smoogipoo
9bec42bc7e
Fix mania crashing on undo/redo
2020-04-30 20:03:46 +09:00
smoogipoo
cebc0fc046
Attempt to fix multiple selection movements
2020-04-27 20:35:24 +09:00
smoogipoo
7f5a1d7f44
Merge branch 'master' into fix-mania-selection
2020-04-27 17:09:40 +09:00
smoogipoo
104c61d622
Remove unnecessary scale
2020-04-27 11:06:23 +09:00
Dean Herbert
48168dddce
Adjust editor timeline current marker to promote tick visibility
2020-04-27 10:54:32 +09:00
Dean Herbert
1c13fa6c61
Fix editor crashing when entering with no beatmap selected
2020-04-24 10:27:32 +09:00
smoogipoo
4ebb28d3e7
wip
2020-04-23 17:52:54 +09:00
smoogipoo
e1142b424d
Fix test failures
2020-04-22 18:14:21 +09:00
smoogipoo
9c22d2f1dd
Use platform bindings for editor actions
2020-04-22 17:41:24 +09:00
smoogipoo
9e2be6f2f4
Remove bindable to promote one-way access
2020-04-16 13:25:08 +09:00
smoogipoo
ce21cfbb03
Use bindables in menu items
2020-04-15 16:17:34 +09:00
smoogipoo
e8c955ed9b
Add CanUndo/CanRedo bindables
2020-04-15 16:17:17 +09:00
Dean Herbert
2388799acf
Limit upper number of editor beatmap states saved to 50
2020-04-13 20:37:46 +09:00
Dean Herbert
0e88c28060
Merge branch 'editor-undo-redo' into more-change-state-support
2020-04-13 18:07:00 +09:00
Dean Herbert
6aab19413c
Rename differ to patcher, add xmldoc
2020-04-13 17:20:20 +09:00
Dean Herbert
bb53f96c71
Store states as byte[] instead of Streams
2020-04-13 17:18:50 +09:00
Dean Herbert
0c60dbe796
Merge branch 'master' into editor-undo-redo
2020-04-13 16:03:53 +09:00
smoogipoo
4a87ac7840
Add support for sample changes
2020-04-10 13:53:09 +09:00
smoogipoo
ee7e2b0854
Fix editor beatmap potentially not updating hitobjects
2020-04-10 13:29:46 +09:00
smoogipoo
575b061dd7
Add change state support to more editor components
2020-04-09 22:02:42 +09:00
smoogipoo
2e33d38cd7
Merge branch 'master' into editor-undo-redo
2020-04-09 22:02:28 +09:00
Dean Herbert
cc0bcea6e5
Merge pull request #8693 from smoogipoo/editorbeatmap-update-cleanup
...
Cleanup handling of hitobject updates
2020-04-09 21:32:58 +09:00
smoogipoo
14eca3655b
Add change state handling to the editor
2020-04-09 21:22:07 +09:00
smoogipoo
86243d463f
Add legacy beatmap diffing
2020-04-09 20:48:59 +09:00
smoogipoo
683302a77d
Fix crash when trying to edit long beatmaps
2020-04-09 20:25:26 +09:00
smoogipoo
ee6ea08cf8
Cleanup handling of hitobject updates
2020-04-09 20:16:44 +09:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
Fuewburvpoa
6c825eb744
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-18 00:04:03 +02:00
Fuewburvpoa
bee8e22d18
Fix BeatDivisorControl allow to select value outside of VALID_DIVISORS
2020-03-17 22:27:11 +02:00
Dean Herbert
5e3668b2ea
Merge pull request #8260 from smoogipoo/add-workingbeatmap-timeout
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Add beatmap loading timeout to prevent runaway loading scenarios
2020-03-17 11:17:35 +09:00
Joehu
f7ea20a926
Limit font weight to bold
2020-03-16 16:32:25 -07:00
Dan Balasescu
f390c1995d
Apply comment suggestions
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-16 11:29:28 +09:00
smoogipoo
c33ca6e99c
Decorate usages with exception management
2020-03-13 14:28:11 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
Dean Herbert
9557a2cd96
Use object initialiser
2020-02-25 20:52:33 +09:00
Dean Herbert
d6046abe70
Only expose save for now
2020-02-25 18:59:16 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
575946d923
Expose save and export options in editor to non-dekstop platforms
2020-02-23 20:47:14 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
0e439e3a70
Fix missing dependency in ZoomableScrollContainer test
2020-02-14 14:41:55 +09:00
Dan Balasescu
60d796ae3f
Merge branch 'master' into fix-timeline-seek-while-playing
2020-02-14 13:04:38 +09:00
Dan Balasescu
4b7a053544
Merge branch 'master' into update-placement-more-often
2020-02-13 18:43:27 +09:00
Dan Balasescu
c384e3cfc2
Merge branch 'master' into timeline-zoom-button-repeat
2020-02-13 18:04:36 +09:00
Dean Herbert
118f862342
Fix not being able to seek using scroll wheel in timeline while playing track
2020-02-13 12:03:50 +09:00
Dean Herbert
03bf10f9a2
Remove unused using statement
