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Commit Graph

12561 Commits

Author SHA1 Message Date
Dan Balasescu
caa0b7c290 Move score token to BeginPlaying 2022-12-12 13:59:27 +09:00
Dan Balasescu
4a65f5c864 Add score token to spectator state 2022-12-09 19:09:51 +09:00
Loreos7
0aeee8d6ab
fix typo in today's tip 2022-12-07 17:47:37 +03:00
Dean Herbert
eea7984ba9 Remove triangle effect from latency certifier buttons 2022-12-07 14:53:56 +09:00
mk56-spn
fc630165fd Adjust formatting of BPM text 2022-12-06 15:08:21 +01:00
Dan Balasescu
9ddc2f4804
Merge pull request #21523 from Feodor0090/rewind-click-fix
Perform rewind with right click only if cursor didn't leave the button
2022-12-06 13:38:20 +09:00
ansel
b66409bd37 Perform rewind with right click only if cursor didn't leave the button 2022-12-05 23:38:45 +03:00
mk56-spn
f69c084969 Add roll duration 2022-12-05 17:08:00 +01:00
mk56-spn
b6a6db1160 Add dynamic BPM counter to SkinEditor 2022-12-05 12:29:23 +01:00
Andrei Zavatski
41f7dad8e9 Delete SmoothCircularProgress.cs 2022-12-03 16:40:41 +03:00
Andrei Zavatski
97b6d88f00 Remove SmoothCircularProgress usage in AccuracyCircle 2022-12-03 16:39:44 +03:00
Dean Herbert
5a69656764
Merge pull request #21496 from peppy/fix-zero-length-spinners
Fix being able to place zero-length spinners
2022-12-02 19:25:00 +09:00
Dan Balasescu
850931120d
Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
2022-12-02 18:12:00 +09:00
Dean Herbert
d1296a22ce Update timeline blueprint's end time logic to better match new blueprint implementation 2022-12-02 17:57:15 +09:00
Dan Balasescu
a39bd634c4
Merge pull request #21405 from LumpBloom7/Editor-DrawableRuleset-Dependencies
Provide DrawableRulesetDependencies from HitObjectComposer
2022-12-02 17:31:31 +09:00
Dan Balasescu
d684aa75b8
Merge pull request #21477 from peppy/fix-mania-timeline-blueprint-colour
Fix osu!mania editor timeline showing bright-white blueprints
2022-12-02 16:55:29 +09:00
Dean Herbert
a2db0afe19 Avoid querying GetLastObjectTime twice in editor seek flow 2022-12-02 16:07:24 +09:00
Dean Herbert
8cf89fcb81 Use Highlight1 instead of dull grey 2022-12-02 15:30:47 +09:00
Dean Herbert
896f2d8f74 Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
Dean Herbert
f34a79b1a9 Set a better default colour for timeline blueprints when no colour information is available 2022-12-01 17:03:53 +09:00
Dean Herbert
bbf023cf68 Fix incorrect culture used when parsing timeline popup textbox content 2022-12-01 16:12:29 +09:00
Derrick Timmermans
5c8fce1c08
Remove extra blank line 2022-11-30 13:05:14 +01:00
Derrick Timmermans
6a61e70766
Expose Ruleset from HitObjectComposer instead 2022-11-30 12:17:58 +01:00
Dean Herbert
4215f4f5d7 Merge branch 'master' into Editor-DrawableRuleset-Dependencies 2022-11-30 17:42:46 +09:00
Dean Herbert
2a3b24d058 Avoid need for implicit null casting 2022-11-30 14:21:04 +09:00
Dean Herbert
0659c84341 Rename method to be more in line with project naming 2022-11-30 14:17:49 +09:00
Dean Herbert
63ba40ff39
Merge branch 'master' into control-point-scroll-into-view 2022-11-30 14:12:19 +09:00
Jai Sharma
7dbf379351 Don't use verbatim string literals 2022-11-29 18:22:07 +00:00
Derrick Timmermans
70c320b2e8
Provide ruleset dependencies only to Compose Placement Blueprints 2022-11-27 21:43:33 +01:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Jai Sharma
218c04c174 Code quality 2022-11-27 03:23:08 +00:00
Jai Sharma
6000e14668 Correctly select issue row 2022-11-27 03:08:54 +00:00
Jai Sharma
3c56b9c93a Add OnRowSelected event to EditorTable 2022-11-27 02:47:54 +00:00
Jai Sharma
792334a190 Move Control Group timing data into it's own component 2022-11-27 02:47:02 +00:00
Jai Sharma
b6d7bec240 Remove #nullable disabled from EditorTable and it's derived classes 2022-11-27 02:45:56 +00:00
Jai Sharma
1a914d0df7 Remove #nullable disable from TimingScreen 2022-11-27 02:43:22 +00:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Bartłomiej Dach
73176a1315
Merge branch 'master' into triangle-button-v2 2022-11-25 18:35:59 +01:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
To match d0c4637683.
