This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-06-09 14:34:45 +08:00
Code
Issues
Releases
Wiki
Activity
36,171
Commits
4
Branches
802
Tags
edf9fe56112d30a6d2fbdd67bae107a587649dfd
Commit Graph
144 Commits
Remove unused using
Dean Herbert
·
2021-01-04 15:40:22 +09:00
9e0c490141
Fix Storyboard's FirstEventTime not finding the true earliest event
Dean Herbert
·
2021-01-04 15:16:01 +09:00
20d04d6933
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
Dean Herbert
·
2020-12-21 13:35:46 +09:00
a8569fe15c
Better API for dealing with the contained drawable samples
smoogipoo
·
2020-11-30 19:26:25 +09:00
c29ad8edf8
Fix storyboard imlpementation
smoogipoo
·
2020-11-19 22:30:41 +09:00
a53848ef9b
Add initial hit sample pooling
smoogipoo
·
2020-11-19 19:51:09 +09:00
730b14b5bb
Remove redundant class name qualifier
Bartłomiej Dach
·
2020-11-10 12:20:49 +01:00
61093030ee
Rename variables
Bartłomiej Dach
·
2020-11-10 12:20:26 +01:00
ce837eaba0
Rewrite - Add empty drawable whenever sprite not found
cadon0
·
2020-11-10 23:52:37 +13:00
539806e9d6
Fix paths for storyboard animation sprites
cadon0
·
2020-11-10 23:52:37 +13:00
6446074976
Fix regression causing storyboard sprites to have incorrect origin support
Dean Herbert
·
2020-10-23 15:46:24 +09:00
4f746792fb
Centralise and share logic for storyboard frame lookup method
Dean Herbert
·
2020-10-23 15:34:00 +09:00
1b84402b96
Utilise UseSkinSprites value in storyboard sprite logic
Bartłomiej Dach
·
2020-10-20 23:01:25 +02:00
58a54c5b6c
Read UseSkinSprites when decoding storyboards
Bartłomiej Dach
·
2020-10-20 22:49:56 +02:00
cdd56ece87
Use SkinnableSprite to avoid unnecessary reloads
Bartłomiej Dach
·
2020-10-20 22:49:56 +02:00
e54836a63e
Allow storyboard animations to load textures from skins
Sebastian Krajewski
·
2020-10-09 18:02:21 +02:00
f41fc71e42
Fix osu!classic skin elements not showing up in storyboards
Sebastian Krajewski
·
2020-10-09 17:34:01 +02:00
cf76d77762
Merge branch 'master' into storyboard-skin-sprites
Sebastian Krajewski
·
2020-10-09 16:55:45 +02:00
e0b5ead223
Merge branch 'master' into fix-storyboard-sample-pausing
Dean Herbert
·
2020-09-30 22:42:26 +09:00
367b35bb10
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
Dean Herbert
·
2020-09-29 14:25:39 +09:00
136843c8e4
Fix potential crash if disposing a DrawableStoryboardSample twice
Dean Herbert
·
2020-08-21 18:19:47 +09:00
69cb9f3091
Change from BDL to Resolved
Sebastian Krajewski
·
2020-08-08 02:43:39 +02:00
7cf225520f
Switch to SkinReloadableDrawable
Sebastian Krajewski
·
2020-08-06 17:07:36 +02:00
e0ae2b3ebf
Allow storyboard sprites to load textures from skins
Sebastian Krajewski
·
2020-08-06 04:41:44 +02:00
19a0eaade9
Fix storyboard video playback when not starting at beginning of beatmap
Dean Herbert
·
2020-07-16 14:25:45 +09:00
0a1e6a8273
Remove unused usings
Ronnie Moir
·
2020-06-24 16:33:19 +01:00
f2a48a339e
Revert UserPlaybackRate changes
Ronnie Moir
·
2020-06-24 16:18:46 +01:00
992ada4670
Adjust sample rate by UserPlaybackRate
Ronnie Moir
·
2020-06-24 15:34:20 +01:00
4c28347686
Invert if to reduce nesting
Bartłomiej Dach
·
2020-06-19 20:15:14 +02:00
470d5bfce3
Privatise setter
Bartłomiej Dach
·
2020-06-19 20:13:43 +02:00
53861cdde8
Add test scene
Ronnie Moir
·
2020-06-18 21:46:32 +01:00
f04f2d2175
Handle IApplicableToSample mods
Ronnie Moir
·
2020-06-16 14:54:50 +01:00
9f4f3ce2cc
Fix storyboard sample playback failing when expected to play at 0ms
Dean Herbert
·
2020-06-15 09:38:33 +09:00
978636b90c
Expose drawable overlay layer
Bartłomiej Dach
·
2020-05-19 19:47:50 +02:00
2398f2e537
Add overlay layer to storyboard definition
Bartłomiej Dach
·
2020-05-19 19:47:45 +02:00
e211785704
Fix beatmap background not displaying when video is present
Dean Herbert
·
2020-04-14 11:56:37 +09:00
c5f8bbb25f
Fix storyboard videos being offset incorrectly
Dean Herbert
·
2020-04-07 00:26:38 +09:00
b7308f5ed4
Update usages of Animation and Video in line with framework changes
Dean Herbert
·
2020-04-03 16:00:06 +09:00
51db361c32
Support widescreen per-layer storyboard masking
Bartłomiej Dach
·
2020-03-30 21:51:39 +02:00
522bbc1e9c
Add a null check to prevent NRE when playing the "no video" version of a beatmap.
Lucas A
·
2020-03-26 17:09:22 +01:00
01c9112f82
Video no longer modifies storyboard resolution
voidedWarranties
·
2020-03-24 20:04:09 -07:00
b8f20831a1
Merge branch 'master' into video-offset
Dean Herbert
·
2020-03-25 11:28:59 +09:00
6d81da5419
Rename and make fields readonly
Dean Herbert
·
2020-03-25 11:08:08 +09:00
368bf58521
Allow individual storyboard layers to disable masking
voidedWarranties
·
2020-03-23 22:51:37 -07:00
4bb15a8b93
Switch back to strings and update setting labels
voidedWarranties
·
2020-03-12 23:29:11 -07:00
c27751050b
Fix incorrect offset with custom clock
smoogipoo
·
2020-03-11 17:55:20 +09:00
424f9afbf4
Refactor + fix fade in too late
smoogipoo
·
2020-03-11 15:11:54 +09:00
ae7245a51b
Use OffsetClock instead of ManualClock
voidedWarranties
·
2020-03-10 22:50:20 -07:00
6de244389b
Hide background image when video is present
voidedWarranties
·
2020-03-09 16:04:23 -07:00
5aa99d8b34
Revert position offset change for separate pull
voidedWarranties
·
2020-03-08 14:40:36 -07:00
4624582703
First
Previous
1
2
3
Next
Last