2020-02-13 11:15:00 +09:00
Dean Herbert
487dd47c9e
Add mouse down repeat support to timeline zoom buttons
2020-02-13 11:14:09 +09:00
Dean Herbert
e34a24a063
Update placement blueprint more often for better display
2020-02-13 10:45:16 +09:00
Dean Herbert
2b6f99d404
Standardise placement blueprint creation and destruction
2020-02-13 10:12:56 +09:00
Dean Herbert
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dan Balasescu
28cf5c7a59
Add accessor
2020-02-10 14:28:43 +09:00
Dean Herbert
801e39a543
Improve xmldoc for PlacementObject
2020-02-08 11:35:27 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline
2020-02-08 01:50:24 +09:00
Dean Herbert
2082948f9a
Make editor screens display below timeline
2020-02-07 18:23:59 +09:00
Dean Herbert
56a091674b
Add placement display to timeline
2020-02-07 18:04:10 +09:00
Dean Herbert
e08437c5dc
Track placement object in EditorBeatmap
2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
smoogipoo
6ae0efa40d
Fix adjustment not working when dragged before object
2020-02-06 14:47:43 +09:00
smoogipoo
c138e3907e
Move methods below ctor
2020-02-06 14:35:45 +09:00
Dean Herbert
f5edad16e6
Improve visuals
2020-02-05 19:43:13 +09:00
Dean Herbert
98ab1f9862
Fix negative spinners
2020-02-05 18:35:31 +09:00
Dean Herbert
3d42973764
Allow scrolling via drag while dragging a hold note handle
2020-02-05 18:35:31 +09:00
Dean Herbert
cef45afbc8
Add a simple hover state
2020-02-05 18:35:31 +09:00
Dean Herbert
d56accaef1
Disallow negative / zero repeat counts (and fix off-by-one)
2020-02-05 18:35:31 +09:00
Dean Herbert
d04cc0123d
Initial implementation of timeline blueprint dragbars
2020-02-05 18:35:31 +09:00
Dean Herbert
96986bf5fc
Remove beat divisor from ctor and use DI instead
2020-02-05 17:48:21 +09:00
Dean Herbert
63c595ed97
Make EditorBeatmap a component and move UpdateHitObject to it
2020-02-05 17:48:21 +09:00
Dean Herbert
90caa61245
Reverse comparison for readability
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-02-01 02:05:26 +09:00
Dean Herbert
f51cfa2220
Fix too many ticks being displayed on beatmaps with multiple timing sections
...
Closes https://github.com/ppy/osu/issues/7681 .
2020-01-31 00:24:00 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity
2020-01-29 16:52:45 +09:00
Dan Balasescu
e553a9b9e0
Merge branch 'master' into distance-snap-grid-correct-colouring
2020-01-29 16:09:35 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
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Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
018c005c71
Merge branch 'master' into distance-snap-grid-correct-colouring
2020-01-29 15:33:07 +09:00
Dan Balasescu
0d6fd0a54a
Merge branch 'master' into standardise-zoom-levels
2020-01-29 15:32:57 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap
2020-01-29 15:32:27 +09:00
smoogipoo
391681b7af
Separate calculation to follow other examples
2020-01-29 15:16:48 +09:00
Dean Herbert
7d05840ee0
Merge branch 'master' into select-tool
2020-01-29 15:04:22 +09:00
smoogipoo
9a47428bfd
Remove out of date comment
2020-01-29 14:40:42 +09:00
Dean Herbert
40379a5e22
Use foreach
2020-01-28 16:04:13 +09:00
Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
...
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
e81d3c51ed
Move select tool to an actual tool implementation
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Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
596a01661c
Remove 1ms offset and update tests
2020-01-28 13:42:22 +09:00
Dean Herbert
4bb33046ca
Standardise editor timeline zoom across maps of all lengths
2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a
Fix distance snap grid showing incorrect colouring
...
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4
Use centre origin/anchors
2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750
Rename class to TimelineTickDisplay
2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901
Adjust zoom defaults for timeline to be more useful
2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c
Move beat index colour retrieval to static function
2020-01-27 17:34:40 +09:00
Dean Herbert
508b92e611
Update beat divisor colours to be more distinguishable
...
