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Commit Graph

21428 Commits

Author SHA1 Message Date
Bartłomiej Dach
8a78d408db Add more missed null checks 2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd Fix crash on shift+right-click deleting objects 2020-11-14 13:20:16 +01:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield 2020-11-14 15:44:00 +09:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield 2020-11-14 10:27:12 +09:00
Bartłomiej Dach
d55eae55ad
Merge branch 'master' into fix-combo-break-rewind-replay 2020-11-13 21:46:32 +01:00
Bartłomiej Dach
405407ff9e
Merge branch 'master' into fix-combo-break-sounds 2020-11-13 21:07:34 +01:00
Bartłomiej Dach
e6300f25d4
Merge branch 'master' into add-always-play-combo-break-setting 2020-11-13 20:25:55 +01:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding 2020-11-13 19:11:53 +01:00
smoogipoo
21b015d63a Remove explicit public 2020-11-14 01:06:38 +09:00
smoogipoo
5cbf6252b7 Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield 2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f Merge all pooling support into Playfield 2020-11-14 00:59:08 +09:00
smoogipoo
36f1833f6e Move hitobject pooling to Playfield 2020-11-14 00:41:18 +09:00
smoogipoo
d347493ba3 Merge branch 'master' into osu-hitobject-pooling 2020-11-13 23:13:09 +09:00
smoogipoo
9792d1fc73 Fix slider tests 2020-11-13 23:08:39 +09:00
Dean Herbert
f093acc9d5
Merge pull request #10823 from smoogipoo/pooling-editor-support
Add pooling support to the editor
2020-11-13 19:58:46 +09:00
smoogipoo
d83b479c81 Internalise lifetime extensions and events too 2020-11-13 19:21:45 +09:00
smoogipoo
4a4219fd11 Add region 2020-11-13 19:21:45 +09:00
smoogipoo
92189e35cc Make playfield KeepAlive methods internal 2020-11-13 19:21:45 +09:00
smoogipoo
832d52a056 Fix hitobject sample tests 2020-11-13 18:19:07 +09:00
Dean Herbert
df7032bc6c
Merge pull request #10803 from smoogipoo/nested-hitobject-pooling
Add nested hitobject pooling
2020-11-13 17:34:10 +09:00
smoogipoo
3c91626132 Merge branch 'pooling-editor-support' into osu-editor-pooling 2020-11-13 17:27:00 +09:00
smoogipoo
688a442fb3 Add missing dictionary 2020-11-13 17:26:46 +09:00
smoogipoo
942ecde0e1 Merge branch 'master' into pooling-editor-support 2020-11-13 17:23:35 +09:00
smoogipoo
0219aff7bc Add timeline visible range adjustment 2020-11-13 17:10:29 +09:00
Dean Herbert
8268b33392
Merge pull request #10822 from peppy/update-framework
Update framework
2020-11-13 17:10:07 +09:00
smoogipoo
3957697c48 Add pooling support to the editor 2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
Dean Herbert
06fd0d08d1
Merge branch 'master' into nested-hitobject-pooling 2020-11-13 16:53:20 +09:00
Dean Herbert
a9fc7572ed Update framework 2020-11-13 15:33:27 +09:00
smoogipoo
7085b25898 Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling 2020-11-13 14:57:59 +09:00
smoogipoo
4236dd826d Improve documentation and make abstract again 2020-11-13 14:57:09 +09:00
smoogipoo
a07d4a7915 Remove unnecessary dictionary for now 2020-11-13 14:42:41 +09:00
smoogipoo
35329aa976 Reduce the number of state updates 2020-11-13 14:33:23 +09:00
Dean Herbert
0985cb3327 Fix perform from menu not hiding overlays if already on target screen 2020-11-13 14:08:08 +09:00
Dean Herbert
a2c81a3a52 Add back setting to toggle "always play first combo break" 2020-11-13 13:42:00 +09:00
Dean Herbert
4b5743d993 Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
Dean Herbert
43626573df Fix combo break sounds playing when seeking 2020-11-13 13:36:19 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base 2020-11-13 11:27:32 +09:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base 2020-11-12 23:17:36 +09:00
Bartłomiej Dach
96fbfc33fa
Merge branch 'master' into perform-from-menu-dialog-aware 2020-11-12 15:05:45 +01:00
Dan Balasescu
e804fe5458
Merge pull request #10801 from peppy/fix-legacy-legacy-storyboard-frame-delays
Fix storyboard animations of very old beatmaps playing too slow
2020-11-12 19:06:57 +09:00
smoogipoo
0abda7b557 Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling 2020-11-12 18:49:03 +09:00
smoogipoo
261ddd2b4a Fix samples not being disposed 2020-11-12 18:48:25 +09:00
smoogipoo
8aaa500431 Add lifetime extensions 2020-11-12 18:34:50 +09:00
smoogipoo
243e913e4a Add hitobject usage events 2020-11-12 18:32:20 +09:00
smoogipoo
fe347c8661 Add playfield support for keeping hitobjects alive 2020-11-12 18:30:32 +09:00
