HoLLy
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ae9d5f999c
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Use correct DifficultyAttributes where possible
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2019-02-06 21:28:42 +01:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Dean Herbert
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831cd3ed59
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ScoreInfo scoreInfo -> ScoreInfo score
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2018-11-30 15:18:52 +09:00 |
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smoogipoo
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219929eb47
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Score -> ScoreInfo
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2018-11-28 18:33:01 +09:00 |
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smoogipoo
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5fd6e6ca77
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Re-namespacing
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2018-11-28 16:12:57 +09:00 |
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jorolf
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f0f7b15edc
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remove unused using
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2018-11-15 00:45:27 +01:00 |
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jorolf
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023924396d
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Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
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2018-11-11 18:38:12 +01:00 |
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smoogipoo
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48989df6eb
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Make sure that 0 SR is returned when there are no hitobjects
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2018-06-21 12:04:14 +09:00 |
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smoogipoo
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01dd2d7919
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Move taiko difficulty attributes to TaikoDifficultyCalculator
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2018-06-14 16:26:51 +09:00 |
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smoogipoo
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8f7334874c
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Fix up performance calculators
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2018-06-14 16:04:48 +09:00 |
|
smoogipoo
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33c7ce1bec
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Adjust TaikoDifficultyCalculator in-line with changes
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2018-06-14 15:47:42 +09:00 |
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smoogipoo
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83ff47ec80
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Rewrite difficulty mod combinations
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2018-06-06 16:20:17 +09:00 |
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smoogipoo
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215cc9fba7
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Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
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2018-05-25 20:07:14 +09:00 |
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smoogipoo
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765a50d007
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Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
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2018-05-25 20:05:53 +09:00 |
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smoogipoo
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3091d3a014
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Implement the taiko performance calculator
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2018-05-17 17:56:44 +09:00 |
|
smoogipoo
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450d54eea9
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Fix taiko difficulty calculator never considering mods
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2018-05-17 17:56:37 +09:00 |
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smoogipoo
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803200ff6a
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Apply similar changes to other rulesets
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2018-05-15 17:40:19 +09:00 |
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