
|
||||
public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
|
||||
public static string IconName = ConfigurationManager.AppSettings["IconName"];
|
||||
public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
|
||||
|
||||
public static string GitHubApiEndpoint => $"https://api.github.com/repos/{GitHubUsername}/{GitHubRepoName}/releases";
|
||||
public static string GitHubReleasePage => $"https://github.com/{GitHubUsername}/{GitHubRepoName}/releases";
|
||||
|
||||
/// <summary>
|
||||
/// How many previous build deltas we want to keep when publishing.
|
||||
/// </summary>
|
||||
private const int keep_delta_count = 3;
|
||||
|
||||
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
|
||||
|
||||
private static string homeDir => Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||
private static string codeSigningCertPath => Path.Combine(homeDir, CodeSigningCertificate);
|
||||
private static string solutionPath => Environment.CurrentDirectory;
|
||||
private static string stagingPath => Path.Combine(solutionPath, StagingFolder);
|
||||
private static string iconPath => Path.Combine(solutionPath, ProjectName, IconName);
|
||||
|
||||
private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
|
||||
private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
|
||||
|
||||
private static readonly Stopwatch sw = new Stopwatch();
|
||||
|
||||
private static string codeSigningPassword;
|
||||
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
displayHeader();
|
||||
|
||||
findSolutionPath();
|
||||
|
||||
if (!Directory.Exists(ReleasesFolder))
|
||||
{
|
||||
write("WARNING: No release directory found. Make sure you want this!", ConsoleColor.Yellow);
|
||||
Directory.CreateDirectory(ReleasesFolder);
|
||||
}
|
||||
|
||||
checkGitHubReleases();
|
||||
|
||||
refreshDirectory(StagingFolder);
|
||||
|
||||
//increment build number until we have a unique one.
|
||||
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
|
||||
int increment = 0;
|
||||
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
|
||||
increment++;
|
||||
|
||||
string version = $"{verBase}{increment}";
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Console.Write($"Ready to deploy {version}: ");
|
||||
Console.ReadLine();
|
||||
|
||||
sw.Start();
|
||||
|
||||
if (!string.IsNullOrEmpty(CodeSigningCertificate))
|
||||
{
|
||||
Console.Write("Enter code signing password: ");
|
||||
codeSigningPassword = readLineMasked();
|
||||
}
|
||||
|
||||
write("Restoring NuGet packages...");
|
||||
runCommand(nuget_path, "restore " + solutionPath);
|
||||
|
||||
write("Updating AssemblyInfo...");
|
||||
updateAssemblyInfo(version);
|
||||
|
||||
write("Running build process...");
|
||||
runCommand(msbuild_path, $"/v:quiet /m /t:{TargetName.Replace('.', '_')} /p:OutputPath={stagingPath};Configuration=Release {SolutionName}.sln");
|
||||
|
||||
write("Creating NuGet deployment package...");
|
||||
runCommand(nuget_path, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
|
||||
|
||||
//prune once before checking for files so we can avoid erroring on files which aren't even needed for this build.
|
||||
pruneReleases();
|
||||
|
||||
checkReleaseFiles();
|
||||
|
||||
write("Running squirrel build...");
|
||||
runCommand(squirrel_path, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
|
||||
|
||||
//prune again to clean up before upload.
|
||||
pruneReleases();
|
||||
|
||||
//rename setup to install.
|
||||
File.Copy(Path.Combine(ReleasesFolder, "Setup.exe"), Path.Combine(ReleasesFolder, "install.exe"), true);
|
||||
File.Delete(Path.Combine(ReleasesFolder, "Setup.exe"));
|
||||
|
||||
uploadBuild(version);
|
||||
|
||||
//reset assemblyinfo.
|
||||
updateAssemblyInfo("0.0.0");
|
||||
|
||||
write("Done!", ConsoleColor.White);
|
||||
Console.ReadLine();
|
||||
}
|
||||
|
||||
private static void displayHeader()
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine();
|
||||
Console.WriteLine(" Please note that OSU! and PPY are registered trademarks and as such covered by trademark law.");
|
||||
Console.WriteLine(" Do not distribute builds of this project publicly that make use of these.");
|
||||
Console.ResetColor();
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensure we have all the files in the release directory which are expected to be there.
|
||||
/// This should have been accounted for in earlier steps, and just serves as a verification step.
|
||||
/// </summary>
|
||||
private static void checkReleaseFiles()
|
||||
{
|
||||
var releaseLines = getReleaseLines();
|
||||
|
||||
//ensure we have all files necessary
|
||||
foreach (var l in releaseLines)
|
||||
if (!File.Exists(Path.Combine(ReleasesFolder, l.Filename)))
|
||||
error($"Local file missing {l.Filename}");
|
||||
}
|
||||
|
||||
private static IEnumerable<ReleaseLine> getReleaseLines() => File.ReadAllLines(Path.Combine(ReleasesFolder, "RELEASES")).Select(l => new ReleaseLine(l));
|
||||
|
||||
private static void pruneReleases()
|
||||
{
|
||||
write("Pruning RELEASES...");
|
||||
|
||||
var releaseLines = getReleaseLines().ToList();
|
||||
|
||||
var fulls = releaseLines.Where(l => l.Filename.Contains("-full")).Reverse().Skip(1);
|
||||
|
||||
//remove any FULL releases (except most recent)
|
||||
foreach (var l in fulls)
|
||||
{
|
||||
write($"- Removing old release {l.Filename}", ConsoleColor.Yellow);
|
||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
||||
releaseLines.Remove(l);
|
||||
}
|
||||
|
||||
//remove excess deltas
|
||||
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
|
||||
if (deltas.Length > keep_delta_count)
|
||||
{
|
||||
foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
|
||||
{
|
||||
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
|
||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
||||
releaseLines.Remove(l);
|
||||
}
|
||||
}
|
||||
|
||||
var lines = new List<string>();
|
||||
releaseLines.ForEach(l => lines.Add(l.ToString()));
|
||||
File.WriteAllLines(Path.Combine(ReleasesFolder, "RELEASES"), lines);
|
||||
}
|
||||
|
||||
private static void uploadBuild(string version)
|
||||
{
|
||||
if (string.IsNullOrEmpty(GitHubAccessToken) || string.IsNullOrEmpty(codeSigningCertPath))
|
||||
return;
|
||||
|
||||
write("Publishing to GitHub...");
|
||||
|
||||
write($"- Creating release {version}...", ConsoleColor.Yellow);
|
||||
var req = new JsonWebRequest<GitHubRelease>($"{GitHubApiEndpoint}")
|
||||
{
|
||||
Method = HttpMethod.POST,
|
||||
};
|
||||
req.AddRaw(JsonConvert.SerializeObject(new GitHubRelease
|
||||
{
|
||||
Name = version,
|
||||
Draft = true,
|
||||
PreRelease = true
|
||||
}));
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var assetUploadUrl = req.ResponseObject.UploadUrl.Replace("{?name,label}", "?name={0}");
|
||||
foreach (var a in Directory.GetFiles(ReleasesFolder).Reverse()) //reverse to upload RELEASES first.
|
||||
{
|
||||
write($"- Adding asset {a}...", ConsoleColor.Yellow);
|
||||
var upload = new WebRequest(assetUploadUrl, Path.GetFileName(a))
|
||||
{
|
||||
Method = HttpMethod.POST,
|
||||
Timeout = 240000,
|
||||
ContentType = "application/octet-stream",
|
||||
};
|
||||
|
||||
upload.AddRaw(File.ReadAllBytes(a));
|
||||
upload.AuthenticatedBlockingPerform();
|
||||
}
|
||||
|
||||
openGitHubReleasePage();
|
||||
}
|
||||
|
||||
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
|
||||
|
||||
private static void checkGitHubReleases()
|
||||
{
|
||||
write("Checking GitHub releases...");
|
||||
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var lastRelease = req.ResponseObject.FirstOrDefault();
|
||||
|
||||
if (lastRelease == null)
|
||||
return;
|
||||
|
||||
if (lastRelease.Draft)
|
||||
{
|
||||
openGitHubReleasePage();
|
||||
error("There's a pending draft release! You probably don't want to push a build with this present.");
|
||||
}
|
||||
|
||||
//there's a previous release for this project.
|
||||
var assetReq = new JsonWebRequest<List<GitHubObject>>($"{GitHubApiEndpoint}/{lastRelease.Id}/assets");
|
||||
assetReq.AuthenticatedBlockingPerform();
|
||||
var assets = assetReq.ResponseObject;
|
||||
|
||||
//make sure our RELEASES file is the same as the last build on the server.
|
||||
var releaseAsset = assets.FirstOrDefault(a => a.Name == "RELEASES");
|
||||
|
||||
//if we don't have a RELEASES asset then the previous release likely wasn't a Squirrel one.
