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21 Commits

31 changed files with 1087 additions and 130 deletions
@@ -6,30 +6,24 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ApproachCircle : Container
{
private readonly Sprite approachCircle;
public ApproachCircle()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
approachCircle = new Sprite()
};
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
approachCircle.Texture = textures.Get(@"Play/osu/approachcircle");
Child = new SkinnableDrawable("Play/osu/approachcircle", name => new Sprite { Texture = textures.Get(name) });
}
}
}
@@ -2,20 +2,16 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Game.Skinning;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
{
private readonly Sprite disc;
public Func<bool> Hit;
public CirclePiece()
@@ -27,26 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
disc = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
disc.Texture = textures.Get(@"Play/osu/disc");
InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
}
public bool OnPressed(OsuAction action)
@@ -0,0 +1,35 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class DefaultCirclePiece : Container
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(@"Play/osu/disc"),
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
}
};
}
}
}
@@ -6,34 +6,30 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class GlowPiece : Container
{
private readonly Sprite layer;
public GlowPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new[]
{
layer = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingMode.Additive,
Alpha = 0.5f
}
};
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
layer.Texture = textures.Get(@"Play/osu/ring-glow");
Child = new SkinnableDrawable("Play/osu/ring-glow", name => new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(name),
Blending = BlendingMode.Additive,
Alpha = 0.5f
}, false);
}
}
}
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -28,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Children = new Drawable[]
{
new CircularContainer
new SkinnableDrawable("Play/osu/number-glow", name => new CircularContainer
{
Masking = true,
Origin = Anchor.Centre,
@@ -38,11 +39,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Radius = 60,
Colour = Color4.White.Opacity(0.5f),
},
Children = new[]
{
new Box()
}
},
Child = new Box()
}, false),
number = new OsuSpriteText
{
Text = @"1",
@@ -6,6 +6,7 @@ using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -15,24 +16,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Size = new Vector2(128);
Masking = true;
CornerRadius = Size.X / 2;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
BorderThickness = 10;
BorderColour = Color4.White;
Children = new Drawable[]
InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container
{
new Box
Masking = true,
CornerRadius = Size.X / 2,
BorderThickness = 10,
BorderColour = Color4.White,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
};
});
}
}
}
@@ -92,6 +92,7 @@
<Compile Include="Objects\Drawables\IRequireTracking.cs" />
<Compile Include="Objects\Drawables\ITrackSnaking.cs" />
<Compile Include="Objects\Drawables\Pieces\ApproachCircle.cs" />
<Compile Include="Objects\Drawables\Pieces\DefaultCirclePiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerBackground.cs" />
<Compile Include="Objects\Drawables\Pieces\CirclePiece.cs" />
<Compile Include="Objects\Drawables\DrawableSlider.cs" />
@@ -2,10 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Audio
{
@@ -14,7 +13,9 @@ namespace osu.Game.Rulesets.Taiko.Audio
private readonly ControlPointInfo controlPoints;
private readonly Dictionary<double, DrumSample> mappings = new Dictionary<double, DrumSample>();
public DrumSampleMapping(ControlPointInfo controlPoints, AudioManager audio)
public readonly List<SkinnableSound> Sounds = new List<SkinnableSound>();
public DrumSampleMapping(ControlPointInfo controlPoints)
{
this.controlPoints = controlPoints;
@@ -27,20 +28,34 @@ namespace osu.Game.Rulesets.Taiko.Audio
foreach (var s in samplePoints)
{
var centre = s.GetSampleInfo();
var rim = s.GetSampleInfo(SampleInfo.HIT_CLAP);
// todo: this is ugly
centre.Namespace = "taiko";
rim.Namespace = "taiko";
mappings[s.Time] = new DrumSample
{
Centre = s.GetSampleInfo().GetChannel(audio.Sample, "Taiko"),
Rim = s.GetSampleInfo(SampleInfo.HIT_CLAP).GetChannel(audio.Sample, "Taiko")
Centre = addSound(centre),
Rim = addSound(rim)
};
}
}
private SkinnableSound addSound(SampleInfo sampleInfo)
{
var drawable = new SkinnableSound(sampleInfo);
Sounds.Add(drawable);
return drawable;
}
public DrumSample SampleAt(double time) => mappings[controlPoints.SamplePointAt(time).Time];