Close to osu-stable
2020-01-27 17:34:40 +09:00
Dan Balasescu
368587fc06
Merge branch 'master' into timeline-maybe
2020-01-24 18:08:29 +09:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd
Fix crash when deselecting via ctrl+click
2020-01-24 17:30:37 +09:00
Dean Herbert
e4702ffe9e
Fix editor rate adjustment polluting global beatmap rate
2020-01-24 13:10:02 +09:00
Dean Herbert
5646f7777e
Add comment about custom SelectionHandler
2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb
Move timeline blueprint to own class
2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447
Remove useless container
2020-01-23 16:20:42 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
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Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dean Herbert
02ae92418f
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
ccf911884b
Remove passed in BaetDivisor
2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955
Move beat snapping to its own interface
2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa
Fix being able to drag out of the blueprint intending to be moved
2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae
Make dragbox stateful to fix blueprint movement
2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20
Follow start time and duration changes
2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7
Rename nested classes to be more appropriate
2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0
Fix drag not updating until mouse is moved while scrolling timeline
2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4
Fix selections while scrolling timeline
2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea
Clean up nested class implementations
2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776
Colour extension bars of long objects
2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3
Implement custom drag box and allow drag seeking once again
2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63
Fix SelectionHandler visibility on remote selection
2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3
Move circle size to a constant
2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc
Mark readonly
2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0
Share selected hitobjects across multiple blueprint containers
2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98
Disable y offset for now
2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd
Perform deletion directly via EditorBeatmap
2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6
Remove remaining cast
2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a
Handle selection events in timeline
2020-01-21 17:37:35 +09:00
Dean Herbert
79351976d5
Allow timeline content to get more localised dependencies
2020-01-21 17:37:05 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790
Use AliveChildren
2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
smoogipoo
1b1003bd73
Refactor
2020-01-20 18:31:25 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba
Fix possible nullref on blueprint removal
2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
smoogipoo
e49701a215
Save before exporting
2020-01-15 13:48:28 +09:00
smoogipoo
c25fefa3ca
Add beatmap package export
2020-01-15 13:44:46 +09:00
smoogipoo
b51575b433
Add temporary keybind for saving
2020-01-14 19:24:53 +09:00
smoogipoo
ea7510d2f5
Rename menu option
2020-01-14 19:24:53 +09:00
smoogipoo
a255832195
Add beatmapmanager method for saving
2020-01-14 19:24:53 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd
wip: Move more functionality into ComposeBlueprintContainer
2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
4f2fa2626a
Centralise calls to mutable hitobjects list
2020-01-01 21:24:00 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
bf85f4affb
Fix editor crashing when loading a beatmap for an unsupported ruleset
2019-12-18 17:53:26 +09:00
smoogipoo
59345c97e4
Remove now unnecessary editor working beatmap
2019-12-12 15:58:31 +09:00
Dean Herbert
606bd33aa6
Use beatmap background in editor
2019-12-12 13:04:32 +09:00
smoogipoo
94a298a82d
Refactor distance snap grid to not require hitobjects
2019-12-10 16:00:09 +09:00
Dean Herbert
b1426d1b22
Full impossible nullref
2019-12-06 12:51:43 +09:00
Dean Herbert
9248fbe881
Remove extra checkboxes for now
2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835
Move thickness to a constant
2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64
Fix warnings
2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a
Add basic hitobject display to timeline
2019-12-05 19:31:40 +09:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
Dean Herbert
201f32859a
Merge branch 'master' into slider-control-point-removal
2019-11-21 22:10:52 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
smoogipoo
76ab0ecd3c
Disallow deselections with right clicks
2019-11-13 17:21:55 +09:00
Dean Herbert
4b66ce0c52
Merge branch 'master' into slider-controlpoint-addition
2019-11-12 18:13:27 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all ( #6803 )
...
Add Ctrl+A to select all and Escape to deselect all
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
Dean Herbert
cdd87a6903
Merge branch 'master' into delete-selection
2019-11-12 17:59:43 +09:00
smoogipoo
10fd5ef5a7
Merge context menus
2019-11-12 15:02:27 +09:00
Dean Herbert
b4525c1f6e
Fix right clicking to select not showing context menu
2019-11-12 14:42:30 +09:00
smoogipoo
9f1d490ac9
Only handle selection input on blueprints
2019-11-12 12:18:24 +09:00
Dean Herbert
a43b0ee01b
Apply naming and styling changes
2019-11-12 10:45:46 +09:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
smoogipoo
f3dc38e342
Add Ctrl+A to select all (esc to deselect all)
2019-11-11 13:41:10 +09:00
smoogipoo
97ea07db0e
Add delete option to the right-click menu
2019-11-08 19:44:47 +09:00
Dean Herbert
c70c05c896
Less sickening parallax ( #6743 )
...
Less sickening parallax
2019-11-08 19:15:25 +09:00
Dean Herbert
5699f3e22b
Seek to the first hitobject when entering the editor ( #6766 )
...