|
||||
if (releaseAsset == null) return;
|
||||
|
||||
write($"Last GitHub release was {lastRelease.Name}.");
|
||||
|
||||
bool requireDownload = false;
|
||||
|
||||
if (!File.Exists(Path.Combine(ReleasesFolder, nupkgDistroFilename(lastRelease.Name))))
|
||||
{
|
||||
write("Last version's package not found locally.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastReleases = new RawFileWebRequest($"{GitHubApiEndpoint}/assets/{releaseAsset.Id}");
|
||||
lastReleases.AuthenticatedBlockingPerform();
|
||||
if (File.ReadAllText(Path.Combine(ReleasesFolder, "RELEASES")) != lastReleases.ResponseString)
|
||||
{
|
||||
write("Server's RELEASES differed from ours.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!requireDownload) return;
|
||||
|
||||
write("Refreshing local releases directory...");
|
||||
refreshDirectory(ReleasesFolder);
|
||||
|
||||
foreach (var a in assets)
|
||||
{
|
||||
if (a.Name.EndsWith(".exe")) continue;
|
||||
|
||||
write($"- Downloading {a.Name}...", ConsoleColor.Yellow);
|
||||
new FileWebRequest(Path.Combine(ReleasesFolder, a.Name), $"{GitHubApiEndpoint}/assets/{a.Id}").AuthenticatedBlockingPerform();
|
||||
}
|
||||
}
|
||||
|
||||
private static void refreshDirectory(string directory)
|
||||
{
|
||||
if (Directory.Exists(directory))
|
||||
Directory.Delete(directory, true);
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
private static void updateAssemblyInfo(string version)
|
||||
{
|
||||
string file = Path.Combine(ProjectName, "Properties", "AssemblyInfo.cs");
|
||||
|
||||
var l1 = File.ReadAllLines(file);
|
||||
List<string> l2 = new List<string>();
|
||||
foreach (var l in l1)
|
||||
{
|
||||
if (l.StartsWith("[assembly: AssemblyVersion("))
|
||||
l2.Add($"[assembly: AssemblyVersion(\"{version}\")]");
|
||||
else if (l.StartsWith("[assembly: AssemblyFileVersion("))
|
||||
l2.Add($"[assembly: AssemblyFileVersion(\"{version}\")]");
|
||||
else
|
||||
l2.Add(l);
|
||||
}
|
||||
|
||||
File.WriteAllLines(file, l2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the base path of the active solution (git checkout location)
|
||||
/// </summary>
|
||||
private static void findSolutionPath()
|
||||
{
|
||||
string path = Path.GetDirectoryName(Environment.CommandLine.Replace("\"", "").Trim());
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
path = Environment.CurrentDirectory;
|
||||
|
||||
while (!File.Exists(Path.Combine(path, $"{SolutionName}.sln")))
|
||||
path = path.Remove(path.LastIndexOf('\\'));
|
||||
path += "\\";
|
||||
|
||||
Environment.CurrentDirectory = path;
|
||||
}
|
||||
|
||||
private static bool runCommand(string command, string args)
|
||||
{
|
||||
var psi = new ProcessStartInfo(command, args)
|
||||
{
|
||||
WorkingDirectory = solutionPath,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
UseShellExecute = false,
|
||||
WindowStyle = ProcessWindowStyle.Hidden
|
||||
};
|
||||
|
||||
Process p = Process.Start(psi);
|
||||
if (p == null) return false;
|
||||
|
||||
string output = p.StandardOutput.ReadToEnd();
|
||||
output += p.StandardError.ReadToEnd();
|
||||
|
||||
if (p.ExitCode == 0) return true;
|
||||
|
||||
write(output);
|
||||
error($"Command {command} {args} failed!");
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string readLineMasked()
|
||||
{
|
||||
var fg = Console.ForegroundColor;
|
||||
Console.ForegroundColor = Console.BackgroundColor;
|
||||
var ret = Console.ReadLine();
|
||||
Console.ForegroundColor = fg;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static void error(string message)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine($"FATAL ERROR: {message}");
|
||||
|
||||
Console.ReadLine();
|
||||
Environment.Exit(-1);
|
||||
}
|
||||
|
||||
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
||||
{
|
||||
if (sw.ElapsedMilliseconds > 0)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.Write(sw.ElapsedMilliseconds.ToString().PadRight(8));
|
||||
}
|
||||
Console.ForegroundColor = col;
|
||||
Console.WriteLine(message);
|
||||
}
|
||||
|
||||
public static void AuthenticatedBlockingPerform(this WebRequest r)
|
||||
{
|
||||
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
|
||||
r.BlockingPerform();
|
||||
}
|
||||
}
|
||||
|
||||
internal class RawFileWebRequest : WebRequest
|
||||
{
|
||||
public RawFileWebRequest(string url) : base(url)
|
||||
{
|
||||
}
|
||||
|
||||
protected override HttpWebRequest CreateWebRequest(string requestString = null)
|
||||
{
|
||||
var req = base.CreateWebRequest(requestString);
|
||||
req.Accept = "application/octet-stream";
|
||||
return req;
|
||||
}
|
||||
}
|
||||
|
||||
internal class ReleaseLine
|
||||
{
|
||||
public string Hash;
|
||||
public string Filename;
|
||||
public int Filesize;
|
||||
|
||||
public ReleaseLine(string line)
|
||||
{
|
||||
var split = line.Split(' ');
|
||||
Hash = split[0];
|
||||
Filename = split[1];
|
||||
Filesize = int.Parse(split[2]);
|
||||
}
|
||||
|
||||
public override string ToString() => $"{Hash} {Filename} {Filesize}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("baea2f74-0315-4667-84e0-acac0b4bf785")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Deploy</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Deploy</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Deploy.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Configuration" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GitHubObject.cs" />
|
||||
<Compile Include="GitHubRelease.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="App.config">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
|
||||
</packages>
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class VisualTests
|
||||
{
|
||||
[Test]
|
||||
public void TestVisualTests()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{230AC4F3-7783-49FB-9AEC-B83CDA3B9F3D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Tests</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework, Version=3.6.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.6.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Win32">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="VisualTests.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj">
|
||||
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
|
||||
<Name>osu.Desktop.VisualTests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.6.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class AutomatedVisualTestGame : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestRunner(new TestBrowser()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Beatmaps
|
||||
{
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
private readonly Beatmap beatmap;
|
||||
|
||||
protected override Beatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => null;
|
||||
protected override Track GetTrack() => null;
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
|
||||
@@ -1,26 +1,29 @@
|
||||
using osu.Framework;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using SQLite.Net;
|
||||
using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Platform
|
||||
{
|
||||
public class TestStorage : DesktopStorage
|
||||
{
|
||||
public TestStorage(string baseName) : base(baseName)
|
||||
{
|
||||
}
|
||||
|
||||
public override SQLiteConnection GetDatabase(string name)
|
||||
{
|
||||
ISQLitePlatform platform;
|
||||
if (RuntimeInfo.IsWindows)
|
||||
platform = new SQLitePlatformWin32();
|
||||
else
|
||||
platform = new SQLitePlatformGeneric();
|
||||
return new SQLiteConnection(platform, $@":memory:");
|
||||
}
|
||||
}
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using SQLite.Net;
|
||||
using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Platform
|
||||
{
|
||||
public class TestStorage : DesktopStorage
|
||||
{
|
||||
public TestStorage(string baseName) : base(baseName)
|
||||
{
|
||||
}
|
||||
|
||||
public override SQLiteConnection GetDatabase(string name)
|
||||
{
|
||||
ISQLitePlatform platform;
|
||||
if (RuntimeInfo.IsWindows)
|
||||
platform = new SQLitePlatformWin32();
|
||||
else
|
||||
platform = new SQLitePlatformGeneric();
|
||||
return new SQLiteConnection(platform, @":memory:");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,9 @@
|
||||
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
@@ -18,15 +12,14 @@ namespace osu.Desktop.VisualTests
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
using (BasicGameHost host = Host.GetSuitableHost(@"osu-visual-tests"))
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
|
||||
|
||||
host.Add(new VisualTestGame());
|
||||
host.Run();
|
||||
using (GameHost host = Host.GetSuitableHost(@"osu"))
|
||||
{
|
||||
if (benchmark)
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
else
|
||||
host.Run(new VisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatmapDetailArea : TestCase
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Select;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatmapDetails : TestCase
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
private BeatmapDetails details;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(150),
|
||||
Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "VisualTest",
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "Some guy",
|
||||
Tags = "beatmap metadata example with a very very long list of tags and not much creativity",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 7,
|
||||
ApproachRate = 3.5f,
|
||||
OverallDifficulty = 5.7f,
|
||||
DrainRate = 1,
|
||||
},
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0,10),
|
||||
Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
AddRepeatStep("fail values", newRetryAndFailValues, 10);
|
||||
}
|
||||
|
||||
private int lastRange = 1;
|
||||
|
||||
private void newRetryAndFailValues()
|
||||
{
|
||||
details.Beatmap.Metrics.Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6);
|
||||
details.Beatmap.Metrics.Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6);
|
||||
details.Beatmap = details.Beatmap;
|
||||
lastRange += 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatmapOptionsOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
|
||||
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
|
||||
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
|
||||
|
||||
Add(overlay);
|
||||
|
||||
AddStep(@"Toggle", overlay.ToggleVisibility);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,143 +1,24 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Chat.Drawables;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseChatDisplay : TestCase
|
||||
internal class TestCaseChatDisplay : TestCase
|
||||
{
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
public override string Name => @"Chat";
|
||||
public override string Description => @"Testing API polling";
|
||||
|
||||
FlowContainer flow;
|
||||
|
||||
private Scheduler scheduler = new Scheduler();
|
||||
|
||||
private APIAccess api;
|
||||
|
||||
private ChannelDisplay channelDisplay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
if (api.State != APIState.Online)
|
||||
api.OnStateChange += delegate { initializeChannels(); };
|
||||
else
|
||||
initializeChannels();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
scheduler.Update();
|
||||
base.Update();
|
||||
}
|
||||
|
||||
private long? lastMessageId;
|
||||
|
||||
List<Channel> careChannels;
|
||||
|
||||
private void initializeChannels()
|
||||
{
|
||||
careChannels = new List<Channel>();
|
||||
|
||||
if (api.State != APIState.Online)
|
||||
return;
|
||||
|
||||
Add(flow = new FlowContainer
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FlowDirection.VerticalOnly
|
||||
State = Visibility.Visible
|
||||
});
|
||||
|
||||
SpriteText loading;
|
||||
Add(loading = new SpriteText
|
||||
{
|
||||
Text = @"Loading available channels...",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 40,
|
||||
});
|
||||
|
||||
messageRequest?.Cancel();
|
||||
|
||||
ListChannelsRequest req = new ListChannelsRequest();
|
||||
req.Success += delegate (List<Channel> channels)
|
||||
{
|
||||
Scheduler.Add(delegate
|
||||
{
|
||||
loading.FadeOut(100);
|
||||
});
|
||||
|
||||
addChannel(channels.Find(c => c.Name == @"#osu"));
|
||||
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
||||
addChannel(channels.Find(c => c.Name == @"#english"));
|
||||
|
||||
messageRequest = scheduler.AddDelayed(() => FetchNewMessages(api), 1000, true);
|
||||
};
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void addChannel(Channel channel)
|
||||
{
|
||||
flow.Add(channelDisplay = new ChannelDisplay(channel)
|
||||
{
|
||||
Size = new Vector2(1, 0.3f)
|
||||
});
|
||||
|
||||
careChannels.Add(channel);
|
||||
}
|
||||
|
||||
GetMessagesRequest fetchReq;
|
||||
|
||||
public void FetchNewMessages(APIAccess api)
|
||||
{
|
||||
if (fetchReq != null) return;
|
||||
|
||||
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
|
||||
fetchReq.Success += delegate (List<Message> messages)
|
||||
{
|
||||
foreach (Message m in messages)
|
||||
{
|
||||
careChannels.Find(c => c.Id == m.ChannelId).AddNewMessages(m);
|
||||
}
|
||||
|
||||
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
|
||||
Debug.Write("success!");
|
||||
fetchReq = null;
|
||||
};
|
||||
fetchReq.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
fetchReq = null;
|
||||
};
|
||||
|
||||
api.Queue(fetchReq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseDialogOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
private DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
AddStep("dialog #1", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"I never want to see this again.",
|
||||