smoogipoo
7548db7ecc Fix hitobjects sometimes not fading in completely with HD mod 2020-11-12 18:29:22 +09:00
Andrei Zavatski
7177dd5d82 Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Dean Herbert
8a2addbf3d Update framework 2020-11-12 18:29:22 +09:00
Dean Herbert
d9750fc043 Remove duplicate instantiation of externalLinkOpener 2020-11-12 18:29:22 +09:00
smoogipoo
a8c2b798ad Add support for nested hitobject pooling 2020-11-12 17:43:51 +09:00
smoogipoo
e44a8b3934 Resort as early as possible 2020-11-12 17:07:20 +09:00
Dean Herbert
41a1730927
Merge pull request #10794 from smoogipoo/fix-osu-hd-mod 2020-11-12 17:06:04 +09:00
Dean Herbert
25af091409 Fix storyboard animations of very old beatmaps playing too slow
Closes https://github.com/ppy/osu/issues/10772.
2020-11-12 17:03:43 +09:00
smoogipoo
cf91962865 Fix test failures due to on-the-fly starttime changes 2020-11-12 16:58:40 +09:00
smoogipoo
974390bda7 Make Add() + Remove() virtual 2020-11-12 15:36:02 +09:00
smoogipoo
72a6b75626 Add back removed event 2020-11-12 15:34:51 +09:00
smoogipoo
4e43235955 Fix double bind leading to test failures 2020-11-12 15:33:49 +09:00
smoogipoo
653f5bce67 Reword xmldocs 2020-11-12 15:00:58 +09:00
smoogipoo
16e4e8d032 Fix possible nullref 2020-11-12 14:54:33 +09:00
smoogipoo
1f8d376b85 Replace CreatePool() with non-virtual RegisterPool() overload 2020-11-12 14:17:33 +09:00
smoogipoo
5dbbe11fc6 Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead 2020-11-12 14:04:16 +09:00
smoogipoo
f652eb9982 Remove GetDrawableRepresentation() override, add null hinting 2020-11-12 13:18:44 +09:00
smoogipoo
d7d77460fb Small refactorings 2020-11-12 12:55:42 +09:00
Dean Herbert
ad79c2bc62 Avoid multiple enumeration by converting to array at construction time 2020-11-12 10:55:22 +09:00
Andrei Zavatski
f753f138c6 Add counter to most played beatmaps section in user overlay 2020-11-12 03:11:29 +03:00
Dean Herbert
ef5e3d5ab8
Merge pull request #10796 from smoogipoo/fix-incorrect-framestability-value
Fix frame stable playback not being set correctly
2020-11-11 19:54:45 +09:00
smoogipoo
a8929b0764 Revert unnecessary change of casting 2020-11-11 19:27:07 +09:00
smoogipoo
7fdaf69903 Add some more xmldocs 2020-11-11 19:12:12 +09:00
smoogipoo
606cfacedf Fix state update exception in a better way 2020-11-11 19:01:12 +09:00
smoogipoo
7d02018134 Remove some unnecessary implementations for now 2020-11-11 18:54:40 +09:00
smoogipoo
d7bee80d4e Merge branch 'fix-incorrect-framestability-value' into hitobject-pooling-base 2020-11-11 18:52:51 +09:00
smoogipoo
90499329bd Fix frame stable playback not being set correctly 2020-11-11 18:50:38 +09:00
Dean Herbert
a08833f3b3 Update framework 2020-11-11 18:03:04 +09:00
Bartłomiej Dach
2b2f0321fd
Merge branch 'master' into fix-osu-hd-mod 2020-11-11 09:45:45 +01:00
smoogipoo
6f7a1dd57d Merge branch 'master' into hitobject-pooling-base 2020-11-11 17:09:18 +09:00
Dean Herbert
6fa0cc9bda
Merge pull request #10792 from peppy/remove-double-external-link-opener
Remove duplicate instantiation of externalLinkOpener
2020-11-11 16:58:35 +09:00
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
Dean Herbert
804450e707 Remove duplicate instantiation of externalLinkOpener 2020-11-11 15:49:45 +09:00
smoogipoo
7df9484458 Merge branch 'master' into add-random-skin-hotkey 2020-11-11 15:48:12 +09:00
Dan Balasescu
09324c4598
Merge pull request #3652 from WebFreak001/shuffle-skin
Add "random skin" option to skin setting dropdown
2020-11-11 15:47:00 +09:00
Dan Balasescu
8ad84d6640
Merge branch 'master' into osd-custom-bindings-display 2020-11-11 15:12:31 +09:00
Dan Balasescu
b446f21c68
Merge pull request #10786 from peppy/osd-skin-display
Display skin changes via on-screen display overlay
2020-11-11 15:12:19 +09:00
Dean Herbert
c308eb75d9 Move logic for performing actions from specific screen to its own component 2020-11-11 14:45:50 +09:00
Dean Herbert
f78f2fb59e Merge branch 'osd-custom-bindings-display' into add-random-skin-hotkey 2020-11-11 13:53:49 +09:00
Dean Herbert
324626e097 Move default config tracking calls out of OnScreenDisplay itself 2020-11-11 13:53:09 +09:00
Dean Herbert
11cf04eed1 Fix frames potentially getting added to spectator replay in wrong format
The way spectator currently works, the `Spectator` screen is responsible
for adding new frames to the replay, even when it has a child
(`SpectatorPlayer`) present.