Seek to the first hitobject when entering the editor
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-08 19:15:08 +09:00
Dean Herbert
a849bc0746
Move implementation into resetTrack for safety
2019-11-08 18:51:01 +09:00
smoogipoo
e904928314
Seek to first hitobject when entering editor
2019-11-08 17:42:19 +09:00
smoogipoo
36cc79f04f
Softly handle invalid beat divisors instead of throwing
2019-11-08 17:28:11 +09:00
smoogipoo
998e1dfe47
Fix non-1/1 initial beat divisor control display
2019-11-08 17:23:47 +09:00
smoogipoo
eb9fff96ba
Read default beat divisor from beatmap
2019-11-08 17:22:58 +09:00
smoogipoo
df08a95734
Separate addition/removal into separate methods
2019-11-08 16:46:58 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
smoogipoo
864b8db638
Use three states for the hitsound menu items
2019-11-08 13:52:36 +09:00
smoogipoo
046f0b0fe5
Allow right-clicks to trigger selection
2019-11-08 13:40:47 +09:00
smoogipoo
573d11503e
Remove unused using
2019-11-08 13:36:17 +09:00
smoogipoo
abb3a6ca5b
Initial right click context menu implementation
2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked ( #6745 )
...
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
smoogipoo
3680e7c704
Seek editor when hit objects are double clicked
2019-11-06 18:15:57 +09:00
Dean Herbert
aaa06396f0
Reduce editor parallax
2019-11-06 18:11:56 +09:00
smoogipoo
2c1bfd62ef
Disallow selections to be moved outside of the playfield
2019-11-06 17:28:04 +09:00
Dean Herbert
c631a05a44
Add ability to edit individual ControlPoint attributes from tim… ( #6638 )
...
Add ability to edit individual ControlPoint attributes from timing screen
2019-11-06 17:24:51 +09:00
Dean Herbert
a2963b66f6
Limit distance snap between two adjacent hit objects ( #6740 )
...
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
Dean Herbert
23eab68c72
Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2
2019-11-06 16:22:55 +09:00
smoogipoo
020b08b450
Initial implementation of limited distance snap
2019-11-06 15:27:48 +09:00
Dean Herbert
ebfb5d050d
Move section update code to abstract method to avoid incorrect BindValue usage
2019-11-06 14:36:43 +09:00
smoogipoo
322a1f0a86
Fix potential nullref
2019-11-06 12:45:35 +09:00
smoogipoo
7cd4cb8a93
Rename selectedPoints to selectedGroup
2019-11-06 12:32:12 +09:00
smoogipoo
9dd7f997d2
Reoder SampleSection to match others
2019-11-06 12:17:18 +09:00
smoogipoo
f20bfe7a55
Fix extra semicolon
2019-11-06 12:16:48 +09:00
Dan Balasescu
b5a8bbaa60
Merge branch 'master' into editor-timing-screen
2019-11-06 12:02:00 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion ( #6679 )
...
Implement slider control point deletion
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
Dean Herbert
f4b93ec943
Add exception when holding control
2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880
Simplify implementation
2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8
Fix selecting underneath selected blueprints
2019-11-05 17:28:42 +09:00
smoogipoo
7c20a589f2
Remove unused usings
2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f
Use PlatformAction.Delete instead of Delete key
2019-11-05 13:26:44 +09:00
Dean Herbert
7b67701e57
Merge branch 'master' into editor-timing-screen
2019-10-30 19:27:24 +09:00
Dean Herbert
7f2916454d
Simplify EditorClock.Seek method
2019-10-30 19:09:46 +09:00
Dean Herbert
93076ad6a1
Merge branch 'master' into editor-timing-screen
2019-10-30 18:42:20 +09:00
smoogipoo
45af796943
Remove usages of EF internals
2019-10-30 17:05:15 +09:00
Dean Herbert
522572eace
Add ability to adjust all control point attributes
2019-10-28 16:21:31 +09:00
Dean Herbert
9c3e54909c
Ensure tooltips of RowAttributes are up-to-date
2019-10-28 16:20:54 +09:00
Dean Herbert
ee5591d7d5
Add missing license headers
2019-10-28 12:42:17 +09:00
Dean Herbert
43ad4a3a3c
Tidy up string output
2019-10-28 12:31:38 +09:00
Dean Herbert
1953aa64b6
Merge branch 'bindable-control-points' into editor-timing-screen
2019-10-28 12:00:51 +09:00
Dean Herbert
8069674824
Merge remote-tracking branch 'upstream/master' into bindable-control-points
2019-10-28 11:52:04 +09:00
Dean Herbert
29e20bc8d2
Add xmldoc and combine GroupAt / CreateGroup
2019-10-28 10:45:11 +09:00
Dean Herbert
81b5d7b79f
Select another group after deleting selected
2019-10-27 16:30:05 +09:00
Dean Herbert
73369ae613
Add the ability to add/remove groups
2019-10-27 16:13:24 +09:00
Dean Herbert
0fba272e78
Add the ability to add new ControlPoint types to existing groups
2019-10-27 15:19:36 +09:00
Dean Herbert
de69665a46
Reduce horizontal spacing of attributes
2019-10-27 14:17:59 +09:00
Dean Herbert
93b003eb5a
Add selected row state
2019-10-27 13:31:23 +09:00
Dean Herbert
b8efc59cdc
Update UI components to use new grouping
2019-10-25 20:13:22 +09:00
Dean Herbert
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
Dean Herbert
da6769f0fc
Remove necessity of AutoGenerated flag
2019-10-25 19:43:38 +09:00
Dean Herbert
94ffe03e6e
Group timing points
2019-10-25 19:36:12 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor
2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8
Fix distance snap grid test scenes
2019-10-25 17:25:46 +09:00
smoogipoo
4ca6a5a0cc
Interface the distance snap provider
2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
Dean Herbert
351f8d3dd1
Merge branch 'master' into editor-timing-screen
2019-10-25 13:21:56 +09:00
Dean Herbert
0b3c7f28af
Merge branch 'master' into fix-dragbox-first-frame
2019-10-24 23:01:32 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events ( #6588 )
...