Action = () => System.Console.WriteLine(@"OK"),
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Firetruck, I still want quick ranks!",
|
||||
Action = () => System.Console.WriteLine(@"Cancel"),
|
||||
},
|
||||
},
|
||||
}));
|
||||
|
||||
AddStep("dialog #2", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_gear,
|
||||
HeaderText = @"What do you want to do with",
|
||||
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Manage collections",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Delete...",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Remove from unplayed",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Clear local scores",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Edit",
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Cancel",
|
||||
},
|
||||
},
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseDrawings : TestCase
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
});
|
||||
}
|
||||
|
||||
private class TestTeamList : ITeamList
|
||||
{
|
||||
public IEnumerable<DrawingsTeam> Teams { get; } = new[]
|
||||
{
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "GB",
|
||||
FullName = "United Kingdom",
|
||||
Acronym = "UK"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "FR",
|
||||
FullName = "France",
|
||||
Acronym = "FRA"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "CN",
|
||||
FullName = "China",
|
||||
Acronym = "CHN"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "AU",
|
||||
FullName = "Australia",
|
||||
Acronym = "AUS"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "JP",
|
||||
FullName = "Japan",
|
||||
Acronym = "JPN"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "RO",
|
||||
FullName = "Romania",
|
||||
Acronym = "ROM"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "IT",
|
||||
FullName = "Italy",
|
||||
Acronym = "PIZZA"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "VE",
|
||||
FullName = "Venezuela",
|
||||
Acronym = "VNZ"
|
||||
},
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States of America",
|
||||
Acronym = "USA"
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,95 +1,117 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using OpenTK;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseGamefield : TestCase
|
||||
internal class TestCaseGamefield : TestCase
|
||||
{
|
||||
public override string Name => @"Gamefield";
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing hitobjects and what not.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
//ensure we are at offset 0
|
||||
Clock = new FramedClock();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
int time = 500;
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
objects.Add(new HitCircle()
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
|
||||
Position = new Vector2(RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.X), RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.Y)),
|
||||
Scale = RNG.NextSingle(0.5f, 1.0f),
|
||||
});
|
||||
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
Beatmap beatmap = new Beatmap
|
||||
TimingInfo timing = new TimingInfo();
|
||||
timing.ControlPoints.Add(new ControlPoint
|
||||
{
|
||||
HitObjects = objects
|
||||
};
|
||||
BeatLength = 200
|
||||
});
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
},
|
||||
},
|
||||
TimingInfo = timing
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer
|
||||
new Container
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
//ensure we are at offset 0
|
||||
Clock = new FramedClock(),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Clock.ProcessFrame();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseGraph : TestCase
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
private BarGraph graph;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
graph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.5f),
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1,10).Select(i => (float)i));
|
||||
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
|
||||
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
|
||||
AddStep("Bottom to top", () => graph.Direction = BarDirection.BottomToTop);
|
||||
AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom);
|
||||
AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight);
|
||||
AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,68 +1,160 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseHitObjects : TestCase
|
||||
internal class TestCaseHitObjects : TestCase
|
||||
{
|
||||
public override string Name => @"Hit Objects";
|
||||
private readonly FramedClock framedClock;
|
||||
|
||||
private bool auto;
|
||||
|
||||
public TestCaseHitObjects()
|
||||
{
|
||||
var swClock = new StopwatchClock(true) { Rate = 1 };
|
||||
Clock = new FramedClock(swClock);
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case HitObjectType.Circle:
|
||||
const int count = 10;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var h = new HitCircle
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600 + i * 80,
|
||||
Position = new Vector2((i - count / 2) * 14),
|
||||
};
|
||||
|
||||
add(new DrawableHitCircle(h));
|
||||
}
|
||||
break;
|
||||
case HitObjectType.Slider:
|
||||
add(new DrawableSlider(new Slider
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
ControlPoints = new List<Vector2>
|
||||
{
|
||||
new Vector2(-200, 0),
|
||||
new Vector2(400, 0),
|
||||
},
|
||||
Distance = 400,
|
||||
Position = new Vector2(-200, 0),
|
||||
Velocity = 1,
|
||||
TickDistance = 100,
|
||||
}));
|
||||
break;
|
||||
case HitObjectType.Spinner:
|
||||
add(new DrawableSpinner(new Spinner
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
EndTime = framedClock.CurrentTime + 1600,
|
||||
Position = new Vector2(0, 0),
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Clock.ProcessFrame();
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
Container approachContainer = new Container { Depth = float.MinValue, };
|
||||
AddStep(@"circles", () => load(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => load(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
Add(approachContainer);
|
||||
AddToggleStep(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
const int count = 10;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
var h = new HitCircle
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StartTime = Clock.CurrentTime + 1000 + i * 80,
|
||||
Position = new Vector2((i - count / 2) * 14),
|
||||
};
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
DrawableHitCircle d = new DrawableHitCircle(h)
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = i,
|
||||
State = ArmedState.Hit,
|
||||
};
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
approachContainer.Add(d.ApproachCircle.CreateProxy());
|
||||
Add(d);
|
||||
}
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
{
|
||||
base.Update();
|
||||
Clock.ProcessFrame();
|
||||
h.Anchor = Anchor.Centre;
|
||||
h.Depth = depth++;
|
||||
|
||||
if (auto)
|
||||
{
|
||||
h.State = ArmedState.Hit;
|
||||
h.Judgement = new OsuJudgement { Result = HitResult.Hit };
|
||||
}
|
||||
|
||||
playfieldContainer.Add(h);
|
||||
var proxyable = h as IDrawableHitObjectWithProxiedApproach;
|
||||
if (proxyable != null)
|
||||
approachContainer.Add(proxyable.ProxiedLayer.CreateProxy());
|
||||
}
|
||||
|
||||
private enum HitObjectType
|
||||
{
|
||||
Circle,
|
||||
Slider,
|
||||
Spinner
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,39 +1,104 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseKeyCounter : TestCase
|
||||
internal class TestCaseKeyCounter : TestCase
|
||||
{
|
||||
public override string Name => @"KeyCounter";
|
||||
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[]
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
new KeyCounterCollection
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Counters = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(@"Z", Key.Z),
|
||||
new KeyCounterKeyboard(@"X", Key.X),
|
||||
new KeyCounterMouse(@"M1", MouseButton.Left),
|
||||
new KeyCounterMouse(@"M2", MouseButton.Right),
|
||||
},
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
|
||||
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
|
||||
AddStep("Add Random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
|
||||
TestSliderBar<int> sliderBar;
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "FadeTime" },
|
||||
sliderBar =new TestSliderBar<int>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(bindable);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
private class TestSliderBar<T> : SliderBar<T> where T : struct
|
||||
{
|
||||
public Color4 Color
|
||||
{
|
||||
get { return Box.Colour; }
|
||||
set { Box.Colour = value; }
|
||||
}
|
||||
|
||||
public Color4 SelectionColor
|
||||
{
|
||||
get { return SelectionBox.Colour; }
|
||||
set { SelectionBox.Colour = value; }
|
||||
}
|
||||
|
||||
protected readonly Box SelectionBox;
|
||||
protected readonly Box Box;
|
||||
|
||||
public TestSliderBar()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Box = new Box { RelativeSizeAxes = Axes.Both },
|
||||
SelectionBox = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
SelectionBox.ScaleTo(
|
||||
new Vector2(value, 1),
|
||||
300, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,225 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseLeaderboard : TestCase
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
private Leaderboard leaderboard;
|
||||
|
||||
private void newScores()
|
||||
{
|
||||
var scores = new[]
|
||||
{
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 100,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 100,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 4608074,
|
||||
Username = @"Skycries",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Brazil",
|
||||
FlagName = @"BR",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.SH,
|
||||
Accuracy = 100,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 1014222,
|
||||
Username = @"eLy",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Japan",
|
||||
FlagName = @"JP",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 100,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 1541390,
|
||||
Username = @"Toukai",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.A,
|
||||
Accuracy = 100,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 2243452,
|
||||
Username = @"Satoruu",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Venezuela",
|
||||
FlagName = @"VE",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
Accuracy = 98.26,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 2705430,
|
||||
Username = @"Mooha",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"France",
|
||||
FlagName = @"FR",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.C,
|
||||
Accuracy = 96.54,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 7151382,
|
||||
Username = @"Mayuri Hana",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Thailand",
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 60.25,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 2051389,
|
||||
Username = @"FunOrange",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Canada",
|
||||
FlagName = @"CA",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 51.40,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 6169483,
|
||||
Username = @"-Hebel-",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Mexico",
|
||||
FlagName = @"MX",
|
||||
},
|
||||
},
|
||||
},
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 42.22,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
User = new User
|
||||
{
|
||||
Id = 6702666,
|
||||
Username = @"prhtnsm",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Germany",
|
||||
FlagName = @"DE",
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(leaderboard = new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
|
||||
AddStep(@"New Scores", newScores);
|
||||
newScores();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
{
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
// Imagine that the containers containing the drawable notes are the "columns"
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Normal note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
||||
new DrawableNote(new Note { StartTime = 6000 }) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hold note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 1000
|
||||
}) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : TestCase
|
||||
{
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
Add(new ManiaPlayfield(cols, new List<ControlPoint>())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
};
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfieldWithNotes = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(cols, new List<ControlPoint> { new ControlPoint { BeatLength = 200 } })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
|
||||
for (int i = 0; i < cols; i++)
|
||||
{
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = Time.Current + 1000,
|
||||
Column = i
|
||||
}));
|
||||
}
|
||||
};
|
||||
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
|
||||
AddStep("Normal special style", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
|
||||
AddStep("Notes", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Normal));
|
||||
AddWaitStep(10);
|
||||
AddStep("Left special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Left));
|
||||
AddWaitStep(10);
|
||||
AddStep("Right special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Right));
|
||||
AddWaitStep(10);
