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Commit Graph

2287 Commits

Author SHA1 Message Date
OliBomby
6c70948681 Remove IContext & add IHasGenerateTicks 2023-04-26 13:10:57 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
ea1e6e9798 Add LegacyContext 2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2 made the SampleControlPoint and DifficultyControlPoint obsolete 2023-04-25 11:34:09 +02:00
Dan Balasescu
ad51f880e0 Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
Bartłomiej Dach
2b525b626c
Revert to previous conditional style 2023-03-28 06:22:00 +02:00
Bartłomiej Dach
c54934cb45
Fix hit lighting misalignment on argon skin with upscroll 2023-03-27 18:15:01 +02:00
Bartłomiej Dach
b5e04791e9
Merge branch 'master' into mania-shadow-icon-changes 2023-03-20 19:33:52 +01:00
Bartłomiej Dach
fe91f85f6f
Reuse colour constants in fallback path 2023-03-20 18:16:33 +01:00
Dean Herbert
d87f0557ce Update colours for 3k to not use double-purples 2023-03-15 17:18:45 +09:00
Dean Herbert
5aebbac6c5 Fix osu!mania hold note animations not correctly re-applying after rewind
There's early exit logic in `OnPressed`/`OnReleased` for the sake of
keeping order correct, but this doesn't account for the fact that
`DrawableHitObject` resets all animations when the hit state changes.

