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h1or4dme8
/
osu-lazer
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d072f1d08d2e045e7546edc20df60959a4193032
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5 Commits
Move taiko
Type
to
Hit
and localise all bind handling
Dean Herbert
·
2021-05-26 13:40:36 +09:00
cbad7bb7f0
Avoid bindable feedback causing overwrites
Dean Herbert
·
2021-05-26 13:24:22 +09:00
912748b428
Run all type and sample mutations through standardising methods
Dean Herbert
·
2021-05-23 20:22:48 +09:00
dc322d1c63
Apply same logic changes to
IsStrong
status
Dean Herbert
·
2021-05-21 16:15:27 +09:00
7bc8a4bb5f
Rename TaikoStrong{-> able}HitObject
Bartłomiej Dach
·
2020-12-14 21:46:02 +01:00
5af1ac1b53