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Commit Graph

15 Commits

Author SHA1 Message Date
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
16dc2f6ef5 Adjust TestSceneFailAnimation to account for initial frequency change 2022-03-24 14:51:21 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Dean Herbert
5be22916bb Add test coverage against frequency ramp increasing between fail animation and fail screen 2021-11-14 14:41:17 +09:00
Dean Herbert
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
Dean Herbert
5f48affcba Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
Dean Herbert
bc31146560 Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
David Zhao
de59e038ac Prevent non-combo affecting judgements from triggering sudden death 2019-06-21 14:29:16 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dean Herbert
9c214c3f0e Add animation on failing 2019-06-04 16:13:16 +09:00