A bit of an ugly workaround, but seems to work as expected.
2023-03-14 18:15:19 +09:00
Dean Herbert
f40a4b591f Adjust animation length and colouring of hitting layer 2023-03-14 18:14:29 +09:00
Dean Herbert
300d81c46b Add hitting layer to fix hit lighting not being applied to tail piece
Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898.
2023-03-14 17:29:19 +09:00
Bartłomiej Dach
6b2a70b112
Remove unused fields 2023-03-09 19:14:08 +01:00
Dean Herbert
08b88ed639 Adjust hold note head icon to be more centered 2023-03-09 20:46:24 +09:00
Dean Herbert
e12ab165b8 Adjust colours a bit to make hold note bodies more accented 2023-03-09 20:46:24 +09:00
Dean Herbert
2ad531f263 Adjust argon note shadows and body to be closer in line with new design proposal 2023-03-09 20:27:58 +09:00
Dean Herbert
526eeedec2 Adjust explosion and hit target to not include shadow portion in height calculation 2023-03-09 20:27:43 +09:00
Dean Herbert
ed3ff62e4f Add note about why bodyPiece sizing is done as it is
I think we're going to have to change this as it's quite limiting in
what you can do with osu!mania skin implementation, but for now I want
to leave a note as to why this is done, because each time I have to
trial and error check what breaks when adjusting it.
2023-03-09 20:26:49 +09:00
Dean Herbert
bfc0b946fb Remove additive blending from argon body piece 2023-03-09 20:26:35 +09:00
Dean Herbert
030742c648 Use different icon style on hold note heads 2023-03-09 19:02:45 +09:00
Dean Herbert
e246784867 Fix dual stage column colours not being looked up correctly 2023-03-09 18:25:30 +09:00
Dean Herbert
b8e87e3a08 Update osu!mania argon colours to match new proposal 2023-03-08 20:03:06 +09:00
Dean Herbert
36058b3da2 Fix upwards scroll direction not working with recent hold note display changes 2023-03-03 18:03:06 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object 2023-02-15 14:48:15 +09:00
Dean Herbert
bd8c58dc62 Adjust applied body ratio to ROUGHLY match stable 2023-02-14 14:34:12 +09:00
Dean Herbert
b1d2a433f8 Apply second attempt at fixing long note bodies 2023-02-10 20:36:58 +09:00
Dean Herbert
5091c50003 Change scroll direction logic to not interfere with scale 2023-02-10 19:18:17 +09:00
Dean Herbert
61c968d7f8 Revert completely incorrect change 2023-02-10 19:18:00 +09:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii 2023-02-06 17:49:33 +09:00
mk56-spn
3f0ce75bf5 Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
Dean Herbert
8a39afd293
Merge pull request #22402 from itsMapleLeaf/argon-mania-hold-tail-no-sprite
Improve argon osu!mania hold notes visuals and fix reverse scroll direction looking wrong
2023-02-02 14:39:23 +09:00
itsMapleLeaf
ccd68a6263 optimize imports 2023-02-01 19:22:28 -06:00
itsMapleLeaf
a8ce0a3278 now without the weird hacks 2023-02-01 18:50:38 -06:00
itsMapleLeaf
0d6e757baf Merge branch 'argon-mania-hold-tail-no-sprite' of https://github.com/itsMapleLeaf/osu into argon-mania-hold-tail-no-sprite 2023-01-31 19:53:03 -06:00
itsMapleLeaf
fe175e72a9 make upscroll make sense 2023-01-31 19:52:58 -06:00
itsMapleLeaf
ff26effa29 rounded tail line 2023-01-31 19:36:49 -06:00
Dean Herbert
c428565e05
Merge branch 'master' into argon-mania-hold-tail-no-sprite 2023-01-31 19:05:52 +09:00
itsMapleLeaf
c81bac5f31 braces 2023-01-31 02:23:25 -06:00
itsMapleLeaf
e77b0b9fcc use dark tail with shadow matching the hold head 2023-01-31 02:22:40 -06:00
itsMapleLeaf
9e7f9c86ca flat hold tail 2023-01-30 11:14:29 -06:00
Dean Herbert
74ab036f3e Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
mk56-spn
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00
Dan Balasescu
5f4dd19b49
Merge pull request #22389 from peppy/mania-long-note-wang
Add basic support for stupidly long hold note skin textures
2023-01-26 07:41:27 +09:00
Bartłomiej Dach
34aa8b872e
Mention stable weirdness next to constant 2023-01-25 19:02:38 +01:00
Dean Herbert
598c6fcbad Add basic support for stupidly long hold note skin textures 2023-01-25 14:43:46 +09:00
itsMapleLeaf
132417b4e4 fix braces 2023-01-24 22:36:13 -06:00
itsMapleLeaf
5f037ac1e9 comment not useful 2023-01-24 22:24:21 -06:00
Dean Herbert
a966d6c330
Merge pull request #18402 from ggliv/mod-accuracy-challenge
Add accuracy challenge mod
2023-01-24 16:00:55 +09:00
itsMapleLeaf
9a053f114e remove sprite 2023-01-23 01:50:50 -06:00
itsMapleLeaf
338a14ff69 new mania hold tail 2023-01-23 01:01:45 -06:00
ekrctb
11e1b22bf5 Move MaximumJudgementOffset to HitObject
We want to access this property for computing lifetime
2023-01-19 21:23:55 +09:00
Dean Herbert
88e6db1bea
Merge pull request #21725 from Mogiiii/mania-hidden-configuration
Add mania hidden & FadeIn mod configuration
2023-01-18 18:19:14 +09:00
Dean Herbert
70cb23bbc9
Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
Dean Herbert
eb0f30c641 Use scroll speed localisation in one more usage 2023-01-16 13:28:45 +09:00
Dean Herbert
d19b35bd5f Rename ambiguous translation keys 2023-01-16 13:18:49 +09:00
ansel
6f84641596 Localise osu!mania settings 2023-01-15 23:30:20 +03:00
Dylan Nantz
e23c565c84 code quality 2023-01-11 14:28:11 -05:00
Dylan Nantz
1f4e0303f7 add mania FadeIn mod configuration 2023-01-11 14:13:29 -05:00
Dan Balasescu
f03677f394 Remove HP drain from mania 2023-01-11 13:01:18 +09:00
Dean Herbert
efded323e4 Rename variables and avoid the need for a property 2023-01-09 16:49:38 +09:00
Dylan Nantz
28bd005c21 Merge branch 'master' of https://github.com/ppy/osu into mania-hidden-configuration 2023-01-06 11:39:50 -05:00
Dylan Nantz
b8fbd68e32 reduce mania hidden mod precision 2023-01-06 11:39:41 -05:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00
Dean Herbert
5e9fb1063a Move judgement text creation to base class and tidy things up 2022-12-24 12:22:36 +08:00
Dean Herbert
03603f8b54 Don't show great or higher judgements when using argon "pro" skin 2022-12-24 03:35:44 +08:00
Dean Herbert
727ac00f6d Combine base class for JudgementPiece 2022-12-24 03:32:13 +08:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Bartłomiej Dach
0a49c8c5d6
Add missing unsubscriptions in multiple mania components 2022-12-21 20:22:40 +01:00
Dylan Nantz
4a1a023f9e Code quality improvements 2022-12-20 13:33:33 -05:00
Dylan Nantz
42dbb0bfd0 fix formatting 2022-12-19 19:24:38 -05:00
Dylan Nantz
c200e77994 Add mania hidden mod configuration 2022-12-19 18:31:28 -05:00
Dean Herbert
d6cae991da Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
Dylan Nantz
ee945c9b58 disable mouse input to touchscreen controls 2022-12-14 10:34:21 -05:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
57723107dd Fix osu!mania hold notes occasionally getting in a visually incorrect hit state
To correctly end a mania hold note, `endHold()` needs to be called. This
was not happening in a very specific scenario:

