Dean Herbert
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9bdc80a749
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Move flourish playback to own trigger source
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2023-07-07 14:46:36 +09:00 |
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Dean Herbert
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6bfbcca2fd
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Move VolumeAwareHitSampleInfo to own file
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2023-07-07 14:45:33 +09:00 |
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Dean Herbert
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48f27ff340
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Move trigger source to own file
Having such a large nested class inside a small top level class is VERY
confusing.
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2023-07-07 14:31:14 +09:00 |
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Dean Herbert
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759cd5aec7
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Warm up pool with argon-specific drum samples
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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16f1a7694d
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Add time-based flourish support
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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c72ebcfd53
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Fix skin fallback not working as expected
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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010262c764
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Change strong hit sample handling to be user input based, not hit object based
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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a9587fd1aa
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Move strong hit handling to DrumSamplePlayer and separte trigger sources
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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27af07b74b
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Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong)
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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beed390031
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Add balance adjust to base implementation of DrumSampleTriggerSource
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2023-07-05 18:44:27 +09:00 |
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Dean Herbert
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ae86fc736a
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Add argon-specific DrumSamplePlayer
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2023-07-05 18:44:27 +09:00 |
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