public class DrumSample
{
public SampleChannel Centre;
public SampleChannel Rim;
public SkinnableSound Centre;
public SkinnableSound Rim;
}
}
}
+4 -3
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@@ -4,7 +4,6 @@
using System;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@@ -34,9 +33,9 @@ namespace osu.Game.Rulesets.Taiko.UI
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
var sampleMappings = new DrumSampleMapping(controlPoints, audio);
var sampleMappings = new DrumSampleMapping(controlPoints);
Children = new Drawable[]
{
@@ -63,6 +62,8 @@ namespace osu.Game.Rulesets.Taiko.UI
CentreAction = TaikoAction.RightCentre
}
};
AddRangeInternal(sampleMappings.Sounds);
}
/// <summary>
+4 -17
View File
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Audio.Sample;
namespace osu.Game.Audio
{
@@ -14,22 +13,10 @@ namespace osu.Game.Audio
public const string HIT_NORMAL = @"hitnormal";
public const string HIT_CLAP = @"hitclap";
public SampleChannel GetChannel(SampleManager manager, string resourceNamespace = null)
{
SampleChannel channel = null;
if (resourceNamespace != null)
channel = manager.Get($"Gameplay/{resourceNamespace}/{Bank}-{Name}");
// try without namespace as a fallback.
if (channel == null)
channel = manager.Get($"Gameplay/{Bank}-{Name}");
if (channel != null)
channel.Volume.Value = Volume / 100.0;
return channel;
}
/// <summary>
/// An optional ruleset namespace.
/// </summary>
public string Namespace;
/// <summary>
/// The bank to load the sample from.
+4 -1
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@@ -14,6 +14,8 @@ namespace osu.Game.Configuration
{
// UI/selection defaults
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
Set(OsuSetting.Skin, 0, 0, int.MaxValue);
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
Set(OsuSetting.ShowConvertedBeatmaps, true);
@@ -122,6 +124,7 @@ namespace osu.Game.Configuration
ChatDisplayHeight,
Version,
ShowConvertedBeatmaps,
SpeedChangeVisualisation
SpeedChangeVisualisation,
Skin
}
}
+2
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@@ -13,6 +13,7 @@ using osu.Game.IO;
using osu.Game.Rulesets;
using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
using osu.Game.Skinning;
namespace osu.Game.Database
{
@@ -26,6 +27,7 @@ namespace osu.Game.Database
public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
public DbSet<FileInfo> FileInfo { get; set; }
public DbSet<RulesetInfo> RulesetInfo { get; set; }
public DbSet<SkinInfo> SkinInfo { get; set; }
private readonly string connectionString;
+379
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@@ -0,0 +1,379 @@
// <auto-generated />
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage;
using osu.Game.Database;
using System;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20180219060912_AddSkins")]
partial class AddSkins
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<float>("SliderMultiplier");
b.Property<float>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MD5Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Name");
b.HasKey("ID");
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
}
@@ -0,0 +1,73 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{
public partial class AddSkins : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "SkinInfo",
columns: table => new
{
ID = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Creator = table.Column<string>(type: "TEXT", nullable: true),
DeletePending = table.Column<bool>(type: "INTEGER", nullable: false),
Name = table.Column<string>(type: "TEXT", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_SkinInfo", x => x.ID);
});
migrationBuilder.CreateTable(
name: "SkinFileInfo",
columns: table => new
{
ID = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
FileInfoID = table.Column<int>(type: "INTEGER", nullable: false),
Filename = table.Column<string>(type: "TEXT", nullable: false),
SkinInfoID = table.Column<int>(type: "INTEGER", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_SkinFileInfo", x => x.ID);
table.ForeignKey(
name: "FK_SkinFileInfo_FileInfo_FileInfoID",
column: x => x.FileInfoID,
principalTable: "FileInfo",
principalColumn: "ID",
onDelete: ReferentialAction.Cascade);
table.ForeignKey(
name: "FK_SkinFileInfo_SkinInfo_SkinInfoID",
column: x => x.SkinInfoID,
principalTable: "SkinInfo",
principalColumn: "ID",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_SkinFileInfo_FileInfoID",
table: "SkinFileInfo",
column: "FileInfoID");
migrationBuilder.CreateIndex(
name: "IX_SkinFileInfo_SkinInfoID",
table: "SkinFileInfo",
column: "SkinInfoID");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "SkinFileInfo");
migrationBuilder.DropTable(
name: "SkinInfo");
}
}
