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Commit Graph

806 Commits

Author SHA1 Message Date
Dean Herbert
4dd60e3299 Merge branch 'master' into taiko-drum-refacor 2021-08-30 14:12:52 +09:00
Dean Herbert
f078a9d2bf Fix incorrect step type 2021-08-26 17:17:39 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
7e6e2a7e29 Remove unused assignment 2021-08-25 17:39:06 +09:00
Dean Herbert
fc85ae0e34 Add test coverage 2021-08-25 16:56:44 +09:00
smoogipoo
342f2d756d Fix test not working intermittently 2021-08-24 15:18:05 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat 2021-08-20 11:54:42 +09:00
Salman Ahmed
6ed3e469f7 Fix wrong attribute used for setup method 2021-08-18 06:50:01 +03:00
Salman Ahmed
f592350856 Fix config pollution in HUD overlay test scene 2021-08-18 04:59:08 +03:00
Dean Herbert
0d283aa6a3 Expose LocalUserPlaying from Player 2021-08-17 16:16:49 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
9d99741663 Add failing test case 2021-08-16 06:56:59 +03:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Dean Herbert
e84224f64c Rename AddPlayer method now that there's no conflict 2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8 Add support for automatic scrolling in gameplay leaderboard 2021-08-12 16:20:37 +09:00
Dean Herbert
f4591b01d7 Add test step to show leaderboard in expanded state by default 2021-08-12 15:21:00 +09:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
smoogipoo
11b9ba86cb Fix TestSceneSpectator reusing cached spectator client 2021-08-03 18:28:08 +09:00
Salman Ahmed
6b8de2a10b Add test coverage for excluded cases in score submission 2021-07-11 03:35:35 +03:00
Dean Herbert
6ae631b03a Remove previous seek testing logic from common test scene 2021-07-09 16:52:03 +09:00
Dean Herbert
9083b28114 Add test coverage of seeking and pausing 2021-07-09 14:47:11 +09:00
Dean Herbert
e612d7568c
Merge pull request #13771 from LumpBloom7/volume-meter-switch
Add ability to navigate between volume meters via Alt+Left/Right arrows
2021-07-07 21:50:44 +09:00
Dan Balasescu
09a5516cc6
Merge pull request #13811 from smoogipoo/remove-unused-using
Remove unused usings
2021-07-07 16:30:07 +09:00
Dan Balasescu
05c4e0254b
Merge pull request #13796 from peppy/fix-skin-providing-container
Rewrite `SkinProvidingContainer`
2021-07-07 15:43:24 +09:00
smoogipoo
faf95c7161 Remove unused usings 2021-07-07 15:35:14 +09:00
Dean Herbert
35672f372a Shorten test beatmap to avoid timeouts in score submission test 2021-07-07 14:58:01 +09:00
Derrick Timmermans
4451598bcf
Fix remaining quality complaints 2021-07-06 15:17:19 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors 2021-07-06 14:11:46 +02:00
Dean Herbert
d75d67577a Fix regressed tests 2021-07-06 17:37:34 +09:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay 2021-07-05 19:22:55 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Bartłomiej Dach
19f02dc3d9 Ensure tests with no token have at least one hit
Because submission can be prevented by both not having been issued a
correct submission token, and by not actually registering any hits in
gameplay, ensure that tests that don't receive a token register at least
one hit, to avoid potentially having test cases that test the "no token"
flow pass erroneously because they never had any hits in the first
place.
2021-07-04 14:34:52 +02:00
Dean Herbert
2a74b1c539 Add test coverage of new scenarios 2021-07-04 17:27:02 +09:00
Dean Herbert
30467191b2 Remove local handling of NoFail addition 2021-07-02 14:21:48 +09:00
Dean Herbert
a6323b7d87 Use APIException 2021-07-01 17:54:59 +09:00
Dean Herbert
74c63e15be Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
Dean Herbert
6e8d4e382e Add test coverage of token failure scenarios 2021-07-01 17:20:40 +09:00
Dean Herbert
397d2491b3 Update test scenes to actually cover submission logic 2021-07-01 16:55:44 +09:00
Dean Herbert
4a54e7cdb8 Add tests covering score preparation flow 2021-06-30 20:23:24 +09:00
smoogipoo
8e04d73b67 Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2 2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b Merge branch 'master' into spectator-start-at-end-2 2021-06-29 15:53:58 +09:00
smoogipoo
7aefbe3da1 Move UserLookupCache inside dependencies 2021-06-25 17:37:02 +09:00
Salman Ahmed
37f7486fb1 Fix potential null reference in LINQ method 2021-06-22 12:25:29 +03:00
Salman Ahmed
31cbb36a64 Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
Dean Herbert
0ad189e357 Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
Dean Herbert
246ab41cc6 Remove special casing for user exit during storyboard outro 2021-06-17 18:11:15 +09:00
smoogipoo
58d71e4aea Remove local "next frame" storage 2021-06-10 22:41:38 +09:00
Salman Ahmed
6538d44708 Make SkinProvidingContainer able to perform lookup on multiple skins
Currently `protected` functionality for use in custom `SkinProvidingContainer`s, can be exposed to public constructors if it need to later on, but I'm not sure about doing that opposed to just nesting multiple `SkinProvidingContainer`.
2021-06-09 22:49:31 +03:00
Salman Ahmed
cf40282f1f Convert LegacySkinTransformers to accept raw ISkins rather than a full ISkinSource 2021-06-09 22:49:31 +03:00