2022-11-25 18:23:28 +01:00
Dean Herbert
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points 2022-11-24 21:53:47 +01:00
Dean Herbert
2b2beadd06 Merge branch 'master' into update-framework 2022-11-25 01:00:08 +09:00
Dean Herbert
6ad432b311 Use RoundedButton in more places 2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dean Herbert
37f725bfa2 Reverse directionality of up/down traversal keys to match scroll 2022-11-24 13:55:58 +09:00
Dean Herbert
b381b4fd2d Merge branch 'master' into update-framework 2022-11-24 01:27:58 +09:00
Bartłomiej Dach
30f9cc46a7
Protect offset and bpm adjustments from null selection too 2022-11-23 17:25:43 +01:00
Dean Herbert
9b9b8a5977 Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
2022-11-23 15:59:32 +09:00
Dean Herbert
d146f86511 Fix crash when hitting 'T' to tap timing while no timing point is selected 2022-11-23 15:39:56 +09:00
Dean Herbert
de163b2bb5 Change song select to only allow volume adjusting if alt is held while scrolling 2022-11-22 19:48:55 +09:00
Dean Herbert
4a79141824
Merge pull request #21338 from RATCM/fix-leaderboard-filter
Match leaderboard filter behaviour to web
2022-11-21 14:01:55 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
RATCM
f5fbb7c8de Changed comments 2022-11-20 19:27:40 +01:00
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Salman Ahmed
4b0ba86bd0 Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Salman Ahmed
60c424837b
Merge branch 'master' into disable-scroll-speed-on-osu 2022-11-19 12:13:45 +03:00
Salman Ahmed
2e3af97892 Remove unused using 2022-11-19 12:13:36 +03:00
Salman Ahmed
290369db47 Hide scroll speed slider on rulesets which don't support it 2022-11-19 06:42:27 +03:00
Salman Ahmed
016de2f5a0 Fix editor not always playing hitsounds with clock offsets applied 2022-11-19 05:15:22 +03:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-18 12:11:22 +01:00
Dean Herbert
06ce8130c2 Apply changes in line with framework NRT updates 2022-11-18 18:13:15 +09:00
Dan Balasescu
d8e99d811d
Merge pull request #21293 from frenzibyte/fix-timeline-extent-scrolling
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 16:19:30 +09:00
Dean Herbert
d59befc9d3 Fix initial visual state of positions before sort runs 2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5 Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4 Tidy up bindable flow 2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1 Fix inspections / typos 2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63 Move constant to a better location 2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dean Herbert
e4d134a820 Reduce time waited on a score submission token from 60 to 30s 2022-11-18 14:07:40 +09:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Piggey
dea2a6ed8d override sort() function in SoloGameplayLeaderboard 2022-11-17 12:12:36 +01:00
nanashi-1
4773979e52 add condition 2022-11-17 16:15:34 +08:00
Dean Herbert
a4e713a61f When returning to the editor after test play, use the original editor time rather than the point of exit 2022-11-17 12:36:24 +09:00
Dean Herbert
bfcd9e0f45 Don't seek to current editor location when location is close to (or before) the first object 2022-11-17 12:32:35 +09:00
Salman Ahmed
87b4fee10f Remove leftover constant 2022-11-17 04:05:21 +03:00
Salman Ahmed
55beaf5d93 Revert buttons order change 2022-11-17 04:05:15 +03:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
Salman Ahmed
7a28a7f2a0 Move IGameplaySettings override to compose screen to keep test mode unaffected 2022-11-17 01:45:16 +03:00
Dean Herbert
ee6fffec5f Fix combo colour normalisation setting not applying to editor test play 2022-11-16 17:54:49 +09:00
nanashi-1
5d8d8ffce5 fix naming 2022-11-16 10:09:51 +08:00
nanashi-1
55edd6c907 add space 2022-11-16 09:58:49 +08:00
nanashi-1
1fb8357e93 change disabledAlpha from readonly to const 2022-11-16 09:58:32 +08:00
nanashi-1
9101ad0cbd fixed naming 2022-11-16 09:42:40 +08:00
nanashi-1
5973bb1956 AddButton now returns the button 2022-11-15 20:57:31 +08:00
nanashi-1
1186ed3e32 add disable 2022-11-15 20:56:18 +08:00
nanashi-1
e8d170e772 disable certain options when no beatmap is selected 2022-11-15 20:55:55 +08:00
Dean Herbert
489dca79a1 Remove upper limit for pooling 2022-11-15 12:31:25 +09:00
Dean Herbert
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
Dean Herbert
59a8603728 Ensure flowing animation starts correctly from zero 2022-11-15 12:04:40 +09:00
Dean Herbert
aef6ee23eb Apply pooling support to ColourHitErrorMeter 2022-11-15 12:04:40 +09:00
Dean Herbert
a86b50d62a Apply nullability to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
Dean Herbert
