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Commit Graph

64799 Commits

Author SHA1 Message Date
Dean Herbert
64f62e7d90
Fix song select running updates when screen is not active
Who would have guessed that `Schedule` calls were there for a reason!

I've tidied things up. Most of the changes I've made here are not
required – the schedule is the main thing here. The reason the sound was
playing is because one-too-many schedules was removed causing beatmap
updates to update carousel specifics while still at the player loader
screen.

Note that the selection sound still plays on returning to song select,
but this is not a regression. I'm looking at fixing this in a separate
PR because I'm in a good place as far as understanding the logic right
now and it would be a waste to leave it broken.

Closes https://github.com/ppy/osu/issues/25875.
2023-12-20 17:31:09 +09:00
Dean Herbert
831c273b45
Merge pull request #25887 from smoogipoo/restore-taiko-accuracy
Restore taiko accuracy to ScoreV2 values
2023-12-20 17:29:40 +09:00
Dan Balasescu
188c463c9c
Merge pull request #25934 from peppy/adjust-classic-mod-multiplier
Adjust "classic" mod multiplier to 0.96x
2023-12-20 17:11:09 +09:00
Bartłomiej Dach
9a5027e556
Merge pull request #25900 from peppy/editor-from-any-carousel
Allow choosing "Edit" from any beatmap carousel item
2023-12-20 08:35:42 +01:00
Dean Herbert
98efff0bd6
Merge pull request #25917 from rushiiMachine/remove-relax-mod-exclusions
Allow failing with "relax" and "autopilot" mods
2023-12-20 15:48:21 +09:00
Dean Herbert
b6f0c98a09
Also apply to autopilot 2023-12-20 14:56:52 +09:00
Dean Herbert
14d2d0d215
Remove ModBlockFail
Was only being used by `NoFail` now.
2023-12-20 14:50:45 +09:00
Dan Balasescu
3818977a36
Merge pull request #25898 from peppy/song-select-stats
Update song select to always show difficulty stats
2023-12-20 14:39:35 +09:00
Dean Herbert
d7603e8021
Adjust "classic" mod multiplier to 0.96x
Following discussions on discord, this seems like the most agreed upon
value. Increasing this is important so that imported legacy scores don't
lose too much value.
2023-12-20 14:33:14 +09:00
Dean Herbert
856c59f7f7
Fix thread safety of OnlineMetadataClient.UserStates
Closes https://github.com/ppy/osu-framework/issues/6081.
2023-12-20 14:15:00 +09:00
Dean Herbert
85e5d74a16
Apply proposed changes 2023-12-20 12:42:06 +09:00
Dan Balasescu
ff6a02be82
Merge pull request #25916 from OliBomby/fix-zero-length
Fix near zero-length sliders being placeable and crashing the game
2023-12-20 12:38:45 +09:00
rushiiMachine
1b004dbebc
Allow Relax to fail and remove failable mod exclusions
Allows the Relax mod to fail, and remove NF/PF/SD mod exclusion

