Dean Herbert
|
9119f41604
|
Merge branch 'master' into results-screen-statistics-overlapping-transition
|
2020-06-24 18:22:51 +09:00 |
|
Dean Herbert
|
14ad3835ff
|
Update naming
|
2020-06-23 21:27:01 +09:00 |
|
smoogipoo
|
988baad16f
|
Expand statistics to fill more of the screen
|
2020-06-22 19:20:43 +09:00 |
|
smoogipoo
|
261adfc4e6
|
Create a local playable beatmap instead
|
2020-06-22 18:38:41 +09:00 |
|
smoogipoo
|
33fdd7466c
|
Merge branch 'master' into results-screen-statistics-overlapping-transition
|
2020-06-22 15:38:48 +09:00 |
|
Bartłomiej Dach
|
ad85c5f538
|
Add base legacy skin transformer
|
2020-06-21 23:06:55 +02:00 |
|
smoogipoo
|
486b899e8f
|
Rename method
|
2020-06-19 22:11:29 +09:00 |
|
smoogipoo
|
83e6c3efdb
|
Adjust API for returning statistics
|
2020-06-19 20:31:52 +09:00 |
|
Dean Herbert
|
61f906d9c4
|
Fix span piece being incorrect in some drag scenarios
|
2020-06-02 21:02:09 +09:00 |
|
Dean Herbert
|
665530f1c3
|
Remove excess newline
|
2020-06-02 17:22:59 +09:00 |
|
Dean Herbert
|
816f721f3d
|
Move selection blueprint to correct namespace
|
2020-05-30 15:24:44 +09:00 |
|
Dean Herbert
|
b068992a15
|
Add missing licence headers
|
2020-05-29 18:58:34 +09:00 |
|
Dean Herbert
|
e0aae15c0a
|
Hard type incoming ruleset
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
da289c474e
|
Split files out
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
7f8f41715d
|
Remove stray whitespace
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
7b52faa76d
|
Update override
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
3e973c176f
|
Remove unnecessary overrides
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
b2fad91589
|
Add swell and drumroll blueprints
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
dd7dbfd548
|
Rename to IHasDuration
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
534dccc0c3
|
Move sett from EndTime to Duration
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
a953f9e422
|
Add drum roll composition support
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
280b0adb1d
|
Split out IHasPath from IHasCurve to better define hitobjects
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
a2eec5d963
|
Fix strong bindable changes for DrumRolls
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
910326623c
|
Place rim hits using right mosue for now
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
50fcd4149f
|
Support Strong bindable changes
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
4e9631b546
|
Support HitType bindable changes
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
3487c1fd1b
|
Add menus to mark as rim and strong
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
4b1a2b5bc2
|
Fix offsets
|
2020-05-29 16:45:47 +09:00 |
|
Dean Herbert
|
90acba8c36
|
Introduce initial placement blueprint logic
|
2020-05-29 16:45:39 +09:00 |
|
Dean Herbert
|
7d4e60f05e
|
Add basic setup for TaikoHitObjectComposer
|
2020-05-29 16:45:39 +09:00 |
|
smoogipoo
|
bc35bc5efb
|
Merge branch 'master' into applydefaults-cancellation
|
2020-05-25 16:45:30 +09:00 |
|
Dean Herbert
|
c0e68f9854
|
Also support taiko drum
|
2020-05-21 11:08:06 +09:00 |
|
Dean Herbert
|
db4e3047dd
|
Add test for final sample output
|
2020-05-19 23:28:13 +09:00 |
|
Dean Herbert
|
e9710b6f83
|
Add taiko type conversion test coverage
|
2020-05-19 09:43:05 +09:00 |
|
Dean Herbert
|
013683c23b
|
Fix taiko rim markers incorrectly playing as whistle samples
|
2020-05-19 00:17:13 +09:00 |
|
smoogipoo
|
1865cd0762
|
Fix possible exceptions in performance calculators
|
2020-05-18 15:10:59 +09:00 |
|
smoogipoo
|
6534510999
|
Use cancellation token in taiko swell/drumroll
|
2020-05-15 19:25:14 +09:00 |
|
smoogipoo
|
98125102a7
|
Add cancellation token support to CreateNestedHitObjects()
|
2020-05-15 18:07:41 +09:00 |
|
Dan Balasescu
|
f761c5e119
|
Merge branch 'master' into reposition-taiko-playfield
|
2020-05-14 19:37:05 +09:00 |
|
smoogipoo
|
4bf5477252
|
Merge branch 'master' into fix-taiko-scroller-time-control
|
2020-05-14 17:04:09 +09:00 |
|
Dean Herbert
|
134a94e86d
|
Rename enum members (no idea what a TaikoDon is)
|
2020-05-14 10:02:47 +09:00 |
|
Dean Herbert
|
9ba1a8af88
|
Fix mascot getting stuck in clear state on rewind
|
2020-05-14 09:44:21 +09:00 |
|
Bartłomiej Dach
|
0933217389
|
Simplify mascot scaling
|
2020-05-13 18:53:47 +02:00 |
|
Dean Herbert
|
6f2cc23a43
|
Merge branch 'master' into taiko-don
|
2020-05-13 19:27:54 +09:00 |
|
Dean Herbert
|
00efeb7cc6
|
Fix spawning too many sprites due to not yet populated sizing
|
2020-05-13 19:19:58 +09:00 |
|
Bartłomiej Dach
|
942cc48e99
|
Improve mascot scaling
|
2020-05-12 20:26:11 +02:00 |
|
Dean Herbert
|
e28e89213f
|
Fix incorrect spawning when scale adjustments are applied to child sprites
|
2020-05-12 16:58:47 +09:00 |
|
Dean Herbert
|
c04f2b0840
|
Reposition taiko playfield to be closer to the top of the screen
|
2020-05-12 15:51:59 +09:00 |
|
Dean Herbert
|
c7d8793c1d
|
Remove unnecessary overlap
|
2020-05-12 15:44:14 +09:00 |
|
Dean Herbert
|
949e17cc0e
|
Rework scroller to support backwards playback
|
2020-05-12 15:23:47 +09:00 |
|