576f462f59 Add pooling support to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
Thomas Müller-Höhne
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
Dan Balasescu
db25e9e9c8 Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 15:31:28 +09:00
Dan Balasescu
94772a9cda
Merge pull request #21147 from peppy/fix-timeline-editor-crash
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
2022-11-10 22:59:55 +09:00
Dan Balasescu
606d42c679
Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
2022-11-10 12:52:08 +09:00
Dan Balasescu
051f7f4c68
Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
Dean Herbert
3547c04002
Merge branch 'master' into skinnable-things-cleanup 2022-11-10 12:09:32 +09:00
Piggey
0011f4e7be fix comment lol 2022-11-09 19:59:04 +01:00
Piggey
4fbc240aa1 Merge remote-tracking branch 'origin/gameplay-leaderboard-fix' into gameplay-leaderboard-fix 2022-11-09 19:53:56 +01:00
Piggey
ab53fb17d3 change displayed text from #? to - 2022-11-09 19:53:36 +01:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
4457648b1c Fix editor playing too many sounds when user performs a manual seek during playback 2022-11-09 17:42:33 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-08 20:04:13 +01:00
Piggey
d48c56818f change positionText to display "#?" if tracked score is being 51st on the leaderboard 2022-11-08 20:02:21 +01:00
Dean Herbert
4448fcb3c8 Override combo colour brightness normalisation setting only in editor 2022-11-08 18:29:10 +09:00
Dean Herbert
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
Dean Herbert
9650ae1329 Limit editor background dim to 75% maximum 2022-11-08 17:20:37 +09:00
Dean Herbert
349d262c18 Remove commented unbind 2022-11-08 17:19:48 +09:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Salman Ahmed
1465d043f4
Merge branch 'master' into song-select-transition-improvement 2022-11-08 03:36:19 +03:00
Dean Herbert
f6d93fcd5a Fix editor hard crash when beatmap file specified out-of-range timeline zoom value 2022-11-07 12:54:02 +09:00
Dean Herbert
391840404d Play exiting transition in both directions 2022-11-07 11:59:43 +09:00
maromalo
8eef2ba8de quality shenanigans 2022-11-06 20:12:26 -03:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
Dean Herbert
4f14ae4e34 Adjust transition effect for main menu backgrounds 2022-11-04 17:45:14 +09:00
Dean Herbert
2b934e0bea Increase delay for changing background on returning to main menu 2022-11-04 17:45:13 +09:00
Dean Herbert
c40c70509e Improve song select transition to gameplay 2022-11-04 15:24:37 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Dean Herbert
e336d486a6
Merge pull request #21093 from peppy/auto-skip-multiple-times
Fix automated skip not skipping more than once when required
2022-11-03 15:46:56 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Dan Balasescu
fc191807c6 Fix velocity test failing with no audio device 2022-11-03 13:59:22 +09:00
Dean Herbert
4154be6cda Adjust auto-skip to skip multiple times if necessary 2022-11-03 13:52:29 +09:00
Dean Herbert
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
Dean Herbert
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
Dean Herbert
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
cdwcgt
9884618290
rename editorDim to editorBackgroundDim 2022-11-02 15:12:15 +09:00
cdwcgt
d6b8439121
add xmldoc for DimAmount 2022-11-02 15:11:49 +09:00
Dean Herbert
37300ba9e2 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 14:01:57 +09:00
Dean Herbert
50b6fe4acb Localise new label 2022-11-02 14:01:03 +09:00
Dean Herbert
61fc3c8cc0 Add setting to visual settings toolbox 2022-11-02 13:58:34 +09:00
Dean Herbert
d8aa06ea92 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 13:55:56 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
9ea2bd84bd
Merge pull request #21018 from andy840119/reuse-the-function-in-timeline-class
Reuse function in the timeline class
2022-10-30 23:49:02 +09:00
Dean Herbert
1035b5fb19 Fix hold to pause button not working when HUD is hidden 2022-10-30 21:38:45 +09:00
andy840119
a753369d3e Reuse function TimeAtPosition() and PositionAtTime(). 2022-10-30 17:21:50 +08:00
D.Headley
21d68bfb84 Delete unused button 2022-10-28 16:40:21 +02:00
Joseph Madamba
87328dd1f5 Fix bar hit error meter labels not clearing when setting to none 2022-10-27 23:59:01 -07:00
Dan Balasescu
51d8392e7f
Merge pull request #20982 from peppy/remove-obsoleted-simple
Clean up various obsoleted code
2022-10-28 14:36:04 +09:00
Dean Herbert
42eafe318c Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Dean Herbert
71970d83cf Remove obsoleted ShowProgressGraph global setting
This was moved to the component itself.