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
a969914d6e
Mention coordinate space
2019-10-24 18:24:22 +09:00
smoogipoo
d83b9ef0e4
Rename grid snapping methods
2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c
Implement slider path distance snapping
2019-10-24 18:17:30 +09:00
smoogipoo
7a71352684
Fix drag box being positioned incorrectly for 1 frame
2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e
Reorder blueprint addition/removal + add regions
2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f
Add special cases for click-selection
2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7
Separate out mouse down/click/up handling
2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b
Extract drag events into multiple methods
2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2
Remove unused methods
2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c
Move selection events to BlueprintContainer
2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4
Move selection drag events to BlueprintContainer
2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5
Move drag box drag handling to BlueprintContainer
2019-10-23 18:38:06 +09:00
Dean Herbert
f61d7e4fbe
Add smoothing and tidy code a touch
2019-10-23 17:56:09 +09:00
smoogipoo
c9fec50f63
Remove unnecessary whitespace
2019-10-23 17:00:17 +09:00
smoogipoo
97383b4a37
Show centre point of distance snap grid
2019-10-23 16:58:56 +09:00
smoogipoo
851773a842
Apply adjustments for framework changes
2019-10-23 14:04:06 +09:00
Dean Herbert
c06f142433
Fix some spacing and references
2019-10-23 11:22:55 +09:00
Dean Herbert
5e22eed131
Add add/remove buttons
2019-10-22 21:50:21 +09:00
Dean Herbert
4883844c4c
Add basic information display for all types of control points
2019-10-22 20:57:56 +09:00
Dean Herbert
81e8b678d3
Update editor time when a new timing point is selected
2019-10-22 20:17:19 +09:00
Dean Herbert
25601ac17c
Merge branch 'master' into editor-timing-screen
2019-10-22 18:01:53 +09:00
Dean Herbert
0bf35faae8
Update incorrect reference
2019-10-21 19:25:56 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration
2019-10-21 18:44:34 +09:00
Dean Herbert
b157aaead1
Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
fc7e4680a7
Split on multiple lines
2019-10-21 14:08:28 +09:00
Dean Herbert
80bf68c108
Add control sections and hook up bindable control groups
2019-10-21 00:06:38 +09:00
Dean Herbert
0fbba9a5e5
Split out more classes
2019-10-20 23:42:13 +09:00
Dean Herbert
07286c0cfc
Fix editor's clock not being processed unless composer is loaded
2019-10-18 18:21:53 +09:00
Dean Herbert
ffec960b77
Split out classes
2019-10-18 17:59:54 +09:00
Dean Herbert
71d45d41d1
Add basic visualisation of different control point types
2019-10-18 17:57:37 +09:00
Dean Herbert
f22ec6f5bd
Merge branch 'master' into editor-timing-screen
2019-10-18 16:57:46 +09:00
smoogipoo
463079e148
Implement placement snapping
2019-10-18 13:48:59 +09:00
smoogipoo
ba4402207a
Implement selection time snapping
2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853
Implement selection position snapping
2019-10-18 12:53:27 +09:00
smoogipoo
bc76a9cb8c
Expose selection changed event from BlueprintContainer
2019-10-18 12:40:27 +09:00
smoogipoo
c5ee533524
Merge branch 'dho-apply' into beatsnap-grid-integration
2019-10-18 12:38:29 +09:00
smoogipoo
510ce9345f
Fix potential blueprint nullrefs with the new structure
2019-10-17 16:14:28 +09:00
Dean Herbert
f92331531c
Rename grid to DistanceSnap to be more in line with its purpose
