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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-03 05:30:11 +08:00
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47,715
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d072f1d08d2e045e7546edc20df60959a4193032
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8 Commits
Remove "fruit visual representation" state from
DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
ekrctb
·
2021-06-07 14:49:37 +09:00
ac5c55bd2c
Remove null check that is not required anymore
ekrctb
·
2020-12-09 10:28:42 +09:00
df9de7a8dd
Introduce IHasCatchObjectState implemented by DHO and CaughtObject
ekrctb
·
2020-12-08 21:29:26 +09:00
a32dac00dd
Make object on the catcher plate separate CaughtObject class
ekrctb
·
2020-12-08 21:11:40 +09:00
c301223d8c
Use virtual property instead of a field for optional pieces
ekrctb
·
2020-12-08 17:15:40 +09:00
4d5c242d35
Make CatchHitObjectPiece abstract class
ekrctb
·
2020-12-08 17:02:57 +09:00
603cecb2eb
Make resolved properties protected
ekrctb
·
2020-12-08 10:30:23 +09:00
3cbdaf5960
Merge branch 'master' into fruit-piece-in-place
ekrctb
·
2020-12-07 18:57:42 +09:00
b2e5658d23