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
{
|
||||
column.TriggerKeyDown(new InputState(), new KeyDownEventArgs
|
||||
{
|
||||
Key = column.Key,
|
||||
Repeat = false
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerKeyUp(Column column)
|
||||
{
|
||||
column.TriggerKeyUp(new InputState(), new KeyUpEventArgs
|
||||
{
|
||||
Key = column.Key
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
@@ -9,9 +9,8 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseMenuButtonSystem : TestCase
|
||||
internal class TestCaseMenuButtonSystem : TestCase
|
||||
{
|
||||
public override string Name => @"ButtonSystem";
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMenuOverlays : TestCase
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
private PauseContainer.PauseOverlay pauseOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
Add(failOverlay = new FailOverlay
|
||||
{
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
|
||||
AddStep(@"Pause", delegate {
|
||||
if(failOverlay.State == Visibility.Visible)
|
||||
{
|
||||
failOverlay.Hide();
|
||||
}
|
||||
pauseOverlay.Show();
|
||||
});
|
||||
AddStep("Fail", delegate {
|
||||
if (pauseOverlay.State == Visibility.Visible)
|
||||
{
|
||||
pauseOverlay.Hide();
|
||||
}
|
||||
failOverlay.Show();
|
||||
});
|
||||
AddStep("Add Retry", delegate
|
||||
{
|
||||
retryCount++;
|
||||
pauseOverlay.Retries = retryCount;
|
||||
failOverlay.Retries = retryCount;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMods : TestCase
|
||||
{
|
||||
public override string Description => @"Mod select overlay and in-game display";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(0, 25),
|
||||
});
|
||||
|
||||
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
||||
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +1,19 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseMusicController : TestCase
|
||||
internal class TestCaseMusicController : TestCase
|
||||
{
|
||||
public override string Name => @"Music Controller";
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
protected MusicController mc;
|
||||
private MusicController mc;
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
@@ -30,13 +30,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
Add(mc);
|
||||
AddToggle(@"Show", mc.ToggleVisibility);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Clock.ProcessFrame();
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseNotificationManager : TestCase
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
AddToggleStep(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddStep(@"simple #1", sendNotification1);
|
||||
AddStep(@"simple #2", sendNotification2);
|
||||
AddStep(@"progress #1", sendProgress1);
|
||||
AddStep(@"progress #2", sendProgress2);
|
||||
AddStep(@"barrage", () => sendBarrage());
|
||||
}
|
||||
|
||||
private void sendBarrage(int remaining = 100)
|
||||
{
|
||||
switch (RNG.Next(0, 4))
|
||||
{
|
||||
case 0:
|
||||
sendNotification1();
|
||||
break;
|
||||
case 1:
|
||||
sendNotification2();
|
||||
break;
|
||||
case 2:
|
||||
sendProgress1();
|
||||
break;
|
||||
case 3:
|
||||
sendProgress2();
|
||||
break;
|
||||
}
|
||||
|
||||
if (remaining > 0)
|
||||
{
|
||||
Delay(80);
|
||||
Schedule(() => sendBarrage(remaining - 1));
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed);
|
||||
|
||||
while (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsLoaded && n.State == ProgressNotificationState.Queued);
|
||||
if (p == null)
|
||||
break;
|
||||
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||
{
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 2000) * RNG.NextSingle();
|
||||
else
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
|
||||
private void sendProgress2()
|
||||
{
|
||||
var n = new ProgressNotification { Text = @"Downloading Haitai..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
|
||||
private void sendProgress1()
|
||||
{
|
||||
var n = new ProgressNotification { Text = @"Uploading to BSS..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendNotification2()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||
}
|
||||
|
||||
private void sendNotification1()
|
||||
{
|
||||
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOnScreenDisplay : TestCase
|
||||
{
|
||||
private FrameworkConfigManager config;
|
||||
private Bindable<FrameSync> frameSyncMode;
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
frameSyncMode = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync);
|
||||
|
||||
FrameSync initial = frameSyncMode.Value;
|
||||
|
||||
AddRepeatStep(@"Change frame limiter", setNextMode, 3);
|
||||
|
||||
AddStep(@"Restore frame limiter", () => frameSyncMode.Value = initial);
|
||||
}
|
||||
|
||||
private void setNextMode()
|
||||
{
|
||||
var nextMode = frameSyncMode.Value + 1;
|
||||
if (nextMode > FrameSync.Unlimited)
|
||||
nextMode = FrameSync.VSync;
|
||||
frameSyncMode.Value = nextMode;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseOptions : TestCase
|
||||
{
|
||||
public override string Name => @"Options";
|
||||
|
||||
public override string Description => @"Tests the options overlay";
|
||||
|
||||
private OptionsOverlay options;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { options = new OptionsOverlay() };
|
||||
options.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,32 +1,37 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCasePlaySongSelect : TestCase
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
||||
private BeatmapDatabase db, oldDb;
|
||||
private BeatmapDatabase db;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
|
||||
public override string Name => @"Song Select";
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
oldDb = Dependencies.Get<BeatmapDatabase>();
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
db = new BeatmapDatabase(storage);
|
||||
Dependencies.Cache(db, true);
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
|
||||
rulesets = new RulesetDatabase(storage, backingDatabase);
|
||||
db = new BeatmapDatabase(storage, backingDatabase, rulesets);
|
||||
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
|
||||
@@ -35,61 +40,69 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
db.Import(sets);
|
||||
}
|
||||
Add(new PlaySongSelect());
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (oldDb != null)
|
||||
Dependencies.Cache(oldDb, true);
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
|
||||
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
||||
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
||||
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
//protected override void Dispose(bool isDisposing)
|
||||
//{
|
||||
// if (oldDb != null)
|
||||
// db = null;
|
||||
|
||||
// base.Dispose(isDisposing);
|
||||
//}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
BeatmapSetID = 1234 + i,
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||
Path = string.Empty,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
BeatmapSetID = 1234 + i,
|
||||
Artist = "MONACA",
|
||||
Title = "Black Song",
|
||||
Author = "Some Guy",
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
Author = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>(new[]
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
BeatmapID = 1234 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
OnlineBeatmapID = 1234 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "normal.osu",
|
||||
Version = "Normal",
|
||||
BaseDifficulty = new BaseDifficulty
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
BeatmapID = 1235 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
OnlineBeatmapID = 1235 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "hard.osu",
|
||||
Version = "Hard",
|
||||
BaseDifficulty = new BaseDifficulty
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 5,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
BeatmapID = 1236 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
OnlineBeatmapID = 1236 + i,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "insane.osu",
|
||||
Version = "Insane",
|
||||
BaseDifficulty = new BaseDifficulty
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 7,
|
||||
}
|
||||
|
||||
@@ -1,92 +1,100 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCasePlayer : TestCase
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
private WorkingBeatmap beatmap;
|
||||
public override string Name => @"Player";
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db)
|
||||
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
|
||||
{
|
||||
beatmap = db.GetWorkingBeatmap(db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault());
|
||||
this.rulesets = rulesets;
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
//ensure we are at offset 0
|
||||
Clock = new FramedClock();
|
||||
WorkingBeatmap beatmap = null;
|
||||
|
||||
if (beatmap == null)
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
{
|
||||
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new HitCircle()
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
|
||||
i % 4 < 2 ? 0 : 384),
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
var decoder = new ConstructableBeatmapDecoder();
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
decoder.Process(b);
|
||||
|
||||
beatmap = new WorkingBeatmap(b);
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(new Player
|
||||
{
|
||||
PreferredPlayMode = PlayMode.Osu,
|
||||
Beatmap = beatmap
|
||||
});
|
||||
Add(Player = CreatePlayer(beatmap));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
base.Update();
|
||||
Clock.ProcessFrame();
|
||||
return new Player
|
||||
{
|
||||
Beatmap = beatmap
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
public override string Description => @"Testing replay playback.";
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
|
||||
|
||||
return base.CreatePlayer(beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseResults : TestCase
|
||||
{
|
||||
private BeatmapDatabase db;
|
||||
|
||||
public override string Description => @"Results after playing.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db)
|
||||
{
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
base.Reset();
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.98,
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<string, dynamic>()
|
||||
{
|
||||
{ "300", 50 },
|
||||
{ "100", 20 },
|
||||
{ "50", 50 },
|
||||
{ "x", 1 }
|
||||
},
|
||||
User = new User
|
||||
{
|
||||
Username = "peppy",
|
||||
}
|
||||
})
|
||||
{
|
||||
Beatmap = beatmap
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseScoreCounter : TestCase
|
||||
internal class TestCaseScoreCounter : TestCase
|
||||
{
|
||||
public override string Name => @"ScoreCounter";
|
||||
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
@@ -36,65 +21,31 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
bool maniaHold = false;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
TextSize = 40,
|
||||
Count = 0,
|
||||
Margin = new MarginPadding(20),
|
||||
};
|
||||
Add(score);
|
||||
|
||||
ComboCounter standardCombo = new OsuComboCounter
|
||||
ComboCounter comboCounter = new StandardComboCounter
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding(10),
|
||||
Count = 0,
|
||||
TextSize = 40,
|
||||
};
|
||||
Add(standardCombo);
|
||||
Add(comboCounter);
|
||||
|
||||
CatchComboCounter catchCombo = new CatchComboCounter
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Count = 0,
|
||||
TextSize = 40,
|
||||
};
|
||||
Add(catchCombo);
|
||||
|
||||
ComboCounter taikoCombo = new TaikoComboCounter
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(0, -160),
|
||||
Count = 0,
|
||||
TextSize = 40,
|
||||
};
|
||||
Add(taikoCombo);
|
||||
|
||||
ManiaComboCounter maniaCombo = new ManiaComboCounter
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(0, -80),
|
||||
Count = 0,
|
||||
TextSize = 40,
|
||||
};
|
||||
Add(maniaCombo);
|
||||
|
||||
|
||||
PercentageCounter accuracyCombo = new PercentageCounter
|
||||
PercentageCounter accuracyCounter = new PercentageCounter
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Position = new Vector2(-20, 60),
|
||||
};
|
||||
Add(accuracyCombo);
|
||||
Add(accuracyCounter);
|
||||
|
||||
StarCounter stars = new StarCounter
|
||||
{
|
||||
@@ -114,68 +65,42 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
AddButton(@"Reset all", delegate
|
||||
AddStep(@"Reset all", delegate
|
||||
{
|
||||
score.Count = 0;
|
||||
standardCombo.Count = 0;
|
||||
taikoCombo.Count = 0;
|
||||
maniaCombo.Count = 0;
|
||||
catchCombo.Count = 0;
|
||||
score.Current.Value = 0;
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCombo.SetFraction(0, 0);
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.Count = 0;
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
});
|
||||
|
||||
AddButton(@"Hit! :D", delegate
|
||||
AddStep(@"Hit! :D", delegate
|
||||
{
|
||||
score.Count += 300 + (ulong)(300.0 * (standardCombo.Count > 0 ? standardCombo.Count - 1 : 0) / 25.0);
|
||||
standardCombo.Count++;
|
||||
taikoCombo.Count++;
|
||||
maniaCombo.Count++;
|
||||
catchCombo.CatchFruit(new Color4(
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
1)
|
||||
);
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
|
||||
comboCounter.Increment();
|
||||
numerator++; denominator++;
|
||||
accuracyCombo.SetFraction(numerator, denominator);
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"miss...", delegate
|
||||
AddStep(@"miss...", delegate
|
||||
{
|
||||
standardCombo.Roll();
|
||||
taikoCombo.Roll();
|
||||
maniaCombo.Roll();
|
||||