ref: https://github.com/ppy/osu/discussions/13229
2023-12-19 12:33:00 -08:00
OliBomby
c167f10ad5 fix crash from dragging near zero-length repeating object in timeline 2023-12-19 21:20:45 +01:00
OliBomby
ec578e1d9f fix near-zero length sliders n stuff being placeable 2023-12-19 21:20:21 +01:00
Bartłomiej Dach
1ebb6262fd
Merge pull request #25895 from peppy/fix-beatmap-statsitics-reprocessing
Fix some beatmaps being reprocessed each startup
2023-12-19 18:05:40 +01:00
Bartłomiej Dach
322cfaae1d
Merge branch 'master' into fix-standardised-score-conversion 2023-12-19 17:41:38 +01:00
Bartłomiej Dach
3f41c20ac6
Use safer fix for now 2023-12-19 17:25:15 +01:00
Bartłomiej Dach
64b0534fb8
Merge pull request #25857 from peppy/fix-mod-settings-keyboard-adjust
Fix mod search textbox having focus while settings are visible
2023-12-19 15:44:17 +01:00
Bartłomiej Dach
b86997318b
Merge pull request #25838 from peppy/fix-song-select-realm-refresh-performance
Fix song select realm refresh performance
2023-12-19 15:04:20 +01:00
Bartłomiej Dach
d793d1cea1
Add test coverage of desired input handling behaviour 2023-12-19 14:52:16 +01:00
Bartłomiej Dach
e306cc35ba
Merge branch 'master' into fix-song-select-realm-refresh-performance 2023-12-19 14:14:46 +01:00
Dean Herbert
bbfdd6892d
Allow choosing "Edit" from any beatmap carousel item 2023-12-19 19:58:49 +09:00
Dean Herbert
c556475c2c
Revert to using a more manual approach to holding focus 2023-12-19 19:46:30 +09:00
Dean Herbert
502e3edac3
Add missing invalidation call 2023-12-19 19:39:48 +09:00
Dean Herbert
2c5ca9c1c8
Change default song select tab display to local leaderboard 2023-12-19 19:31:05 +09:00
Dean Herbert
3b848e8503
Tidy up visual look 2023-12-19 19:28:02 +09:00
Dean Herbert
07bb0805e9
Move advanced stats to a more permanent location on song select 2023-12-19 19:10:43 +09:00
Dean Herbert
0a64d631e2
Add support for dual-column advanced stats 2023-12-19 19:09:47 +09:00
Bartłomiej Dach
1161e0ad0e
Merge pull request #25893 from smoogipoo/fix-early-slide-sample
Fix sliding sample playing before Slider's start time
2023-12-19 10:37:41 +01:00
Bartłomiej Dach
c078d63e90
Merge pull request #25888 from peppy/fix-sort-failures
Fix incorrect ordering of items at song select when certain sort modes are used
2023-12-19 10:37:20 +01:00
Dean Herbert
372f930f8b
Refactor usage of object counts for mania key count lookup to be a bit safer
Protects against non-initialised values and also div-by-zero.
2023-12-19 18:28:04 +09:00
Dean Herbert
f09c6b8c1b
Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
Dean Herbert
8f5d21dc70
Actually fix realm selection retention regression 2023-12-19 18:10:55 +09:00
Dean Herbert
7e9c1b2acb
Use sender's realm (because we can) 2023-12-19 17:27:52 +09:00
Dan Balasescu
fe5e071e70
Fix sliding sample playing before Slider's start time 2023-12-19 17:01:52 +09:00
Bartłomiej Dach
7c05d66bd7
Add more detail to exception 2023-12-19 08:57:18 +01:00
Dan Balasescu
011bd61e7d
Give sliders in test scene a sample 2023-12-19 16:47:49 +09:00
Bartłomiej Dach
ddb67c87a8
Roll back incorrect change in ShouldMigrateToNewStandardised() 2023-12-19 08:13:02 +01:00
Dean Herbert
44efa2c540
Fix incorrect ordering of items at song select when certain sort modes are used 2023-12-19 15:09:03 +09:00
Dan Balasescu
30957f847c
Rename class/file (this is not a test scene) 2023-12-19 14:27:29 +09:00
Dan Balasescu
f2edb3ea54
Add test 2023-12-19 14:01:08 +09:00
Dan Balasescu
35c0eaee1c
Make taiko OKs worth 150 points 2023-12-19 14:01:05 +09:00
Dan Balasescu
c1b55c7fac
Add ScoreProcessor methods to override numeric result 2023-12-19 13:50:31 +09:00
Dean Herbert
469a659938
Fix arrow pointing to wrong place 2023-12-19 13:35:02 +09:00
Dean Herbert
ee8a5d5a30
Update bug-issue.yml with new workflow for exporting logs 2023-12-19 13:33:45 +09:00
Dan Balasescu
b6ed792a41
Merge pull request #25871 from Susko3/fix-logfile-notification
Fix opening log files from notification not presenting the correct file
2023-12-19 10:21:18 +09:00
Bartłomiej Dach
9c8df4e6d1
Run score conversion for previously-imported scores 2023-12-18 22:27:51 +01:00
Bartłomiej Dach
017003deea
Fix osu! standardised score conversion sometimes exceeding bounds
Co-authored-by: Zyf <zyfarok@gmail.com>

Closes https://github.com/ppy/osu/issues/25860

Users reported that some stable scores would convert to large negative
total scores in lazer after the introduction of combo exponent. Those
large negative total scores were actually mangled NaNs.

The root cause of this was the following calculation going below zero
unexpectedly:

	8e8d9b2cd9/osu.Game/Database/StandardisedScoreMigrationTools.cs (L323)

which then propagates negative numbers onward until

	8e8d9b2cd9/osu.Game/Database/StandardisedScoreMigrationTools.cs (L337)

which yields a NaN due to attempting to take the square root of a
negative number.

To fix, clamp `comboPortionInScoreV1` to sane limits: to
`comboPortionFromLongestComboInScoreV1` from below, and to
`maximumAchievableComboPortionInScoreV1` from above. This is a less
direct fix than perhaps imagined, but it seems like a better one as it
will also affect the calculation of both the lower and the upper
estimate of the score.
2023-12-18 22:05:19 +01:00
Susko3
cc800a18b2 Fix opening log files from notification not presenting the correct file 2023-12-18 21:11:00 +01:00