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Commit Graph

68 Commits

Author SHA1 Message Date
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
996e156fd0
Merge branch 'master' into fix-notification-scheduled-events 2017-12-27 23:27:23 +09:00
Dan Balasescu
3de07ddba8
Merge branch 'master' into fix-progress-notifications-close 2017-12-27 21:43:58 +09:00
Dean Herbert
9a4b2f0d1d Apply workaround at two levels 2017-12-27 21:19:06 +09:00
Dean Herbert
7d0c94fd01 Fix notification overlay layout and scheduled tasks being delayed
Closes #1295
2017-12-27 19:42:44 +09:00
Dean Herbert
2a7147240f Fix progress notifications not creating their completion notification early enough
FIxes notification overlay thinking it has no notifications left and closing.
2017-12-27 13:25:42 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity 2017-12-26 20:48:59 +09:00
Dean Herbert
ab6c93fba4
Merge branch 'master' into notification-verbosity 2017-12-26 16:14:24 +09:00
Dean Herbert
45b3acdd6f Fix progress notifications not closing properly when opening their continuation 2017-12-26 15:54:33 +09:00
Dean Herbert
ed1df94f77 Fix unread light not turning off 2017-12-26 15:54:28 +09:00
Dan Balasescu
d089e27cad
Merge branch 'master' into osu-prefixed-text 2017-12-26 15:40:29 +09:00
Dean Herbert
1fc240f6c5 Expose unread notification count 2017-12-26 01:50:05 +09:00
Dean Herbert
3c1654e5e4 Fix many instances of non-osu-prefixed text classes being used
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
861bf55773 Adjust notification padding a touch 2017-12-25 18:31:32 +09:00
FreezyLemon
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
Dean Herbert
518e5a2245 Make ProgressNotification's status and progress thread-safe
Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
2017-10-18 10:07:20 +09:00
Dean Herbert
9c82593c9e Add cancel event to ProgressNotification 2017-08-24 20:15:45 +09:00
Dean Herbert
b2db550cb4 Fix notification count including fading (already closed) notifications 2017-08-23 12:47:20 +09:00
Dean Herbert
630d67405f Merge branch 'master' into update-changelog-notification 2017-08-23 00:12:59 +09:00
Dean Herbert
480d839d67 Allow the notification overlay to close when all notifications are dismissed 2017-08-22 19:51:42 +09:00
Dean Herbert
ab0e3ccc55 Make SimpleNotifications support word wrap 2017-08-22 19:33:18 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
4bb8f40b49 AutoSize notifications (and add animation) 2017-07-28 17:00:30 +09:00
Dean Herbert
74044baeff Don't cancel a ProgressNotification when clicking by default 2017-07-28 17:00:27 +09:00
Dean Herbert
b3e3c4a226 Fix setting a ProgressNotification's progress too early crashing 2017-07-28 17:00:24 +09:00
Dean Herbert
5dfed1dba5 Add word-wrap functionality of ProgressNotification
Fixes a potential threading issue when updating Text.
2017-07-28 17:00:20 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert
f856e89b58 Fix CI issues 2017-07-10 03:37:51 +09:00
Dean Herbert
7952e7caa9 Fix typos 2017-07-10 03:22:08 +09:00
Dean Herbert
2c8b8c3f9c Update loop logic in line with framework changes 2017-07-09 18:23:34 +09:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
863dc44c4d
Some minor improvements. 2017-04-06 09:57:34 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
d27f37beb5 Hard-code text size in cases it wasn't set. 2017-03-20 13:48:06 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
3eece390cb
Abstract constructors -> protected. 2017-03-09 14:01:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
e356758a7d
Don't expicitly set origin of TextAwesome. 2017-03-06 17:06:48 +09:00