catchCombo.Roll();
|
||||
comboCounter.Current.Value = 0;
|
||||
denominator++;
|
||||
accuracyCombo.SetFraction(numerator, denominator);
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"mania hold", delegate
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
if (!maniaHold)
|
||||
maniaCombo.HoldStart();
|
||||
else
|
||||
maniaCombo.HoldEnd();
|
||||
maniaHold = !maniaHold;
|
||||
});
|
||||
|
||||
AddButton(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.MaxStars + 1);
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
});
|
||||
|
||||
AddButton(@"Stop counters", delegate
|
||||
AddStep(@"Stop counters", delegate
|
||||
{
|
||||
score.StopRolling();
|
||||
standardCombo.StopRolling();
|
||||
catchCombo.StopRolling();
|
||||
taikoCombo.StopRolling();
|
||||
maniaCombo.StopRolling();
|
||||
accuracyCombo.StopRolling();
|
||||
comboCounter.StopRolling();
|
||||
accuracyCounter.StopRolling();
|
||||
stars.StopAnimation();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseSettings : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private SettingsOverlay settings;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseSongProgress : TestCase
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
|
||||
private StopwatchClock clock;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AudioClock = new StopwatchClock(true),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
|
||||
Add(graph = new SongProgressGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
});
|
||||
|
||||
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
|
||||
AddWaitStep(5);
|
||||
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
|
||||
AddWaitStep(2);
|
||||
AddRepeatStep("New Values", displayNewValues, 5);
|
||||
|
||||
displayNewValues();
|
||||
}
|
||||
|
||||
private void displayNewValues()
|
||||
{
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
|
||||
objects.Add(new HitObject { StartTime = i });
|
||||
|
||||
progress.Objects = objects;
|
||||
graph.Objects = objects;
|
||||
|
||||
progress.AudioClock = clock;
|
||||
progress.OnSeek = pos => clock.Seek(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public class TestCaseTabControl : TestCase
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
{
|
||||
Margin = new MarginPadding(4),
|
||||
Size = new Vector2(229, 24),
|
||||
AutoSort = true
|
||||
});
|
||||
Add(text = new OsuSpriteText
|
||||
{
|
||||
Text = "None",
|
||||
Margin = new MarginPadding(4),
|
||||
Position = new Vector2(275, 5)
|
||||
});
|
||||
|
||||
filter.PinItem(GroupMode.All);
|
||||
filter.PinItem(GroupMode.RecentlyPlayed);
|
||||
|
||||
filter.Current.ValueChanged += newFilter =>
|
||||
{
|
||||
text.Text = "Currently Selected: " + newFilter.ToString();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "Taiko hit objects";
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
updateKiaiState();
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 500),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new SwellSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece
|
||||
{
|
||||
Position = new Vector2(575, 100),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(575, 300),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
}
|
||||
|
||||
private void updateKiaiState()
|
||||
{
|
||||
foreach (var c in Children.OfType<CirclePiece>())
|
||||
c.KiaiMode = kiai;
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
{
|
||||
Piece = piece;
|
||||
|
||||
Add(Piece);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoPlayfield : TestCase
|
||||
{
|
||||
private const double default_duration = 300;
|
||||
private const float scroll_time = 1000;
|
||||
|
||||
public override string Description => "Taiko playfield";
|
||||
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private TaikoPlayfield playfield;
|
||||
private Container playfieldContainer;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
AddStep("Strong DrumRoll", () => addDrumRoll(true));
|
||||
AddStep("Swell", () => addSwell());
|
||||
AddStep("Centre", () => addCentreHit(false));
|
||||
AddStep("Strong Centre", () => addCentreHit(true));
|
||||
AddStep("Rim", () => addRimHit(false));
|
||||
AddStep("Strong Rim", () => addRimHit(true));
|
||||
AddStep("Add bar line", () => addBarLine(false));
|
||||
AddStep("Add major bar line", () => addBarLine(true));
|
||||
AddStep("Height test 1", () => changePlayfieldSize(1));
|
||||
AddStep("Height test 2", () => changePlayfieldSize(2));
|
||||
AddStep("Height test 3", () => changePlayfieldSize(3));
|
||||
AddStep("Height test 4", () => changePlayfieldSize(4));
|
||||
AddStep("Height test 5", () => changePlayfieldSize(5));
|
||||
AddStep("Reset height", () => changePlayfieldSize(6));
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
Add(playfieldContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT,
|
||||
Clock = new FramedClock(rateAdjustClock),
|
||||
Children = new[]
|
||||
{
|
||||
playfield = new TaikoPlayfield()
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void changePlayfieldSize(int step)
|
||||
{
|
||||
// Add new hits
|
||||
switch (step)
|
||||
{
|
||||
case 1:
|
||||
addCentreHit(false);
|
||||
break;
|
||||
case 2:
|
||||
addCentreHit(true);
|
||||
break;
|
||||
case 3:
|
||||
addDrumRoll(false);
|
||||
break;
|
||||
case 4:
|
||||
addDrumRoll(true);
|
||||
break;
|
||||
case 5:
|
||||
addSwell(1000);
|
||||
playfieldContainer.Delay(scroll_time - 100);
|
||||
break;
|
||||
}
|
||||
|
||||
// Tween playfield height
|
||||
switch (step)
|
||||
{
|
||||
default:
|
||||
playfieldContainer.ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
|
||||
break;
|
||||
case 6:
|
||||
playfieldContainer.ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void addHitJudgement()
|
||||
{
|
||||
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
|
||||
|
||||
var h = new DrawableTestHit(new Hit())
|
||||
{
|
||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Hit,
|
||||
TaikoResult = hitResult,
|
||||
TimeOffset = 0
|
||||
}
|
||||
};
|
||||
|
||||
playfield.OnJudgement(h);
|
||||
|
||||
if (RNG.Next(10) == 0)
|
||||
{
|
||||
h.Judgement.SecondHit = true;
|
||||
playfield.OnJudgement(h);
|
||||
}
|
||||
}
|
||||
|
||||
private void addMissJudgement()
|
||||
{
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Miss,
|
||||
TimeOffset = 0
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void addBarLine(bool major, double delay = scroll_time)
|
||||
{
|
||||
BarLine bl = new BarLine
|
||||
{
|
||||
StartTime = playfield.Time.Current + delay,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
playfield.AddBarLine(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
}
|
||||
|
||||
private void addSwell(double duration = default_duration)
|
||||
{
|
||||
playfield.Add(new DrawableSwell(new Swell
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time
|
||||
}));
|
||||
}
|
||||
|
||||
private void addDrumRoll(bool strong, double duration = default_duration)
|
||||
{
|
||||
addBarLine(true);
|
||||
addBarLine(true, scroll_time + duration);
|
||||
|
||||
var d = new DrumRoll
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time,
|
||||
};
|
||||
|
||||
playfield.Add(new DrawableDrumRoll(d));
|
||||
}
|
||||
|
||||
private void addCentreHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableCentreHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableCentreHit(h));
|
||||
}
|
||||
|
||||
private void addRimHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableRimHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableRimHit(h));
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
{
|
||||
public DrawableTestHit(TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@@ -12,19 +12,17 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseTextAwesome : TestCase
|
||||
internal class TestCaseTextAwesome : TestCase
|
||||
{
|
||||
public override string Name => @"TextAwesome";
|
||||
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FlowContainer flow;
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FlowContainer()
|
||||
Add(flow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f),
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTooltip : TestCase
|
||||
{
|
||||
public override string Description => "tests tooltips on various elements";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSliderBar<int> slider;
|
||||
OsuSliderBar<double> sliderDouble;
|
||||
|
||||
const float width = 400;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TooltipTextContainer("text with a tooltip"),
|
||||
new TooltipTextContainer("more text with another tooltip"),
|
||||
new TooltipTextbox
|
||||
{
|
||||
Text = "a textbox with a tooltip",
|
||||
Size = new Vector2(width,30),
|
||||
},
|
||||
slider = new OsuSliderBar<int>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
sliderDouble = new OsuSliderBar<double>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
slider.Current.BindTo(new BindableInt(5)
|
||||
{
|
||||
MaxValue = 10,
|
||||
MinValue = 0
|
||||
});
|
||||
|
||||
sliderDouble.Current.BindTo(new BindableDouble(0.5)
|
||||
{
|
||||
MaxValue = 1,
|
||||
MinValue = 0
|
||||
});
|
||||
}
|
||||
|
||||
private class TooltipTextContainer : Container, IHasTooltip
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public string TooltipText => text.Text;
|
||||
|
||||
public TooltipTextContainer(string tooltipText)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Text = tooltipText,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TooltipTextbox : OsuTextBox, IHasTooltip
|
||||
{
|
||||
public string TooltipText => Text;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : TestCase
|
||||
{
|
||||
public override string Description => @"Back and skip and what not";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,29 +1,35 @@
|
||||
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Database;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using SQLiteNetExtensions.Extensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
class VisualTestGame : OsuGameBase
|
||||
internal class VisualTestGame : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestBrowser());
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -59,6 +60,8 @@
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
@@ -73,6 +76,7 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Win32Resource>
|
||||
@@ -80,14 +84,20 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.15.2.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.15.2\lib\net45\SharpCompress.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -97,9 +107,6 @@
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
@@ -142,6 +149,10 @@
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -150,21 +161,21 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Mode.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
@@ -172,23 +183,47 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\TestCaseResults.cs" />
|
||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTooltip.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCaseSettings.cs" />
|
||||
<Compile Include="Tests\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.15.2" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,11 +1,9 @@
|
||||
using System;
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
@@ -16,26 +14,18 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; set; }
|
||||
private string[] beatmaps { get; set; }
|
||||
private Beatmap firstMap { get; set; }
|
||||
private readonly string basePath;
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
beatmaps = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
|
||||
if (beatmaps.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
using (var stream = new StreamReader(GetStream(beatmaps[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
firstMap = decoder.Decode(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public override string[] ReadBeatmaps()
|
||||
{
|
||||
return beatmaps;
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
|
||||
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
@@ -43,11 +33,6 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
return File.OpenRead(Path.Combine(basePath, name));
|
||||
}
|
||||
|
||||
public override BeatmapMetadata ReadMetadata()
|
||||
{
|
||||
return firstMap.BeatmapInfo.Metadata;
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
@@ -0,0 +1,85 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Desktop.Overlays;
|
||||
using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(versionManager);
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
Add(versionManager);
|
||||
};
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.DragEnter += dragEnter;
|
||||
desktopWindow.DragDrop += dragDrop;
|
||||
}
|
||||
}
|
||||
|
||||
private void dragDrop(DragEventArgs e)
|
||||
{
|
||||
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
|
||||
var dropData = (object[])e.Data.GetData(DataFormats.FileDrop);
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
|
||||
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
|
||||
Task.Run(() => BeatmapDatabase.Import(filePaths));
|
||||
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
|
||||
Task.Run(() =>
|
||||
{
|
||||
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
|
||||
Schedule(() => LoadScore(score));
|
||||
});
|
||||
}
|
||||
|
||||
private static readonly string[] allowed_extensions = { @".osz", @".osr" };
|
||||
|
||||
private void dragEnter(DragEventArgs e)
|
||||
{
|
||||
// dragDrop will only be executed if e.Effect gets set to something other that None in this method.
