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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-19 00:30:19 +08:00
Code
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Wiki
Activity
36,171
Commits
4
Branches
793
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edf9fe56112d30a6d2fbdd67bae107a587649dfd
Commit Graph
20 Commits
Adjust font sizes and spacing in BeatmapSetOverlay
TheWildTree
·
2020-02-16 21:43:33 +01:00
4d180a685a
Add optional decimal place
TheWildTree
·
2020-02-05 16:15:55 +01:00
f4ee281dd6
Recolour SuccessRate background
TheWildTree
·
2020-02-04 19:55:19 +01:00
86283cc422
Recolour info section
Andrei Zavatski
·
2020-02-04 14:00:18 +03:00
873eda3bb5
Fix percentage-formatted displays containing a space
smoogipoo
·
2020-01-29 19:51:24 +09:00
76af8bea5d
Add success rate test scene
smoogipoo
·
2019-06-13 18:44:00 +09:00
39f9deea96
Fix potential nullref
smoogipoo
·
2019-06-13 18:43:51 +09:00
6b615d763a
Merge branch 'master' into more-inspections
Dean Herbert
·
2019-02-28 14:32:57 +09:00
0788a7e9f1
Use expression body for property get/set where possible
Dean Herbert
·
2019-02-28 13:58:19 +09:00
42be7857d1
Fix remaining issues
Dean Herbert
·
2019-02-28 13:31:40 +09:00
26d53d06a9
Adjust sprite texts in-line with framework changes
smoogipoo
·
2019-02-20 15:03:20 +09:00
a2aa3ec5cb
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Make BeatmapSetOverlay accept nulls everywhere
Dean Herbert
·
2018-04-18 16:08:45 +09:00
1be2571d33
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Apply suggestion concerning the BeatmapSetType enum
EVAST9919
·
2017-11-06 21:46:28 +03:00
b8b5c67cd2
Fix hard crash when opening beatmap with zero playcount in beatmap overlay
EVAST9919
·
2017-11-06 21:28:01 +03:00
ebaef86432
CI fixes.
Huo Yaoyuan
·
2017-10-15 16:53:30 +08:00
06fe874594
Use format string for double instead of Math.Round.
Huo Yaoyuan
·
2017-10-15 16:44:15 +08:00
9b3676c562
Rename to BeatmapSetOverlay
Dean Herbert
·
2017-09-25 17:26:27 +08:00
5be11f539b