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Commit Graph

10 Commits

Author SHA1 Message Date
Dean Herbert
46d6c5ec3b Add failing test 2019-10-07 15:17:03 +09:00
Dean Herbert
62c4c1266e Move private functions to bottom 2019-10-07 15:17:03 +09:00
Dean Herbert
e9c73ce30f Fix random failures on BeatmapCarousel filter test
The "un-filter" step causes a `SelectNextRandom` invocation. If this happens to select a difficulty in set 3 other than the previously buffered difficulty #2, the subsequent test would fail.

I've split this test out to remove the random element, but added a new assert to ensure buffered (previously visited?) difficulty is re-selected on return to the same set.
2019-10-03 16:21:14 +08:00
Dean Herbert
539f3329ce Rename method to match new behaviour 2019-09-29 12:23:18 +08:00
Bartłomiej Dach
2487d4f0f2 Migrate beatmap carousel test to AddUntilStep
Due to non-deterministic test failures in TestSceneBeatmapCarousel,
migrate the checkSelected helper step from AddAssert to AddUntilStep.
This adds more leniency for performance-related issues while still
checking the desired behaviour.
2019-09-28 11:58:27 +02:00
Dean Herbert
2089f6fc42 Fix potential test fail case 2019-09-25 14:28:35 +09:00
Dean Herbert
4a59e3351e Update beatmap carousel tests code style
Also fixes one issue I spotted in BeatmapCarousel related to incorrectly holding a selection after new sets are loaded.
2019-09-25 02:42:12 +09:00
Bartłomiej Dach
51509f6be0 Add filter steps to carousel visual test
Just a couple of steps for added coverage in visual tests. Very
on-the-surface, the unit tests are supposed to cover the gory details.
2019-09-22 00:20:54 +02:00
iiSaLMaN
830ddd6ed9 Use all rulesets for many difficulties test 2019-08-24 01:31:53 +03:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00