}
@@ -281,6 +281,43 @@ namespace osu.Game.Migrations
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Name");
b.HasKey("ID");
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
@@ -322,6 +359,19 @@ namespace osu.Game.Migrations
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
+13
View File
@@ -30,6 +30,7 @@ using osu.Game.Rulesets;
using osu.Game.Screens.Play;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Mods;
using osu.Game.Skinning;
using OpenTK.Graphics;
namespace osu.Game
@@ -79,6 +80,8 @@ namespace osu.Game
private Bindable<int> configRuleset;
public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private Bindable<int> configSkin;
private readonly string[] args;
private SettingsOverlay settings;
@@ -122,10 +125,18 @@ namespace osu.Game
dependencies.CacheAs(this);
// bind config int to database RulesetInfo
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
// bind config int to database SkinInfo
configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
SkinManager.CurrentSkinInfo.ValueChanged += s => configSkin.Value = s.ID;
configSkin.ValueChanged += id => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == id) ?? SkinInfo.Default;
configSkin.TriggerChange();
LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust);
}
@@ -187,7 +198,9 @@ namespace osu.Game
CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
// hook up notifications to components.
SkinManager.PostNotification = n => notifications?.Post(n);
BeatmapManager.PostNotification = n => notifications?.Post(n);
BeatmapManager.GetStableStorage = GetStorageForStableInstall;
AddRange(new Drawable[]
+7 -1
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@@ -1,4 +1,4 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
@@ -30,6 +30,7 @@ using osu.Game.Input.Bindings;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game
{
@@ -39,6 +40,8 @@ namespace osu.Game
protected BeatmapManager BeatmapManager;
protected SkinManager SkinManager;
protected RulesetStore RulesetStore;
protected FileStore FileStore;
@@ -103,6 +106,8 @@ namespace osu.Game
runMigrations();
dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio));
dependencies.Cache(API = new APIAccess
{
Username = LocalConfig.Get<string>(OsuSetting.Username),
@@ -120,6 +125,7 @@ namespace osu.Game
fileImporters.Add(BeatmapManager);
fileImporters.Add(ScoreStore);
fileImporters.Add(SkinManager);
//this completely overrides the framework default. will need to change once we make a proper FontStore.
dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 100 });
@@ -1,26 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Skinning;
using OpenTK;
namespace osu.Game.Overlays.Settings.Sections
{
public class SkinSection : SettingsSection
{
private SettingsDropdown<int> skinDropdown;
public override string Header => "Skin";
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
private void load(OsuConfigManager config, SkinManager skins)
{
FlowContent.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
skinDropdown = new SettingsDropdown<int>(),
new SettingsSlider<double, SizeSlider>
{
LabelText = "Menu cursor size",
@@ -39,6 +46,14 @@ namespace osu.Game.Overlays.Settings.Sections
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
},
};
void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.Name, s.ID));
skins.ItemAdded += _ => reloadSkins();
skins.ItemRemoved += _ => reloadSkins();
reloadSkins();
skinDropdown.Bindable = config.GetBindable<int>(OsuSetting.Skin);
}
private class SizeSlider : OsuSliderBar<double>
@@ -3,20 +3,19 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Game.Rulesets.Judgements;
using Container = osu.Framework.Graphics.Containers.Container;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Audio;
using System.Linq;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using OpenTK;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Objects.Drawables
{
@@ -32,7 +31,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
// Todo: Rulesets should be overriding the resources instead, but we need to figure out where/when to apply overrides first
protected virtual string SampleNamespace => null;
protected List<SampleChannel> Samples = new List<SampleChannel>();
protected SkinnableSound Samples;
protected virtual IEnumerable<SampleInfo> GetSamples() => HitObject.Samples;
private List<DrawableHitObject> nestedHitObjects;
@@ -83,31 +83,22 @@ namespace osu.Game.Rulesets.Objects.Drawables
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
var samples = GetSamples();
var samples = GetSamples().ToArray();
if (samples.Any())
{
if (HitObject.SampleControlPoint == null)
throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}."