2019-10-17 15:32:02 +09:00
smoogipoo
b6b8098b98
Add an arbitrary offset to prevent div-by-0
2019-10-16 19:44:53 +09:00
smoogipoo
2d4b7dc361
Remove redundant code
2019-10-16 19:33:18 +09:00
smoogipoo
5ac5e34f85
Use a cleaner distance function
2019-10-16 19:32:45 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid
2019-10-13 18:38:57 +09:00
Dean Herbert
00f0957cc3
Merge branch 'master' into editor-grids-2
2019-10-12 23:28:51 +09:00
Dean Herbert
de13320a2d
Add initial table display
2019-10-11 18:46:05 +09:00
smoogipoo
45835f97a1
Split out grids into separate files
2019-10-11 18:41:17 +09:00
smoogipoo
050d86a741
Always use the local coordinate space
2019-10-11 18:24:33 +09:00
smoogipoo
9ecec806c2
Rename grid creation method + parameter
2019-10-11 18:24:33 +09:00
smoogipoo
5f0cd356d7
Rename startPosition to centrePosition
2019-10-11 18:24:33 +09:00
smoogipoo
8fb2628f9e
Improve xmldocs
2019-10-11 18:24:33 +09:00
smoogipoo
66e0fef85b
Expose StartPosition for derived grids to use
2019-10-11 18:24:33 +09:00
smoogipoo
97d4a8e59e
Remove unnecessary dependency
2019-10-11 18:24:33 +09:00
smoogipoo
2df519ddfa
Simplify colour retrieval function
2019-10-11 18:24:33 +09:00
smoogipoo
2aa3d0bb39
Implement base class for beat snapping grids
2019-10-11 18:24:33 +09:00
Dean Herbert
937dbb7bf6
Initial layout for timing screen
2019-10-11 16:22:24 +09:00
smoogipoo
2e2768870f
Merge remote-tracking branch 'origin/master' into editor-selection-movement-params
2019-10-10 16:38:41 +09:00
Dean Herbert
0681bb9a2b
Fix potential nullref
2019-10-09 16:49:10 +09:00
Dean Herbert
2d8e5615e4
Extract timeline and layout logic from ComposeScreen
2019-10-09 16:05:55 +09:00
Dean Herbert
3dd2b18ff0
Make EditorScreen abstract
2019-10-09 16:04:58 +09:00
smoogipoo
179656788d
Remove unnecessary method
2019-10-08 19:27:59 +09:00
smoogipoo
c1db11fa06
More removal of "drag"
2019-10-08 19:24:58 +09:00
smoogipoo
8b661e624d
Remove drag from class/method namings + refactor
2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
3e904b4838
Fix naming of file
2019-10-08 14:37:56 +09:00
Dean Herbert
63bf8ff832
Better signify under construction screens in editor
2019-10-08 14:32:48 +09:00
Dan Balasescu
73e3dac64b
Merge branch 'master' into fix-editor-skinning
2019-10-08 13:28:10 +09:00
Dean Herbert
24269c0384
Fix skins not being displayed correctly in the editor
2019-10-08 12:52:34 +09:00
Dean Herbert
5472029ffe
Fix editor defaulting to 0.5x playback speed
2019-10-08 12:27:51 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
smoogipoo
3fb0b0b668
Rename to StartTimeChanged and add xmldocs
2019-10-03 14:37:16 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
Dean Herbert
f493f1c71d
Move new components to v2 namespace
2019-09-24 19:00:26 +09:00
smoogipoo
6b702eb6de
Update with generic labelledcomponent
2019-09-24 18:25:17 +09:00
smoogipoo
5212c50654
Merge branch 'generic-labelledcomponent' into labelled-textbox-improvements
2019-09-24 18:23:01 +09:00
smoogipoo
df692b091c
Make LabelledComponent generic
2019-09-24 18:22:02 +09:00
smoogipoo
2bbf4ca4b5
Update LabelledTextBox to use LabelledComponent
2019-09-20 18:50:50 +09:00
smoogipoo
523272edab
Add xmldocs
2019-09-20 18:39:04 +09:00
smoogipoo
e0a97cfac5
Add a LabelledComponent base class
2019-09-20 18:35:15 +09:00
Andrei Zavatski
437e121056
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-09-13 13:39:58 +03:00
Dean Herbert
e479be3fba
Merge pull request #5894 from smoogipoo/accessible-beatdivisor-colours
...