2022-10-28 12:47:45 +09:00
Joseph Madamba
0efbae6e70 Fix osu! logo drag area being a square 2022-10-26 18:33:07 -07:00
cdwcgt
6991195d69
let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
Dean Herbert
2016d33055 Offset start of distance snap grid drawing if reference object's start time doesn't align
Closes #20938.
2022-10-26 13:11:26 +09:00
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Dean Herbert
d9d083752a Clamp backwards index to total current items to fix edge case of item removal 2022-10-26 11:03:11 +09:00
Bartłomiej Dach
f5ca447b8e
Rename one more "{duplicate -> clone}" reference 2022-10-25 21:34:41 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone 2022-10-25 21:33:52 +02:00
Dean Herbert
cf3bf41b49 Harden and simplify logic to avoid weird issues 2022-10-25 18:57:15 +09:00
Dean Herbert
22ea9a8ab4 Add early return of carousel group has no items 2022-10-25 13:34:22 +09:00
cdwcgt
f9c6190426
Add DimAmount for UserDimContainer 2022-10-25 13:00:53 +09:00
Dean Herbert
2456a18bc1 Rewrite implementation to avoid duplicated LINQ returns 2022-10-25 12:48:17 +09:00
Dean Herbert
4d4f6e25ba Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
Dean Herbert
1e579e06f8 Fix duplicate working incorrectly if there is no selection currently made 2022-10-25 11:42:12 +09:00
Endrik Tombak
5a118cfdc3 Merge branch 'master' of https://github.com/ppy/osu into carousel-perform-selection
 Conflicts:
	osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
2022-10-24 21:40:48 +03:00
cdwcgt
a2682b3ce3
background dim settings for editor
View -> Background Dim

follow `DimLevel` and `BlurLevel`

Co-Authored-By: Dead_Bush_Sanpai <DeadBushSanpai@yandex.com>
2022-10-24 23:55:33 +09:00
cdwcgt
de881cc5cb
useless #nullable disable 2022-10-24 23:17:28 +09:00
Dean Herbert
1d5df15027 Add ability to use Shift+Number to set current beat divisor in editor 2022-10-24 15:20:15 +09:00
Dean Herbert
e72a71a28e Add simple editor "duplicate objects" key binding 2022-10-24 14:01:34 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Dean Herbert
fbad33bef7 Adjust durations and make start off screen 2022-10-18 15:01:53 +09:00
Dean Herbert
84688b53a1 Merge branch 'fix-editor-padding' into player-loader-improvements 2022-10-18 14:52:59 +09:00
Dean Herbert
6a7f6c76ff Fix osu! editor padding being applied to toolboxes
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dean Herbert
0f809dcaa7 Merge branch 'master' into player-loader-improvements 2022-10-18 14:22:55 +09:00
Dean Herbert
516320edd9
Merge branch 'master' into handle-submitting-player-request-timeout 2022-10-17 18:51:13 +09:00
Dan Balasescu
4220d6b3fc
Merge pull request #20780 from outfoxxed/fix-hiterror-icons
Fix hit error bar icon orientation
2022-10-17 18:48:31 +09:00
Dean Herbert
1e7b8cd227 Fix formatting issues 2022-10-17 13:22:06 +09:00
Salman Ahmed
ae05f374a2 Fix potential invalid operation exception in SubmittingPlayer token retrieval 2022-10-17 03:26:29 +03:00
outfoxxed
85de802793
Only create hit error bar icon containers once
Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
2022-10-16 11:47:21 -07:00
outfoxxed
d6030891a2
Reuse existing code in hit error bar fix
Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
2022-10-16 10:06:38 -07:00
outfoxxed
cd1885a17b
Fix hit error bar icon orientation
Icons now keep their original orientation when the hit error bar is
flipped
2022-10-16 02:55:10 -07:00
Salman Ahmed
324c749383
Merge branch 'master' into player-loader-improvements 2022-10-15 03:07:15 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Dan Balasescu
dcb6357964 Add ability to remove the current item in multiplayer 2022-10-14 20:23:55 +09:00
Dan Balasescu
525f98c158 Fix max combo missing from playlists results screen 2022-10-14 18:01:54 +09:00
Salman Ahmed
01c65d3cc1 Remove seemingly unnecessary/leftover code 2022-10-14 02:16:36 +03:00