|
||||
bool isFile = e.Data.GetDataPresent(DataFormats.FileDrop);
|
||||
if (isFile)
|
||||
{
|
||||
var paths = ((object[])e.Data.GetData(DataFormats.FileDrop)).Select(f => f.ToString()).ToArray();
|
||||
e.Effect = allowed_extensions.Any(ext => paths.All(p => p.EndsWith(ext))) ? DragDropEffects.Copy : DragDropEffects.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,229 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationManager notificationManager;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
{
|
||||
notificationManager = notification;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Alpha = 0;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = game.Name
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = game.IsDebug ? colours.Red : Color4.White,
|
||||
Text = game.Version
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 12,
|
||||
Colour = colours.Yellow,
|
||||
Font = @"Venera",
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
//should we schedule a retry on completion of this check?
|
||||
bool scheduleRetry = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
||||
|
||||
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
|
||||
if (info.ReleasesToApply.Count == 0)
|
||||
//no updates available. bail and retry later.
|
||||
return;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationManager.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Downloading update...";
|
||||
});
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Installing update...";
|
||||
});
|
||||
|
||||
await updateManager.ApplyReleases(info, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() => notification.State = ProgressNotificationState.Completed);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (useDeltaPatching)
|
||||
{
|
||||
Logger.Error(e, @"delta patching failed!");
|
||||
|
||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
//try again without deltas.
|
||||
checkForUpdateAsync(false, notification);
|
||||
scheduleRetry = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
{
|
||||
//likely have no internet connection.
|
||||
//we'll ignore this and retry later.
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (scheduleRetry)
|
||||
{
|
||||
//check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
if (notification != null)
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(1000);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
}
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
private OsuGame game;
|
||||
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
UpdateManager.RestartAppWhenExited();
|
||||
game.GracefullyExit();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
IconContent.Add(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
TextSize = 20
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+13
-23
@@ -1,21 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Desktop.Beatmaps.IO;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -26,27 +17,26 @@ namespace osu.Desktop
|
||||
{
|
||||
LegacyFilesystemReader.Register();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
{
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
var importer = new BeatmapImporter(host);
|
||||
|
||||
var importer = new BeatmapIPCChannel(host);
|
||||
// Restore the cwd so relative paths given at the command line work correctly
|
||||
Directory.SetCurrentDirectory(cwd);
|
||||
foreach (var file in args)
|
||||
if (!importer.Import(file).Wait(1000))
|
||||
{
|
||||
Console.WriteLine(@"Importing {0}", file);
|
||||
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
|
||||
throw new TimeoutException(@"IPC took too long to send");
|
||||
Console.WriteLine(@"Sent import requests to running instance");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
BaseGame osu = new OsuGame(args);
|
||||
host.Add(osu);
|
||||
host.Run();
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu!lazer")]
|
||||
[assembly: AssemblyDescription("click the circles. to the beat.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu!lazer")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0")]
|
||||
@@ -23,6 +23,7 @@
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -59,8 +60,10 @@
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<Commandlineparameters>
|
||||
</Commandlineparameters>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
@@ -75,19 +78,84 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Win32Resource>osu!.res</Win32Resource>
|
||||
<Win32Resource>
|
||||
</Win32Resource>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.WebRequest" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="osu!.res" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\app.manifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -130,21 +198,21 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Mode.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
@@ -152,11 +220,15 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright ppy Pty Ltd 2007-2017</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
|
||||
<file src="*.dll" target="lib\net45\"/>
|
||||
<file src="*.config" target="lib\net45\"/>
|
||||
<file src="x86\*.dll" target="lib\net45\x86\"/>
|
||||
<file src="x64\*.dll" target="lib\net45\x64\"/>
|
||||
</files>
|
||||
</package>
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,182 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableHitCircle : DrawableOsuHitObject
|
||||
{
|
||||
private OsuHitObject osuObject;
|
||||
|
||||
public ApproachCircle ApproachCircle;
|
||||
private CirclePiece circle;
|
||||
private RingPiece ring;
|
||||
private FlashPiece flash;
|
||||
private ExplodePiece explode;
|
||||
private NumberPiece number;
|
||||
private GlowPiece glow;
|
||||
private HitExplosion explosion;
|
||||
|
||||
public DrawableHitCircle(OsuHitObject h) : base(h)
|
||||
{
|
||||
osuObject = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Position = osuObject.Position;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
glow = new GlowPiece
|
||||
{
|
||||
Colour = osuObject.Colour
|
||||
},
|
||||
circle = new CirclePiece
|
||||
{
|
||||
Colour = osuObject.Colour,
|
||||
Hit = () =>
|
||||
{
|
||||
((PositionalJudgementInfo)Judgement).PositionOffset = Vector2.Zero; //todo: set to correct value
|
||||
UpdateJudgement(true);
|
||||
return true;
|
||||
},
|
||||
},
|
||||
number = new NumberPiece(),
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece
|
||||
{
|
||||
Colour = osuObject.Colour,
|
||||
},
|
||||
ApproachCircle = new ApproachCircle()
|
||||
{
|
||||
Colour = osuObject.Colour,
|
||||
}
|
||||
};
|
||||
|
||||
//may not be so correct
|
||||
Size = circle.DrawSize;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
//force application of the state that was set before we loaded.
|
||||
UpdateState(State);
|
||||
}
|
||||
|
||||
double hit50 = 150;
|
||||
double hit100 = 80;
|
||||
double hit300 = 30;
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > hit50)
|
||||
Judgement.Result = HitResult.Miss;
|
||||
return;
|
||||
}
|
||||
|
||||
double hitOffset = Math.Abs(Judgement.TimeOffset);
|
||||
|
||||
if (hitOffset < hit50)
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
|
||||
OsuJudgementInfo osuInfo = Judgement as OsuJudgementInfo;
|
||||
|
||||
if (hitOffset < hit300)
|
||||
osuInfo.Score = OsuScoreResult.Hit300;
|
||||
else if (hitOffset < hit100)
|
||||
osuInfo.Score = OsuScoreResult.Hit100;
|
||||
else if (hitOffset < hit50)
|
||||
osuInfo.Score = OsuScoreResult.Hit50;
|
||||
}
|
||||
else
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
|
||||
protected override void UpdateInitialState()
|
||||
{
|
||||
base.UpdateInitialState();
|
||||
|
||||
//sane defaults
|
||||
ring.Alpha = circle.Alpha = number.Alpha = glow.Alpha = 1;
|
||||
ApproachCircle.Alpha = 0;
|
||||
ApproachCircle.Scale = new Vector2(2);
|
||||
explode.Alpha = 0;
|
||||
Scale = new Vector2(0.5f); //this will probably need to be moved to DrawableHitObject at some point.
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
ApproachCircle.FadeIn(Math.Min(TIME_FADEIN * 2, TIME_PREEMPT));
|
||||
ApproachCircle.ScaleTo(0.6f, TIME_PREEMPT);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
base.UpdateState(state);
|
||||
|
||||
ApproachCircle.FadeOut();
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
Delay(osuObject.Duration + TIME_PREEMPT);
|
||||
FadeOut(TIME_FADEOUT);
|
||||
|
||||
explosion?.Expire();
|
||||
explosion = null;
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
glow.FadeOut();
|
||||
|
||||
explosion?.Expire();
|
||||
explosion = null;
|
||||
|
||||
Schedule(() => Add(explosion = new HitExplosion((OsuJudgementInfo)Judgement)));
|
||||
|
||||
FadeOut(800);
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
const double flash_in = 30;
|
||||
|
||||
flash.FadeTo(0.8f, flash_in);
|
||||
flash.Delay(flash_in);
|
||||
flash.FadeOut(100);
|
||||
|
||||
explode.FadeIn(flash_in);
|
||||
|
||||
Schedule(() => Add(explosion = new HitExplosion((OsuJudgementInfo)Judgement)));
|
||||
|
||||
Delay(flash_in, true);
|
||||
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
|
||||
FadeOut(800);
|
||||
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableOsuHitObject : DrawableHitObject
|
||||
{
|
||||
protected const float TIME_PREEMPT = 600;
|
||||
protected const float TIME_FADEIN = 400;
|
||||
protected const float TIME_FADEOUT = 500;
|
||||
|
||||
public DrawableOsuHitObject(OsuHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
Flush(true);
|
||||
|
||||
UpdateInitialState();
|
||||
|
||||
Delay(HitObject.StartTime - Time.Current - TIME_PREEMPT + Judgement.TimeOffset, true);
|
||||
|
||||
UpdatePreemptState();
|
||||
|
||||
Delay(TIME_PREEMPT, true);
|
||||
}
|
||||
|
||||
protected virtual void UpdatePreemptState()
|
||||
{
|
||||
FadeIn(TIME_FADEIN);
|
||||
}
|
||||
|
||||
protected virtual void UpdateInitialState()
|
||||
{
|
||||
Alpha = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public class OsuJudgementInfo : PositionalJudgementInfo
|
||||
{
|
||||
public OsuScoreResult Score;
|
||||
public ComboResult Combo;
|
||||
}
|
||||
|
||||
public enum ComboResult
|
||||
{
|
||||
[Description(@"")]
|
||||
None,
|
||||
[Description(@"Good")]
|
||||
Good,
|
||||
[Description(@"Amazing")]
|
||||
Perfect
|
||||
}
|
||||
|
||||
public enum OsuScoreResult
|
||||
{
|
||||
[Description(@"Miss")]
|
||||
Miss,
|
||||
[Description(@"50")]
|
||||
Hit50,
|
||||
[Description(@"100")]
|
||||
Hit100,
|
||||
[Description(@"300")]
|
||||
Hit300,
|
||||
}
|
||||
}
|
||||
@@ -1,290 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Graphics.ES30;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
class DrawableSlider : DrawableOsuHitObject
|
||||
{
|
||||
private Slider slider;
|
||||
|
||||
private DrawableHitCircle startCircle;
|
||||
private Container ball;
|
||||
private Body body;
|
||||
|
||||
public DrawableSlider(Slider s) : base(s)
|
||||
{
|
||||
slider = s;
|
||||
|
||||
Origin = Anchor.TopLeft;
|
||||
Position = Vector2.Zero;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
body = new Body(s)
|
||||
{
|
||||
Position = s.Position,
|
||||
},
|
||||
ball = new Ball(),
|
||||
startCircle = new DrawableHitCircle(new HitCircle
|
||||
{
|
||||
StartTime = s.StartTime,
|
||||
Position = s.Position,
|
||||
Colour = s.Colour,
|
||||
})
|
||||
{
|
||||
Depth = -1 //override time-based depth.