Move beat divisor colour retrieval to BindableBeatDivisor
2019-09-02 12:41:19 +09:00
smoogipoo
cbbc6aad6e
Make method static
2019-08-31 21:32:02 +09:00
Andrei Zavatski
6e5cb8a318
implement video parsing
2019-08-30 23:19:34 +03:00
smoogipoo
40729356fa
Move beat divisor colour retrieval to BindableBeatDivisor
2019-08-30 17:34:58 +09:00
Dean Herbert
84e4748268
Remove duplicate getAnimation function and improve namespacing
2019-08-30 12:59:58 +09:00
Dean Herbert
3f500131d4
Add basic xmldoc
2019-08-30 11:33:50 +09:00
smoogipoo
6641811125
Add EditorWorkingBeatmap for reuse of the playable beatmap
2019-08-29 19:41:12 +09:00
smoogipoo
b04a8ae856
Add xmldocs
2019-08-29 16:31:43 +09:00
smoogipoo
5db813b7a4
Add secondary interface for further abstraction
2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3
Hook up + use editor beatmap
2019-08-29 16:06:40 +09:00
smoogipoo
840f224619
Remove typed events to reduce complexity
2019-08-29 16:05:44 +09:00
smoogipoo
6949c96aaa
Add initial EditorBeatmap structure
2019-08-29 15:17:27 +09:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
ad873b542a
Simplify editor logic
2019-07-11 00:22:40 +09:00
Desconocidosmh
100d15e651
Move reseting tempo to Editor
2019-07-10 10:43:02 +02:00
Oskar Solecki
3472979d0b
Make sure exiting editor doesn't unpause the music
2019-07-09 12:53:40 +02:00
Oskar Solecki
8f7476e9cc
Remove unused stuff
2019-07-09 00:26:57 +02:00
Oskar Solecki
a4957909b4
Merge branch 'master' into Fix-music-playing-while-exiting-from-editor
2019-07-09 00:11:29 +02:00
Desconocidosmh
338371c3fc
Fix music playing while exiting from editor
2019-07-09 00:08:18 +02:00
Desconocidosmh
84cadc688a
Change method name
2019-07-07 17:11:54 +02:00
Desconocidosmh
1a117d1511
Closes #5277
2019-07-07 17:05:53 +02:00
Dean Herbert
fa879b4b60
Add a note explaining why manual handling is required
2019-06-30 20:47:09 +09:00
Unknown
5b26ef75b1
allow exiting editor again
2019-06-30 12:31:31 +02:00
smoogipoo
8c96e4c1fa
Move back button to OsuGame
2019-06-25 18:33:08 +09:00
Joehu
1a9efb3d7a
Fix editor play button
2019-06-15 11:05:58 -07:00
Dean Herbert
1b75fbed9a
Merge remote-tracking branch 'upstream/master' into update-scrollcontainer
2019-06-14 23:25:17 +09:00
Dean Herbert
bc574520bf
Update ScrollContainer usages in line with framework changes
2019-06-14 15:55:32 +09:00
Dean Herbert
15b9b53d35
Fix IconButtons not being scaled correctly
2019-06-14 13:40:32 +09:00
Dean Herbert
20b43c20c8
Rename variables to remove redundant "screen" terminology
2019-06-12 16:33:15 +09:00
Lucas A
15893bbb75
Drop UserActivity prefix for subclasses nested in UserActivity + Change status messages.
2019-06-11 19:41:48 +02:00
Lucas A
55663b3576
Nest all UserActivities into UserActivity
2019-05-12 17:38:02 +02:00
Lucas A
5ac6bd8204
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-12 11:53:30 +02:00
Dan Balasescu
22940373a0
Merge branch 'master' into zoomablescrollcontainer-fix
2019-05-09 13:54:21 +09:00
smoogipoo
5c6b4d923f
Reorder methods
2019-05-09 13:53:53 +09:00
David Zhao
d625f3c104
Private method
2019-05-09 13:21:01 +09:00
David Zhao
ff3c226596
Give ZoomableScrollContainer an initial width
2019-05-08 13:37:03 +09:00
Lucas A
a5f758b977
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-07 18:27:14 +02:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Lucas A
d5d31282e5
Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes
2019-05-05 20:55:42 +02:00
Lucas A
5d4aa5a12e
Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus
2019-05-02 20:51:19 +02:00
Lucas A
7e42068a14
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-04-28 19:48:35 +02:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
David Zhao
6502e26d09
Add draw size invalidation to ZoomableScrollContainer
2019-04-19 16:21:15 +09:00
Lucas A
da5d6cb1d4
Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap
2019-04-12 22:54:35 +02:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
5487b011d6
Fix some inspections rider isn't able to deal with automatically
2019-03-02 14:34:56 +09:00
Dean Herbert
d10ad3c8a7
Fix warnings
2019-02-28 18:59:05 +09:00
Dean Herbert
5b53cf0961
Merge branch 'master' into hide-desktop-only-elements
2019-02-28 18:50:16 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74
Conditionally add some UI elements only on desktop
...
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
...
