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Commit Graph

50 Commits

Author SHA1 Message Date
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
cdef67ccd0 Log posted notifications
To help with test failures and the likes.
2022-01-25 23:38:48 +09:00
Bartłomiej Dach
a1b55d6490
Add failing test case 2021-11-09 13:34:36 +01:00
Bartłomiej Dach
11de924704
Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Dean Herbert
1e1f8c472a Add icons to various progress notification states 2021-10-28 16:34:12 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
473e15e8f3 Add debounce to notification sample playback logic 2021-09-05 13:22:37 +09:00
Dean Herbert
72562070bc Remove second overload of Close (makes the call structure hard to follow / invoke correctly) 2021-02-11 14:18:00 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
9a663715cd Make get methods of ProgressNotification return correct values immediately
Previously they were only updated after the resultant schedule ran. This would not bode well when the overlay containing them is not present.
2019-06-20 19:05:33 +09:00
smoogipoo
f090e292c9 Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
062196c7da Cleanup 2019-02-20 20:52:56 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
2c0ba401d5 Add ability to click on imported complete notification to present last import 2018-09-07 16:30:11 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
2a7147240f Fix progress notifications not creating their completion notification early enough
FIxes notification overlay thinking it has no notifications left and closing.
2017-12-27 13:25:42 +09:00
Dean Herbert
45b3acdd6f Fix progress notifications not closing properly when opening their continuation 2017-12-26 15:54:33 +09:00
Dean Herbert
3c1654e5e4 Fix many instances of non-osu-prefixed text classes being used
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
FreezyLemon
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
Dean Herbert
518e5a2245 Make ProgressNotification's status and progress thread-safe
Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
2017-10-18 10:07:20 +09:00
Dean Herbert
9c82593c9e Add cancel event to ProgressNotification 2017-08-24 20:15:45 +09:00
Dean Herbert
74044baeff Don't cancel a ProgressNotification when clicking by default 2017-07-28 17:00:27 +09:00
Dean Herbert
b3e3c4a226 Fix setting a ProgressNotification's progress too early crashing 2017-07-28 17:00:24 +09:00
Dean Herbert
5dfed1dba5 Add word-wrap functionality of ProgressNotification
Fixes a potential threading issue when updating Text.
2017-07-28 17:00:20 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert
e32ccb6153 Move scene graph init to ctors. 2017-02-12 19:39:54 +09:00
Dean Herbert
ac548dc9ec Rework notifications to be more flexible. 2017-02-12 14:50:42 +09:00
Dean Herbert
398ac6f459
Add assert to ensure complete is only called once. 2017-02-10 16:58:40 +09:00
Dean Herbert
8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00