- The hold note's head is not hit
- The user pressed the column's key within the hold note's tail's window,
  but does so to hit the next object (a note in proximity to the hold note's tail).
- The hit policy forces a miss on the hold note, but `endHold()` is not called
- `CheckForResult` is not called after this point due to `Judged` being `true`.

Closes #21311.
2022-11-22 16:15:34 +09:00
Dean Herbert
b404b87f68 Realign white line on argon hold note ends to match hit target 2022-11-21 18:26:53 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
a6165ea78a Apply nullability to osu!mania skinning classes 2022-11-09 13:58:58 +09:00
Dan Balasescu
37407293aa Adjust target and hold off mod multipliers 2022-11-01 17:57:20 +09:00
ekrctb
92ab39f5c2 Fix hold note disappear instantly 2022-10-25 19:16:23 +09:00
Dean Herbert
8bf4ca4b53 Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
Dean Herbert
b444f0fd0b
Merge pull request #20714 from frenzibyte/improve-flashlight-on-break
Improve flashlight display on break periods
2022-10-12 13:10:12 +09:00
Dean Herbert
a5948e7680
Merge pull request #20704 from ekrctb/scrolling-drag-box
Anchor editor drag box on time (catch, mania)
2022-10-12 11:48:05 +09:00
Salman Ahmed
84fdd2e107 Improve flashlight display on break periods 2022-10-11 17:16:57 +03:00
Dan Balasescu
ac2c986ff5
Merge pull request #20679 from peppy/remove-duplicated-colour
Remove duplicated colour in osu!mania argon skin column colouring
2022-10-11 17:44:34 +09:00
Dean Herbert
f41b79688f Avoid casting by accepting all Playfields but throwing on a bad choice 2022-10-11 16:54:41 +09:00
Dean Herbert
f060e6a780 Implement hold "sliding" samples in osu!mania 2022-10-11 16:31:37 +09:00
ekrctb
6ab29a62d0 Anchor drag box on time (catch, mania)
Not done for taiko because I cannot figure out how it should work with the overlapping scroll algorithm.
2022-10-11 14:23:17 +09:00
Dan Balasescu
ed2b39a220 Remove whitespace 2022-10-11 13:53:18 +09:00
Natelytle
cc54fc5c1b rename method to reflect being a method 2022-10-10 13:52:01 -04:00
Natelytle
430eb44446 slight formatting 2022-10-10 13:45:16 -04:00
Natelytle
32adc1ec14 Fix division by 0 2022-10-10 13:36:52 -04:00
Dean Herbert
0b5f8e1c93 Remove duplicated colour in osu!mania argon skin column colouring
There will probably be more change to colours, but let's just fix this
for now.
2022-10-10 13:12:30 +09:00
Dan Balasescu
15a7fb044d
Merge pull request #20600 from peppy/fix-mania-rewinding
Fix osu!mania key / stage lighting / explosions not working well with rewind
2022-10-07 21:42:39 +09:00
Dean Herbert
e1e12f41e9 Add more comprehensive inline comment 2022-10-07 21:00:11 +09:00
Dan Balasescu
d63f196626 Merge branch 'master' into fix-mania-rewinding 2022-10-07 20:45:56 +09:00