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
smoogipoo
8692be9de3
Fix sliderbar not working correctly with TransferValueOnCommit = true
2019-01-08 16:07:54 +09:00
Roman Kapustin
4b5fc85875
Use Find instead of FirstOrDefault
2019-01-05 19:35:33 +03:00
smoogipoo
bc3fcb87b7
Use input events rather than scene graph traversals
2018-11-30 15:47:55 +09:00
Dan Balasescu
e83f6707bf
Merge branch 'master' into editor-keyboard-seek
2018-11-30 15:17:06 +09:00
Dean Herbert
ab621bd873
Toggle pause in editor with spacebar
2018-11-30 14:58:09 +09:00
Dean Herbert
0ee5a5bdb4
Add support for keyboard seeking in the editor
2018-11-30 14:57:25 +09:00
smoogipoo
f9f300b215
Fix drag breaking if scrolling while dragging
2018-11-26 16:08:56 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
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# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dan Balasescu
b446a73c0c
Add brackets
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Co-Authored-By: peppy <pe@ppy.sh>
2018-11-23 10:06:06 +09:00
Dean Herbert
10047e6815
Adjust tick-based wheel control to be more correct
2018-11-22 20:13:40 +09:00
Dean Herbert
a48c26d999
Fix precision scroll events being handled incorrectly by editor
2018-11-22 19:40:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d
SelectionBox -> SelectionHandler
2018-11-19 16:58:11 +09:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
smoogipoo
c963fc7cd2
Reduce chaining
2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf
Make show/hide only invoked once each
2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb
Use Name/NameScreen format
2018-11-07 13:04:17 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a
Renamespace compose-mode components
2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4
BorderLayer -> EditorPlayfieldBorder
2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f
Fix a few missed renames
2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a
Merge PlacementContainer into BlueprintContainer
2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e
MaskSelection -> SelectionBox
2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7
Merge MaskContainer into BlueprintContainer
2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16
HitObjectMaskLayer -> BlueprintContainer
2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd
DragLayer -> DragBox
2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91
Debounce editor summary timeline seeks
2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f
Fix not being able to drag control points mid-snake
2018-11-02 04:09:33 +09:00
Dean Herbert
5eaf80ab76
Add missing newline
2018-10-31 12:07:06 +09:00
smoogipoo
72d48aa7f5
Add xmldocs to IPlacementHandler
2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6
Implement hitobject deletion
2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd
Remove placement events, make everything pass top-down
2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8
Add container to handle placement mask
2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25
Move placement handling events to a higher level
2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
smoogipoo
934b687965
Fix selection masks not being added for new objects
2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button
2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a
Re-namespace/rename CircularButton
2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container
2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button
2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e
Make SetupCircularButton adjust corner radius by height
2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691
Make SetupCircularButton inherit OsuButton
2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3
Update TabControl subclasses to use AddInternal
2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846
size_x, size_y -> width, height
2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8
Completely reuse TriangleButton
2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97
Remove useless things
2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20
Remove unnecessary using directive
2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132
Privatise constants
2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976
Remove whitespace
2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0
Prefer inheriting TriangleButton instead of Container
2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979
Remove padding, fix corner radiuses
2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2
Add back blue border
2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728
Cleanup
2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3
Trim whitespace that magically appeared
2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0
Clean code and apply requested changes
2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93
Update framework from current master
2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f
Merge branch 'master' into circular-button
2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca
Add test case, rename component
2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34
Clean code
2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc
Remove custom text box
2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c
Make text colour white
2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92
Update framework and apply suggested changes
2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23
Merge branch 'master' into labelled-text-box
2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f
Apply proposed changes (untested)
2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134
Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1
Add circular button file
2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d
Add labelled text box files
2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119
Remove more unused stuff
2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784
Merge branch 'editor-composer-cleanup' into mania-mask-container
...
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d
Invert flow order of hitobjects between composer and mask layers
2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad
Tidy up button hierarchy
2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b
Tidy code
2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe
Fix CI not passing
2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb
Make virtual beatmap tracks approximate beatmap length
2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e
Fix possible mis-ordering of scroll position updates
...
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.
2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix
2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
...
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc
Always perform non-seeked scroll in the editor while audio is playing
2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2
Fix test appveyor tests failing due to lack of audio manager
2018-06-18 19:27:22 +09:00
smoogipoo
6d318d35ee
Fix not being able to seek by other means during flick-scroll
2018-06-18 18:56:54 +09:00
smoogipoo
dbc50e35d5
Fix the timeline and editor fighting over track seeking
2018-06-18 18:02:26 +09:00
Dean Herbert
b1d059a67d
Add some colours to the compose-mode timeline
2018-06-18 04:31:47 +09:00
Dean Herbert
bec6e3083e
Remove scrollbar depth change as scrollbar is hidden now
2018-06-18 03:19:21 +09:00
Dean Herbert
d58ef96a23
Merge branch 'master' into timeline-markers
2018-06-18 03:14:04 +09:00
Dean Herbert
31f9d0161d
Add a comment about precision scroll behaviour
2018-06-18 03:03:09 +09:00
smoogipoo
3b396e38ca
Hide the scrollbar
2018-06-12 15:51:48 +09:00
smoogipoo
aaf2f66594
Make scrolling only zoom the timeline
2018-06-12 15:51:36 +09:00
smoogipoo
6ceac8ab0a
Add a centre marker to the timeline
2018-06-12 14:34:28 +09:00