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
foreach (SampleInfo s in samples)
AddInternal(Samples = new SkinnableSound(samples.Select(s => new SampleInfo
{
SampleInfo localSampleInfo = new SampleInfo
{
Bank = s.Bank ?? HitObject.SampleControlPoint.SampleBank,
Name = s.Name,
Volume = s.Volume > 0 ? s.Volume : HitObject.SampleControlPoint.SampleVolume
};
SampleChannel channel = localSampleInfo.GetChannel(audio.Sample, SampleNamespace);
if (channel == null)
continue;
Samples.Add(channel);
}
Bank = s.Bank ?? HitObject.SampleControlPoint.SampleBank,
Name = s.Name,
Volume = s.Volume > 0 ? s.Volume : HitObject.SampleControlPoint.SampleVolume,
Namespace = SampleNamespace
}).ToArray()));
}
}
@@ -139,7 +130,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary>
/// Plays all the hitsounds for this <see cref="DrawableHitObject"/>.
/// </summary>
public void PlaySamples() => Samples.ForEach(s => s?.Play());
public void PlaySamples() => Samples?.Play();
protected override void Update()
{
@@ -221,10 +212,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
return false;
if (NestedHitObjects != null)
{
foreach (var d in NestedHitObjects)
judgementOccurred |= d.UpdateJudgement(userTriggered);
}
if (!ProvidesJudgement || judgementFinalized || judgementOccurred)
return judgementOccurred;
+26
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@@ -0,0 +1,26 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
namespace osu.Game.Skinning
{
public class DefaultSkin : Skin
{
public DefaultSkin()
: base(SkinInfo.Default)
{
}
public override Drawable GetDrawableComponent(string componentName)
{
return null;
}
public override SampleChannel GetSample(string sampleName)
{
return null;
}
}
}
+47
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@@ -0,0 +1,47 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
namespace osu.Game.Skinning
{
public class LegacySkin : Skin
{
private readonly TextureStore textures;
private readonly SampleManager samples;
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: base(skin)
{
samples = audioManager.GetSampleManager(storage);
textures = new TextureStore(new RawTextureLoaderStore(storage));
}
private string getPathForFile(string filename) =>
SkinInfo.Files.FirstOrDefault(f => string.Equals(Path.GetFileNameWithoutExtension(f.Filename), filename, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
public override Drawable GetDrawableComponent(string componentName)
{
var texture = textures.Get(getPathForFile(componentName.Split('/').Last()));
if (texture == null) return null;
return new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
};
}
public override SampleChannel GetSample(string sampleName) => samples.Get(getPathForFile(sampleName.Split('/').Last()));
}
}
+22
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@@ -0,0 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
namespace osu.Game.Skinning
{
public abstract class Skin
{
public readonly SkinInfo SkinInfo;
public abstract Drawable GetDrawableComponent(string componentName);
public abstract SampleChannel GetSample(string sampleName);
protected Skin(SkinInfo skin)
{
SkinInfo = skin;
}
}
}
+25
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@@ -0,0 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using osu.Game.Database;
using osu.Game.IO;
namespace osu.Game.Skinning
{
public class SkinFileInfo : INamedFileInfo
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; }
public int SkinInfoID { get; set; }
public int FileInfoID { get; set; }
public FileInfo FileInfo { get; set; }
[Required]
public string Filename { get; set; }
}
}
+28
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@@ -0,0 +1,28 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using osu.Game.Database;
namespace osu.Game.Skinning
{
public class SkinInfo : IHasFiles<SkinFileInfo>, IEquatable<SkinInfo>, IHasPrimaryKey, ISoftDelete
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; }
public string Name { get; set; }
public string Creator { get; set; }
public List<SkinFileInfo> Files { get; set; }
public bool DeletePending { get; set; }
public static SkinInfo Default { get; } = new SkinInfo { Name = "osu!lazer", Creator = "team osu!" };
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
}
}
+77
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@@ -0,0 +1,77 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.EntityFrameworkCore;
using osu.Framework.Audio;
using osu.Framework.Configuration;
using osu.Framework.Platform;
using osu.Game.Database;
using osu.Game.IO.Archives;
namespace osu.Game.Skinning
{
public class SkinManager : ArchiveModelManager<SkinInfo, SkinFileInfo>
{
private readonly AudioManager audio;
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>(new DefaultSkin());
public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
public override string[] HandledExtensions => new[] { ".osk" };
/// <summary>
/// Returns a list of all usable <see cref="SkinInfo"/>s.
