Dean Herbert
572d3b1316
Move bpm clamping to TimingControlPoint, adjust range to 1-10000bpm
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In line with stable editor restrictions
2018-02-28 22:53:28 +09:00
Dean Herbert
5b4fef0180
Add bare minimum sanity checking of beatmap input values to make broken maps load
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Resolves ppy/osu#1988 .
2018-02-28 18:12:24 +09:00
Dean Herbert
968291c61e
Sort hitobjects imported from legacy beatmps
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Apaprently some ranked maps contain unordered hitobjects. We probably never want to allow for this.
2018-02-28 18:11:28 +09:00
Dean Herbert
4c0259a040
Merge branch 'master' into fix-storyboard-variables
2018-01-09 11:50:03 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
james58899
0158246ba1
AppVeyor
2018-01-04 19:23:00 +08:00
james58899
dcc4e863ab
move variables to StoryboardDecoder
2018-01-04 19:04:52 +08:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Aergwyn
cc76c58f5f
fall back to .osu file for storyboard if no .osb file is present
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+ CI fixes
2017-12-02 16:05:39 +01:00
Aergwyn
c466296b14
reverted split at Decoder, moved logic down
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I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
Aergwyn
a49f3479a2
Split retrieving of beatmap and storyboard decoder
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Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
Aergwyn
db50ad794e
CI adjustments
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- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
Aergwyn
806c0e3b26
restructured OsuLegacyDecoder into LegacyDecoder
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Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00