Skill
DifficultyAttributes
DifficultyCalculator
IRulesetInfo
IWorkingBeatmap
User
APIUser
BufferedContainer
As mentioned in https://github.com/ppy/osu/discussions/15401#discussioncomment-1573839.
Change IHasRepeats.NodeSamples to IList from List
var
SkinConfiguration
BaseDifficulty
Beatmap<T>
BeatmapDifficulty
IBeatmapDifficultyInfo
true
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Pattern
Patterns can often be constructed only to never be used.
PatternGenerator.isValid
ColumnHasObject
ConvertBeatmap