smoogipoo
|
ec02e16c81
|
Add playlist item change event
|
2021-10-22 20:53:45 +09:00 |
|
smoogipoo
|
db87e42d47
|
Remove beatmap/ruleset/etc from MultiplayerRoomSettings
|
2021-10-22 16:48:28 +09:00 |
|
smoogipoo
|
a1c9b56083
|
Rename modes
|
2021-10-22 12:55:37 +09:00 |
|
smoogipoo
|
f41cf822b0
|
Rename request
|
2021-10-21 17:02:11 +09:00 |
|
smoogipoo
|
691e414acb
|
Add request to add a new playlist item
|
2021-10-20 21:08:58 +09:00 |
|
smoogipoo
|
67090fc598
|
Re-namespace enum
|
2021-10-20 20:52:16 +09:00 |
|
smoogipoo
|
599867a3b1
|
Add implementation to settings overlay
|
2021-10-20 20:29:06 +09:00 |
|
smoogipoo
|
0b8edb0812
|
Add english descriptions
|
2021-10-20 17:50:02 +09:00 |
|
smoogipoo
|
116ce09e49
|
Merge branch 'master' into multi-queueing-modes
|
2021-10-20 17:27:25 +09:00 |
|
smoogipoo
|
ea9c070e59
|
Add setting for queue mode
|
2021-10-20 14:51:59 +09:00 |
|
smoogipoo
|
6f89e30f56
|
Add QueueingMode to MultiplayerRoomSettings
|
2021-10-15 20:17:19 +09:00 |
|
smoogipoo
|
80dfd11c90
|
Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
|
2021-10-15 13:28:02 +09:00 |
|
smoogipoo
|
e6ee360511
|
Fix intermittent multiplayer tests
|
2021-10-15 00:10:39 +09:00 |
|
smoogipoo
|
2784ba1423
|
Add queueing modes
|
2021-10-14 16:34:23 +09:00 |
|
Dean Herbert
|
e1ab3434ed
|
Add ability to handle user join/leave/kick events in MultiplayerComposite s
|
2021-08-25 14:37:14 +09:00 |
|
Dean Herbert
|
bc025efce5
|
Add commenting regarding workaround to avoid potential omission in the future
|
2021-08-19 17:42:44 +09:00 |
|
Dean Herbert
|
2b5a42e063
|
Add missing union specification for MatchUserRequest
|
2021-08-19 17:42:26 +09:00 |
|
Dean Herbert
|
f95c6f0de5
|
Switch multiplayer back to messagepack
|
2021-08-19 17:42:13 +09:00 |
|
Bartłomiej Dach
|
498462dfd0
|
Fix room null-check racing against async schedule
|
2021-08-14 17:44:41 +02:00 |
|
Dean Herbert
|
9b21ebd6d0
|
Add client side handling on incoming kick
|
2021-08-11 19:56:06 +09:00 |
|
Dean Herbert
|
d9a4f018e6
|
Add event flow for receiving kick commands
|
2021-08-11 19:56:06 +09:00 |
|
Dean Herbert
|
e8ad0fba75
|
Add required server methods for kicking users
|
2021-08-11 17:20:41 +09:00 |
|
Dean Herbert
|
2b9168157d
|
Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room
|
2021-08-10 16:53:03 +09:00 |
|
Dean Herbert
|
ea6e441dec
|
Simplify method of marking players as playing in test scenes
|
2021-08-09 19:21:22 +09:00 |
|
Dean Herbert
|
8dc167ac9a
|
Set default MultiplayerRoomSettings type to something that isn't playlists
|
2021-08-06 18:56:01 +09:00 |
|
Dean Herbert
|
666007b2f9
|
Merge branch 'master' into multiplayer-team-vs-team-selection
|
2021-08-04 13:54:11 +09:00 |
|
Dean Herbert
|
401835a3d8
|
Add missing event glue
|
2021-08-04 13:13:47 +09:00 |
|
Dean Herbert
|
75426f84f1
|
Fire initial match user states in TestMultiplayerClient
|
2021-08-03 23:42:37 +09:00 |
|
Dean Herbert
|
b956d32587
|
Add the ability to change multiplayer game type
|
2021-08-03 23:42:37 +09:00 |
|
Dean Herbert
|
70da58323a
|
Drop MatchRuleset terminology completely
|
2021-08-03 15:45:17 +09:00 |
|
Dean Herbert
|
66427127f0
|
Update naming in line with discussion
|
2021-08-03 15:09:03 +09:00 |
|
Dean Herbert
|
5ac3abac99
|
Add missing forceScheduled parameter
|
2021-08-03 14:53:04 +09:00 |
|
Dean Herbert
|
d93421b9b8
|
Expose a default TeamVs room state so it can be consumed by tests
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
c7274355a4
|
Remove abstract definitions from multiplayer states for now
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
617ff40de7
|
Add the ability to not use MessagePack when creating a HubConnector
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
4cf2c6188d
|
Add union attributes for derived class deserialisation
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
ce92a47ec6
|
Add silly event handling hookups
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
359eb9c4ec
|
Add new event flow for match ruleset state handling
I'm totally not happy with how this is done, but don't have the energy
to rewrite everything just now.
|
2021-08-02 18:50:22 +09:00 |
|
Dean Herbert
|
035dfd071f
|
Add missing nullable specifications
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
d17b2b3268
|
Add boilerplate for server events
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
1d645d4ca9
|
Mark base classes non-abstract to fix messagepack serialisation
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
1c125eef12
|
Make Users an IList for more flexibility server-side
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
9d1e95caf0
|
Add flow for sending match ruleset specific messages to the server
|
2021-08-02 18:47:26 +09:00 |
|
Dean Herbert
|
e8338f2711
|
Add basic class structure for match rulesets and required state
|
2021-08-02 17:14:49 +09:00 |
|
smoogipoo
|
2eec524f27
|
Fix password not copied from multiplayer client
|
2021-07-19 20:20:08 +09:00 |
|
Dean Herbert
|
9f9d7f9125
|
Add remaining pieces of password flow (for osu-web join request)
|
2021-07-12 18:22:52 +09:00 |
|
Dean Herbert
|
08c40938db
|
Add support for updating a room's password
|
2021-07-12 15:49:19 +09:00 |
|
Dean Herbert
|
5148069efe
|
Update signatures in line with no-overload methods (unsupported by signalr)
|
2021-07-12 15:49:19 +09:00 |
|
Dean Herbert
|
2ca11d458a
|
Add password to room settings and multiplayer lounge interface
|
2021-07-12 15:49:19 +09:00 |
|
Dean Herbert
|
9495f87f04
|
Remove redundant NotNull attributes in nullable classes
|
2021-06-17 16:07:32 +09:00 |
|