/// </summary>
/// <returns>A list of available <see cref="SkinInfo"/>.</returns>
public List<SkinInfo> GetAllUsableSkins()
{
var userSkins = ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
userSkins.Insert(0, SkinInfo.Default);
return userSkins;
}
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo
{
Name = archive.Name
};
/// <summary>
/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
/// </summary>
/// <param name="skinInfo">The skin to lookup.</param>
/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
public Skin GetSkin(SkinInfo skinInfo)
{
if (skinInfo == SkinInfo.Default)
return new DefaultSkin();
return new LegacySkin(skinInfo, Files.Store, audio);
}
private SkinStore store;
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio)
: base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost)
{
this.audio = audio;
CurrentSkinInfo.ValueChanged += info => CurrentSkin.Value = GetSkin(info);
CurrentSkin.ValueChanged += skin =>
{
if (skin.SkinInfo != CurrentSkinInfo.Value)
throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
};
}
/// <summary>
/// Perform a lookup query on available <see cref="SkinInfo"/>s.
/// </summary>
/// <param name="query">The query.</param>
/// <returns>The first result for the provided query, or null if no results were found.</returns>
public SkinInfo Query(Expression<Func<SkinInfo, bool>> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query);
}
}
@@ -0,0 +1,53 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Skinning
{
/// <summary>
/// A drawable which has a callback when the skin changes.
/// </summary>
public abstract class SkinReloadableDrawable : CompositeDrawable
{
private Bindable<Skin> skin;
/// <summary>
/// Whether fallback to default skin should be allowed if the custom skin is missing this resource.
/// </summary>
private readonly bool allowDefaultFallback;
/// <summary>
/// Create a new <see cref="SkinReloadableDrawable"/>
/// </summary>
/// <param name="fallback">Whether fallback to default skin should be allowed if the custom skin is missing this resource.</param>
protected SkinReloadableDrawable(bool fallback = true)
{
allowDefaultFallback = fallback;
}
[BackgroundDependencyLoader]
private void load(SkinManager skinManager)
{
skin = skinManager.CurrentSkin.GetBoundCopy();
skin.ValueChanged += skin => SkinChanged(skin, allowDefaultFallback || skin.SkinInfo == SkinInfo.Default);
}
protected override void LoadAsyncComplete()
{
base.LoadAsyncComplete();
skin.TriggerChange();
}
/// <summary>
/// Called when a change is made to the skin.