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
//force application of the state that was set before we loaded.
|
||||
UpdateState(State);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
ball.Alpha = Time.Current >= slider.StartTime && Time.Current <= slider.EndTime ? 1 : 0;
|
||||
|
||||
double t = (Time.Current - slider.StartTime) / slider.Duration;
|
||||
if (slider.RepeatCount > 1)
|
||||
{
|
||||
int currentRepeat = (int)(t * slider.RepeatCount);
|
||||
t = (t * slider.RepeatCount) % 1;
|
||||
if (currentRepeat % 2 == 1)
|
||||
t = 1 - t;
|
||||
}
|
||||
|
||||
ball.Position = slider.Curve.PositionAt(t);
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
var j = Judgement as OsuJudgementInfo;
|
||||
var sc = startCircle.Judgement as OsuJudgementInfo;
|
||||
|
||||
if (!userTriggered && Time.Current >= HitObject.EndTime)
|
||||
{
|
||||
j.Score = sc.Score;
|
||||
j.Result = sc.Result;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
Delay(HitObject.Duration);
|
||||
FadeOut(300);
|
||||
}
|
||||
|
||||
private class Ball : Container
|
||||
{
|
||||
private Box follow;
|
||||
|
||||
public Ball()
|
||||
{
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
BlendingMode = BlendingMode.Additive;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
follow = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = Color4.Orange,
|
||||
Width = 64,
|
||||
Height = 64,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = Color4.Cyan,
|
||||
CornerRadius = 32,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
|
||||
Width = 64,
|
||||
Height = 64,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
private InputState lastState;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
lastState = state;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
bool tracking;
|
||||
protected bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
set
|
||||
{
|
||||
if (value == tracking) return;
|
||||
|
||||
tracking = value;
|
||||
|
||||
follow.ScaleTo(tracking ? 2.4f : 1, 140, EasingTypes.Out);
|
||||
follow.FadeTo(tracking ? 0.8f : 0, 140, EasingTypes.Out);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
CornerRadius = DrawWidth / 2;
|
||||
Tracking = lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
}
|
||||
}
|
||||
|
||||
private class Body : Container
|
||||
{
|
||||
private Path path;
|
||||
private BufferedContainer container;
|
||||
|
||||
private double? drawnProgress;
|
||||
|
||||
private Slider slider;
|
||||
public Body(Slider s)
|
||||
{
|
||||
slider = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
container = new BufferedContainer
|
||||
{
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
path = new Path
|
||||
{
|
||||
Colour = s.Colour,
|
||||
BlendingMode = BlendingMode.None,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
container.Attach(RenderbufferInternalFormat.DepthComponent16);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
// Surprisingly, this looks somewhat okay and works well as a test for self-overlaps.
|
||||
// TODO: Don't do this.
|
||||
path.Texture = textures.Get(@"Menu/logo");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
path.PathWidth = 32;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (updateSnaking())
|
||||
{
|
||||
// Autosizing does not give us the desired behaviour here.
|
||||
// We want the container to have the same size as the slider,
|
||||
// and to be positioned such that the slider head is at (0,0).
|
||||
container.Size = path.Size;
|
||||
container.Position = -path.HeadPosition;
|
||||
|
||||
container.ForceRedraw();
|
||||
}
|
||||
}
|
||||
|
||||
private bool updateSnaking()
|
||||
{
|
||||
double progress = MathHelper.Clamp((Time.Current - slider.StartTime + TIME_PREEMPT) / TIME_FADEIN, 0, 1);
|
||||
|
||||
if (progress == drawnProgress) return false;
|
||||
|
||||
bool madeChanges = false;
|
||||
if (progress == 0)
|
||||
{
|
||||
//if we have gone backwards, just clear the path for now.
|
||||
drawnProgress = 0;
|
||||
path.ClearVertices();
|
||||
madeChanges = true;
|
||||
}
|
||||
|
||||
Vector2 startPosition = slider.Curve.PositionAt(0);
|
||||
|
||||
if (drawnProgress == null)
|
||||
{
|
||||
drawnProgress = 0;
|
||||
path.AddVertex(slider.Curve.PositionAt(drawnProgress.Value) - startPosition);
|
||||
madeChanges = true;
|
||||
}
|
||||
|
||||
double segmentSize = 1 / (slider.Curve.Length / 5);
|
||||
|
||||
while (drawnProgress + segmentSize < progress)
|
||||
{
|
||||
drawnProgress += segmentSize;
|
||||
path.AddVertex(slider.Curve.PositionAt(drawnProgress.Value) - startPosition);
|
||||
madeChanges = true;
|
||||
}
|
||||
|
||||
if (progress == 1 && drawnProgress != progress)
|
||||
{
|
||||
drawnProgress = progress;
|
||||
path.AddVertex(slider.Curve.PositionAt(drawnProgress.Value) - startPosition);
|
||||
madeChanges = true;
|
||||
}
|
||||
|
||||
return madeChanges;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class HitExplosion : FlowContainer
|
||||
{
|
||||
private SpriteText line1;
|
||||
private SpriteText line2;
|
||||
|
||||
public HitExplosion(OsuJudgementInfo judgement)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Direction = FlowDirection.VerticalOnly;
|
||||
Spacing = new Vector2(0, 2);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
line1 = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = judgement.Score.GetDescription(),
|
||||
Font = @"Venera",
|
||||
TextSize = 20,
|
||||
},
|
||||
line2 = new SpriteText
|
||||
{
|
||||
Text = judgement.Combo.GetDescription(),
|
||||
Font = @"Venera",
|
||||
TextSize = 14,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
line1.TransformSpacingTo(14, 1800, EasingTypes.OutQuint);
|
||||
line2.TransformSpacingTo(14, 1800, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class NumberPiece : Container
|
||||
{
|
||||
private Sprite number;
|
||||
|
||||
public NumberPiece()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
number = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 1
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
number.Texture = textures.Get(@"Play/osu/number@2x");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class RingPiece : Container
|
||||
{
|
||||
private Sprite ring;
|
||||
|
||||
public RingPiece()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ring = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
ring.Texture = textures.Get(@"Play/osu/ring@2x");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.MathUtils;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class Triangles : Container<Triangle>
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
const float size = 100;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Add(new Triangle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
|
||||
Scale = new Vector2(RNG.NextSingle() * 0.4f + 0.2f),
|
||||
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
|
||||
Size = new Vector2(size, 0.866f * size),
|
||||
Alpha = RNG.NextSingle() * 0.3f,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
foreach (Drawable d in Children)
|
||||
d.Position -= new Vector2(0, (float)(d.Scale.X * (Time.Elapsed / 2880)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class HitCircle : OsuHitObject
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public abstract class OsuHitObject : HitObject
|
||||
{
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
[Flags]
|
||||
internal enum HitObjectType
|
||||
{
|
||||
Circle = 1,
|
||||
Slider = 2,
|
||||
NewCombo = 4,
|
||||
CircleNewCombo = 5,
|
||||
SliderNewCombo = 6,
|
||||
Spinner = 8,
|
||||
ColourHax = 122,
|
||||
Hold = 128,
|
||||
ManiaLong = 128,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class OsuHitObjectConverter : HitObjectConverter<OsuHitObject>
|
||||
{
|
||||
public override List<OsuHitObject> Convert(List<HitObject> input)
|
||||
{
|
||||
List<OsuHitObject> output = new List<OsuHitObject>();
|
||||
|
||||
foreach (HitObject h in input)
|
||||
output.Add(h as OsuHitObject);
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class OsuHitObjectParser : HitObjectParser
|
||||
{
|
||||
public override HitObject Parse(string text)
|
||||
{
|
||||
string[] split = text.Split(',');
|
||||
var type = (OsuHitObject.HitObjectType)int.Parse(split[3]);
|
||||
bool combo = type.HasFlag(OsuHitObject.HitObjectType.NewCombo);
|
||||
type &= (OsuHitObject.HitObjectType)0xF;
|
||||
type &= ~OsuHitObject.HitObjectType.NewCombo;
|
||||
OsuHitObject result;
|
||||
switch (type)
|
||||
{
|
||||
case OsuHitObject.HitObjectType.Circle:
|
||||
result = new HitCircle();
|
||||
break;
|
||||
case OsuHitObject.HitObjectType.Slider:
|
||||
Slider s = new Slider();
|
||||
|
||||
CurveTypes curveType = CurveTypes.Catmull;
|
||||
int repeatCount = 0;
|
||||
double length = 0;
|
||||
List<Vector2> points = new List<Vector2>();
|
||||
|
||||
points.Add(new Vector2(int.Parse(split[0]), int.Parse(split[1])));
|
||||
|
||||
string[] pointsplit = split[5].Split('|');
|
||||
for (int i = 0; i < pointsplit.Length; i++)
|
||||
{
|
||||
if (pointsplit[i].Length == 1)
|
||||
{
|
||||
switch (pointsplit[i])
|
||||
{
|
||||
case @"C":
|
||||
curveType = CurveTypes.Catmull;
|
||||
break;
|
||||
case @"B":
|
||||
curveType = CurveTypes.Bezier;
|
||||
break;
|
||||
case @"L":
|
||||
curveType = CurveTypes.Linear;
|
||||
break;
|
||||
case @"P":
|
||||
curveType = CurveTypes.PerfectCurve;
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
string[] temp = pointsplit[i].Split(':');
|
||||
Vector2 v = new Vector2(
|
||||
(int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture),
|
||||
(int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)
|
||||
);
|
||||
points.Add(v);
|
||||
}
|
||||
|
||||
repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
|
||||
|
||||
if (repeatCount > 9000)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("wacky man");
|
||||
}
|
||||
|
||||
if (split.Length > 7)
|
||||
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
|
||||
|
||||
s.RepeatCount = repeatCount;
|
||||
|
||||
s.Curve = new SliderCurve
|
||||
{
|
||||
Path = points,
|
||||
Length = length,
|
||||
CurveType = curveType
|
||||
};
|
||||
|
||||
s.Curve.Calculate();
|
||||
|
||||
result = s;
|
||||
break;
|
||||
case OsuHitObject.HitObjectType.Spinner:
|
||||
result = new Spinner();
|
||||
break;
|
||||
default:
|
||||
//throw new InvalidOperationException($@"Unknown hit object type {type}");
|
||||
return null;
|
||||
}
|
||||
result.Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
|
||||
result.StartTime = double.Parse(split[2]);
|
||||
result.Sample = new HitSampleInfo { Type = (SampleType)int.Parse(split[4]) };
|
||||
result.NewCombo = combo;
|
||||
// TODO: "addition" field
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Beatmaps;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Slider : OsuHitObject
|
||||
{
|
||||
public override double EndTime => StartTime + RepeatCount * Curve.Length / Velocity;
|
||||
|
||||
public double Velocity;
|
||||
|
||||
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
|
||||
{
|
||||
Velocity = 100 / beatmap.BeatLengthAt(StartTime, true) * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
|
||||
}
|
||||
|
||||
public int RepeatCount;
|
||||
|
||||
public SliderCurve Curve;
|
||||
}
|
||||
|
||||
public enum CurveTypes
|
||||
{
|
||||
Catmull,
|
||||
Bezier,
|
||||
Linear,
|
||||
PerfectCurve
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class SliderCurve
|
||||
{
|
||||
public double Length;
|
||||
|
||||
public List<Vector2> Path;
|
||||
|
||||
public CurveTypes CurveType;
|
||||
|
||||
private List<Vector2> calculatedPath;
|
||||
|
||||
private List<Vector2> calculateSubpath(List<Vector2> subpath)
|
||||
{
|
||||
switch (CurveType)
|
||||
{
|
||||
case CurveTypes.Linear:
|
||||
return subpath;
|
||||
default:
|
||||
return new BezierApproximator(subpath).CreateBezier();
|
||||
}
|
||||
}
|
||||
|
||||
public void Calculate()
|
||||
{
|
||||
calculatedPath = new List<Vector2>();
|
||||
|
||||
// Sliders may consist of various subpaths separated by two consecutive vertices
|
||||
// with the same position. The following loop parses these subpaths and computes
|
||||
// their shape independently, consecutively appending them to calculatedPath.