There was a possibility that a new play had already started, and on
returning to the Spectator screen (to initialise the new play) there
would be a brief period where the Player instance is still reading from
the replay, the `userBeganPlaying` call had not yet finished
initialising the new target replay, and `userSentFrames` is run
(asynchronously), writing frames to the previous replay using the
incorrect ruleset instance).

To make this work, it doesn't `Schedule` frame addition to the replay
(making things a bit unsafe). Changing this itself isn't such a simple
one to do, so I instead opted to fix this via locking.

Closes https://github.com/ppy/osu/issues/10777.
2020-11-11 13:39:43 +09:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
df00a4ab9b Merge branch 'osd-custom-bindings-display' into shuffle-skin 2020-11-11 13:00:32 +09:00
Dean Herbert
3364648fe2 Merge branch 'osd-skin-display' into shuffle-skin 2020-11-11 13:00:31 +09:00
Dean Herbert
6014751e29 Add the ability for the game OSD to display user bindings
Adds binding display for mouse button toggle / HUD toggle keys.

- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f Display skin changes via on-screen display overlay 2020-11-11 12:19:01 +09:00
Dean Herbert
6674628bc7 Only include user skins in random choices 2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4 Split out SkinInfo ID constants and fix random logic 2020-11-11 11:54:40 +09:00
Dean Herbert
6593aac3f2
Merge pull request #7762 from EVAST9919/history-graph 2020-11-11 11:35:34 +09:00
Dean Herbert
a5e13e4d2c Merge branch 'master' into shuffle-skin 2020-11-11 11:34:48 +09:00
Dan Balasescu
451f0a29c6
Merge pull request #10784 from peppy/fix-best-performance-weighting
Fix user profile best performance weighting being out of order
2020-11-11 11:21:43 +09:00
Dean Herbert
89c4e3d3b2
Merge branch 'master' into history-graph 2020-11-11 11:01:48 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply 2020-11-11 10:54:24 +09:00