1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 01:02:55 +08:00
Commit Graph

9 Commits

Author SHA1 Message Date
smoogipoo
8438fce764 Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-03-26 11:47:38 +09:00
Samuel Cattini-Schultz
66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
Samuel Cattini-Schultz
442347df8e Fix clockrate adjusted difficulty calculations bug in strain decay
When starting a new section, the starting strain value was calculated using the unadjusted timing value, meaning decay curves were essentially being stretched or squashed according to the clockrate.

This caused incorrect strain peaks for any section where the peak occurs at the start of the section (none of the objects in the section added enough strain after decay to exceed the starting strain).

This bug caused star ratings with clockrates above 1 to be lower than they should and below 1 to be higher than they should.
2021-02-20 20:23:49 +11:00
smoogipoo
485a951281 Expose current strain and retrieval of peak strain 2020-10-09 21:42:43 +09:00
HoLLy
2a295545a7 Don't mutate strainPeaks 2019-05-29 11:25:25 +02:00
smoogipoo
8104c45c25 Merge remote-tracking branch 'origin/master' into new-diffcalc-mania
# Conflicts:
#	osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs
2019-02-19 16:30:05 +09:00
smoogipoo
3784b673ae History -> LimitedCapacityStack + re-xmldoc 2019-02-19 13:51:19 +09:00
smoogipoo
9cce9ce97c Consider aggregate peaks 2019-02-18 15:00:32 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00