|
||||
List<Vector2> subpath = new List<Vector2>();
|
||||
for (int i = 0; i < Path.Count; ++i)
|
||||
{
|
||||
subpath.Add(Path[i]);
|
||||
if (i == Path.Count - 1 || Path[i] == Path[i + 1])
|
||||
{
|
||||
// If we already constructed a subpath previously, then the new subpath
|
||||
// will have as starting position the end position of the previous subpath.
|
||||
// Hence we can and should remove the previous endpoint to avoid a segment
|
||||
// with 0 length.
|
||||
if (calculatedPath.Count > 0)
|
||||
calculatedPath.RemoveAt(calculatedPath.Count - 1);
|
||||
|
||||
calculatedPath.AddRange(calculateSubpath(subpath));
|
||||
subpath.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Vector2 PositionAt(double progress)
|
||||
{
|
||||
progress = MathHelper.Clamp(progress, 0, 1);
|
||||
|
||||
double index = progress * (calculatedPath.Count - 1);
|
||||
int flooredIndex = (int)index;
|
||||
|
||||
Vector2 pos = calculatedPath[flooredIndex];
|
||||
if (index != flooredIndex)
|
||||
pos += (calculatedPath[flooredIndex + 1] - pos) * (float)(index - flooredIndex);
|
||||
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Spinner : OsuHitObject
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuRuleset : Ruleset
|
||||
{
|
||||
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new OsuHitRenderer { Objects = objects };
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Osu;
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
class OsuScore : Score
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
class OsuScoreProcessor : ScoreProcessor
|
||||
{
|
||||
protected override void UpdateCalculations(JudgementInfo judgement)
|
||||
{
|
||||
if (judgement != null)
|
||||
{
|
||||
switch (judgement.Result)
|
||||
{
|
||||
case HitResult.Hit:
|
||||
Combo.Value++;
|
||||
break;
|
||||
case HitResult.Miss:
|
||||
Combo.Value = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int score = 0;
|
||||
int maxScore = 0;
|
||||
|
||||
foreach (OsuJudgementInfo j in Judgements)
|
||||
{
|
||||
switch (j.Score)
|
||||
{
|
||||
case OsuScoreResult.Miss:
|
||||
maxScore += 300;
|
||||
break;
|
||||
case OsuScoreResult.Hit50:
|
||||
score += 50;
|
||||
maxScore += 300;
|
||||
break;
|
||||
case OsuScoreResult.Hit100:
|
||||
score += 100;
|
||||
maxScore += 300;
|
||||
break;
|
||||
case OsuScoreResult.Hit300:
|
||||
score += 300;
|
||||
maxScore += 300;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
TotalScore.Value = score;
|
||||
Accuracy.Value = (double)score / maxScore;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Game.Modes.UI;
|
||||
using OsuConverter = osu.Game.Modes.Osu.Objects.OsuHitObjectConverter;
|
||||
|
||||
namespace osu.Game.Modes.Osu.UI
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer<OsuHitObject>
|
||||
{
|
||||
protected override HitObjectConverter<OsuHitObject> Converter => new OsuHitObjectConverter();
|
||||
|
||||
protected override Playfield CreatePlayfield() => new OsuPlayfield();
|
||||
|
||||
protected override DrawableHitObject GetVisualRepresentation(OsuHitObject h)
|
||||
{
|
||||
if (h is HitCircle)
|
||||
return new DrawableHitCircle(h as HitCircle);
|
||||
if (h is Slider)
|
||||
return new DrawableSlider(h as Slider);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.UI
|
||||
{
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
||||
private Container approachCircles;
|
||||
|
||||
public override Vector2 Size
|
||||
{
|
||||
get
|
||||
{
|
||||
var parentSize = Parent.DrawSize;
|
||||
var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
|
||||
|
||||
return new Vector2(aspectSize.X / parentSize.X, aspectSize.Y / parentSize.Y) * base.Size;
|
||||
}
|
||||
}
|
||||
|
||||
public OsuPlayfield()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(0.75f);
|
||||
|
||||
AddInternal(new Drawable[]
|
||||
{
|
||||
approachCircles = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
{
|
||||
DrawableHitCircle c = h as DrawableHitCircle;
|
||||
if (c != null)
|
||||
{
|
||||
approachCircles.Add(c.ApproachCircle.CreateProxy());
|
||||
}
|
||||
|
||||
base.Add(h);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
|
||||
namespace osu.Game.Modes.Osu.UI
|
||||
{
|
||||
public class OsuScoreOverlay : ScoreOverlay
|
||||
{
|
||||
protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter()
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Position = new Vector2(0, 45)
|
||||
};
|
||||
|
||||
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter()
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 60
|
||||
};
|
||||
|
||||
protected override ComboCounter CreateComboCounter() => new OsuComboCounter()
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
};
|
||||
|
||||
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
||||
{
|
||||
IsCounting = true,
|
||||
FadeTime = 50,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(10),
|
||||
Counters = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(@"Z", Key.Z),
|
||||
new KeyCounterKeyboard(@"X", Key.X),
|
||||
new KeyCounterMouse(@"M1", MouseButton.Left),
|
||||
new KeyCounterMouse(@"M2", MouseButton.Right),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral"/>
|
||||
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0"/>
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net452" />
|
||||
</packages>
|
||||
@@ -1,25 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
public class CatchRuleset : Ruleset
|
||||
{
|
||||
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new CatchHitRenderer { Objects = objects };
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Catch;
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => null;
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public abstract class CatchBaseHit : HitObject
|
||||
{
|
||||
public float Position;
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
class CatchConverter : HitObjectConverter<CatchBaseHit>
|
||||
{
|
||||
public override List<CatchBaseHit> Convert(List<HitObject> input)
|
||||
{
|
||||
List<CatchBaseHit> output = new List<CatchBaseHit>();
|
||||
|
||||
foreach (HitObject i in input)
|
||||
{
|
||||
CatchBaseHit h = i as CatchBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuHitObject o = i as OsuHitObject;
|
||||
|
||||
if (o == null) throw new HitObjectConvertException(@"Catch", i);
|
||||
|
||||
h = new Fruit
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Position = o.Position.X,
|
||||
};
|
||||
}
|
||||
|
||||
output.Add(h);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public class Droplet : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
public class Fruit : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
|
||||
/// </summary>
|
||||
public class CatchComboCounter : OsuComboCounter
|
||||
{
|
||||
protected override bool CanPopOutWhileRolling => true;
|
||||
|
||||
protected virtual double FadeOutDelay => 1000;
|
||||
protected override double FadeOutDuration => 300;
|
||||
|
||||
protected override string FormatCount(ulong count)
|
||||
{
|
||||
return $@"{count:#,0}";
|
||||
}
|
||||
|
||||
private void animateFade()
|
||||
{
|
||||
Show();
|
||||
Delay(FadeOutDelay);
|
||||
FadeOut(FadeOutDuration);
|
||||
DelayReset();
|
||||
}
|
||||
|
||||
protected override void OnCountChange(ulong currentValue, ulong newValue)
|
||||
{
|
||||
if (newValue != 0)
|
||||
animateFade();
|
||||
base.OnCountChange(currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override void OnCountRolling(ulong currentValue, ulong newValue)
|
||||
{
|
||||
if (!IsRolling)
|
||||
{
|
||||
PopOutCount.Colour = DisplayedCountSpriteText.Colour;
|
||||
FadeOut(FadeOutDuration);
|
||||
}
|
||||
base.OnCountRolling(currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override void OnCountIncrement(ulong currentValue, ulong newValue)
|
||||
{
|
||||
animateFade();
|
||||
base.OnCountIncrement(currentValue, newValue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increaces counter and tints pop-out before animation.
|
||||
/// </summary>
|
||||
/// <param name="colour">Last grabbed fruit colour.</param>
|
||||
public void CatchFruit(Color4 colour)
|
||||
{
|
||||
PopOutCount.Colour = colour;
|
||||
Count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
|
||||
{
|
||||
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
|
||||
|
||||
protected override Playfield CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
protected override DrawableHitObject GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
public class CatchPlayfield : Playfield
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(512, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user