/// </summary>
/// <param name="skin">The new skin.</param>
/// <param name="allowFallback">Whether fallback to default skin should be allowed if the custom skin is missing this resource.</param>
protected virtual void SkinChanged(Skin skin, bool allowFallback)
{
}
}
}
+22
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@@ -0,0 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using Microsoft.EntityFrameworkCore;
using osu.Framework.Platform;
using osu.Game.Database;
namespace osu.Game.Skinning
{
public class SkinStore : MutableDatabaseBackedStore<SkinInfo>
{
public SkinStore(DatabaseContextFactory contextFactory, Storage storage = null)
: base(contextFactory, storage)
{
}
protected override IQueryable<SkinInfo> AddIncludesForConsumption(IQueryable<SkinInfo> query) =>
base.AddIncludesForConsumption(query)
.Include(s => s.Files).ThenInclude(f => f.FileInfo);
}
}
+44
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@@ -0,0 +1,44 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
namespace osu.Game.Skinning
{
public class SkinnableDrawable : SkinnableDrawable<Drawable>
{
public SkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, bool fallback = true)
: base(name, defaultImplementation, fallback)
{
}
}
public class SkinnableDrawable<T> : SkinReloadableDrawable
where T : Drawable
{
private readonly Func<string, T> createDefault;
private readonly string componentName;
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, bool fallback = true) : base(fallback)
{
componentName = name;
createDefault = defaultImplementation;
RelativeSizeAxes = Axes.Both;
}
protected override void SkinChanged(Skin skin, bool allowFallback)
{
var drawable = skin.GetDrawableComponent(componentName);
if (drawable == null && allowFallback)
drawable = createDefault(componentName);
if (drawable != null)
InternalChild = drawable;
else
ClearInternal();
}
}
}
+62
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@@ -0,0 +1,62 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
public class SkinnableSound : SkinReloadableDrawable
{
private readonly SampleInfo[] samples;
private SampleChannel[] channels;
private AudioManager audio;
public SkinnableSound(params SampleInfo[] samples)
{
this.samples = samples;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
this.audio = audio;
}
public void Play() => channels?.ForEach(c => c.Play());
protected override void SkinChanged(Skin skin, bool allowFallback)
{
channels = samples.Select(s =>
{
var ch = loadChannel(s, skin.GetSample);
if (ch == null && allowFallback)
ch = loadChannel(s, audio.Sample.Get);
return ch;
}).ToArray();
}
private SampleChannel loadChannel(SampleInfo info, Func<string, SampleChannel> getSampleFunction)
{
SampleChannel ch = null;
if (info.Namespace != null)
ch = getSampleFunction($"Gameplay/{info.Namespace}/{info.Bank}-{info.Name}");
// try without namespace as a fallback.
if (ch == null)
ch = getSampleFunction($"Gameplay/{info.Bank}-{info.Name}");
if (ch != null)
ch.Volume.Value = info.Volume / 100.0;
return ch;
}
}
}
+15 -1
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@@ -322,6 +322,10 @@
<Compile Include="Migrations\20171209034410_AddRulesetInfoShortName.Designer.cs">
<DependentUpon>20171209034410_AddRulesetInfoShortName.cs</DependentUpon>
</Compile>
<Compile Include="Migrations\20180219060912_AddSkins.cs" />
<Compile Include="Migrations\20180219060912_AddSkins.Designer.cs">
<DependentUpon>20180219060912_AddSkins.cs</DependentUpon>
</Compile>
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
<Compile Include="Online\API\Requests\GetBeatmapSetRequest.cs" />
<Compile Include="Online\Chat\DrawableLinkCompiler.cs" />
@@ -850,6 +854,16 @@
<Compile Include="Screens\Tournament\Teams\DrawingsTeam.cs" />
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
<Compile Include="Skinning\DefaultSkin.cs" />
<Compile Include="Skinning\LegacySkin.cs" />
<Compile Include="Skinning\Skin.cs" />
<Compile Include="Skinning\SkinFileInfo.cs" />
<Compile Include="Skinning\SkinInfo.cs" />
<Compile Include="Skinning\SkinManager.cs" />
<Compile Include="Skinning\SkinnableDrawable.cs" />
<Compile Include="Skinning\SkinnableSound.cs" />
<Compile Include="Skinning\SkinReloadableDrawable.cs" />
<Compile Include="Skinning\SkinStore.cs" />
<Compile Include="Storyboards\CommandLoop.cs" />
<Compile Include="Storyboards\CommandTimeline.cs" />
<Compile Include="Storyboards\CommandTimelineGroup.cs" />
@@ -922,4 +936,4 @@
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
</Project>
</Project>