Dean Herbert
63819648df
Fix up flow of actual skip operation
2022-08-16 14:40:02 +09:00
Dean Herbert
9a1a7bae89
Make test actually test things
2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9
Modify flow to avoid weird bindable and value resetting
2022-08-16 14:17:35 +09:00
Dean Herbert
a15e6f19aa
Fix running TestScenePlayerLoader
interactively leaving volume in a bad state
2022-08-16 13:40:46 +09:00
Dean Herbert
c9baadcf88
Merge branch 'master' into improve_retry_behaviour
2022-08-16 13:06:04 +09:00
63411
b33e0f5e1c
update comment and deltaTime check
2022-08-16 11:03:18 +08:00
OliBomby
d140e0df14
remove nullable disable annotation
2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20
Revert "remove copyright notice from new file"
...
This reverts commit b5e5411348
.
2022-08-15 21:11:06 +02:00
Bartłomiej Dach
a494e55d93
Adjust test scene to reflect new behaviour
2022-08-15 20:43:19 +02:00
Bartłomiej Dach
10daac6752
Only open mod customisation panel on explicit selection of single mod
2022-08-15 20:38:23 +02:00
Bartłomiej Dach
f0ad31b650
Add failing test case
2022-08-15 20:38:22 +02:00
Bartłomiej Dach
f860bc11ee
Fix several schedule-related issues arising from new column addition
2022-08-15 20:38:16 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene
2022-08-15 18:38:37 +02:00
OliBomby
b5e5411348
remove copyright notice from new file
2022-08-15 18:07:55 +02:00
OliBomby
d261be8734
added visual tests
2022-08-15 17:19:04 +02:00
OliBomby
3abc333813
added hotkey for merging selection
2022-08-15 17:18:55 +02:00
its5Q
797a8da996
Replace osu-web strings with new strings and merge to single file
2022-08-16 01:14:16 +10:00
Bartłomiej Dach
1c1ca7de4b
Merge branch 'master' into no-gameplay-clock
2022-08-15 17:07:19 +02:00
Bartłomiej Dach
adeabc632b
Merge pull request #19777 from peppy/even-nicer-frame-stability-clock
...
Tidy up and document `FrameStabilityContainer`
2022-08-15 17:06:59 +02:00
Dan Balasescu
5f70ee3ed7
Merge branch 'master' into mania-note-order-fix
2022-08-15 23:44:02 +09:00
Dan Balasescu
a2c911990c
Merge branch 'master' into even-nicer-frame-stability-clock
2022-08-15 23:22:50 +09:00
Dan Balasescu
5a88f9c7ee
Merge pull request #19776 from peppy/even-less-gameplay-clock
...
Remove `FrameStableClock` (and redirect usages to `FrameStabilityContainer`)
2022-08-15 23:21:47 +09:00
Dan Balasescu
8e0049c005
Add back null check
2022-08-15 21:57:41 +09:00
Dan Balasescu
c03e47317a
Fix notes not being added to list
2022-08-15 21:56:03 +09:00
Dan Balasescu
4d4ee05981
Whoops I meant to remove these
2022-08-15 21:56:03 +09:00
Dan Balasescu
78283ce3c5
Remove TaikoDifficultyPreprocessor
2022-08-15 21:43:09 +09:00
Dan Balasescu
21d2998032
Privatise internals of TaikoColourDifficultyPreprocessor
2022-08-15 21:35:57 +09:00
Dan Balasescu
94c6beeaf7
Use ctor in a place that looks visually weird
...
I read through this thinking "why doesn't Previous get assigned to
currentEncoding here? But it's because the initializer runs right after
the ctor and before the "method" returns. So really there's 3 operations
running on one line here - ctor, init, and assignment.
2022-08-15 21:30:46 +09:00
Dan Balasescu
502e31dd37
General refactoring
2022-08-15 21:26:54 +09:00
Dan Balasescu
d686e841c5
Merge branch 'master' into colour-encoding-2
2022-08-15 20:56:50 +09:00
Bartłomiej Dach
1ef8bb2367
Merge branch 'master' into even-less-gameplay-clock
2022-08-15 13:23:42 +02:00
Bartłomiej Dach
c334a84139
Merge pull request #19775 from peppy/less-gameplay-clock
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Move all usage of `GameplayClock` to `IGameplayClock`
2022-08-15 13:23:04 +02:00
Dean Herbert
61a8873266
Ensure GameplayClockContainer
's FramedClock
is always non-null
2022-08-15 20:22:36 +09:00
Dean Herbert
1696a905ba
Reduce exposed properties in GameplayClockContainer
2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
43442dbf65
Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
2022-08-15 20:22:30 +09:00
Dean Herbert
87760bbc06
Fix IsCatchingUp
not being in correct state
2022-08-15 20:17:48 +09:00
Dean Herbert
1fc3d005c0
Seal FrameStabilityContainer
...
No one should ever derive from this class. It is already too complex.
2022-08-15 19:31:02 +09:00
Dean Herbert
fff2b57905
Tidy up and document FrameStabilityContainer
2022-08-15 19:28:12 +09:00
Dean Herbert
9bc2e91de0
Fix incorrect handling of reference clocks when no parent IGameplayClock
is available
2022-08-15 19:19:19 +09:00
Dean Herbert
04d88b8216
Use constraint based assertions in TestSceneFrameStabilityContainer
2022-08-15 19:19:19 +09:00
Dean Herbert
828b6f2c30
Remove unnecessary setClock
shenanigans
2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
Bartłomiej Dach
71961b244e
Merge branch 'master' into less-gameplay-clock
2022-08-15 11:58:30 +02:00
Bartłomiej Dach
11854158a8
Merge pull request #19773 from peppy/constraint-asserts-in-tests
...
Update some clock tests to use constraint-based assertions
2022-08-15 11:57:43 +02:00
Dean Herbert
cc982d374c
Cache self rather than GameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
c5f8529d20
Mark unused methods as NotImplemented
for safety
2022-08-15 18:30:53 +09:00
Dean Herbert
f81c7644b4
Make GameplayClockContainer
also an IGameplayClock
and expose to remaining tests
2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00