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Commit Graph

65267 Commits

Author SHA1 Message Date
Dean Herbert
3dd18c777a
Remove a couple more overrides 2024-01-22 17:00:35 +09:00
Dean Herbert
f6fa965252
Merge pull request #26661 from frenzibyte/fix-mouse-blueprint
Fix blueprint container not handling right clicks correctly while moving a blueprint
2024-01-22 16:53:54 +09:00
Bartłomiej Dach
cd9cb7d6c8
Merge branch 'master' into frame-stable-update-while-paused 2024-01-22 08:52:15 +01:00
Bartłomiej Dach
493d495992
Merge pull request #26605 from peppy/simplify-gameplay-pause
Simplify gameplay pause sequence
2024-01-22 08:49:08 +01:00
Dean Herbert
62965549e7
Merge pull request #26660 from EVAST9919/carousel-alloc
Reduce allocation overhead in `BeatmapCarousel`
2024-01-22 16:47:28 +09:00
Dean Herbert
3e5fe66e58
Fix potential null reference in player screen transition handling
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660.
2024-01-22 16:37:56 +09:00
Bartłomiej Dach
2262c34178
Merge pull request #26617 from peppy/update-framework
Update framework
2024-01-22 08:17:43 +01:00
Dean Herbert
1f0ad5cff2
Apply same fix in more places 2024-01-22 15:56:16 +09:00
Dean Herbert
74f05a5c4b
Use container itself rather than ScrollContent 2024-01-22 15:54:24 +09:00
Salman Ahmed
2bd9cd5d34 Fix blueprint container not handling right clicks correctly while moveing an element 2024-01-22 04:39:08 +03:00
Andrei Zavatski
cec4f670d1 Reduce allocation overhead in BeatmapCarousel 2024-01-22 03:12:23 +03:00
Salman Ahmed
57b2d018a9 Fix slider sometimes not updating relative anchor position 2024-01-22 02:07:32 +03:00
Salman Ahmed
bab14dce31 Add failing test case 2024-01-22 02:07:09 +03:00
Dean Herbert
3b7a47aded
Merge branch 'master' into update-framework 2024-01-21 13:49:44 +09:00
Dean Herbert
02369139b3
Remove FillFlow overhead of argon counters 2024-01-21 13:22:58 +09:00
Dean Herbert
b588715d21
Merge pull request #26647 from EVAST9919/triangles-masking
Enable masking for `Triangles` backgrounds where possible
2024-01-21 12:20:40 +09:00
Dean Herbert
18d16018d3
Fix failing tests due to pooling safety changes 2024-01-21 12:17:16 +09:00
Andrei Zavatski
1393f52b2b Rename Masking to ClampToDrawable 2024-01-21 05:20:42 +03:00
Dean Herbert
a69fd8198d
Update framework and other nuget packages
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
2024-01-21 11:00:53 +09:00
Andrei Zavatski
e003ecb593 Change default masking value to true 2024-01-21 04:57:48 +03:00
Dean Herbert
2dedead1d1
Allow debug instances to coexist alongside release instances 2024-01-21 10:56:55 +09:00
Dean Herbert
1999e772f6
Fix FollowPointConnection pool filling up when follow points are hidden
Closes https://github.com/ppy/osu/issues/26642.

I think this applied to all pooling cases here.
2024-01-21 10:31:27 +09:00
Andrei Zavatski
6ba3546be5 Enable masking in RoundedButton 2024-01-21 02:28:14 +03:00
Andrei Zavatski
60f7b4ea2f Enable masking in DrawableRank 2024-01-21 02:25:29 +03:00
Andrei Zavatski
421ae73715 Enable masking in DrawableCarouselBeatmap 2024-01-21 02:21:09 +03:00
Andrei Zavatski
087d0f03a4 Enable masking in toolbar 2024-01-21 02:15:48 +03:00
Andrei Zavatski
a3703d657a Enable masking in popup dialog 2024-01-21 02:12:49 +03:00
Andrei Zavatski
3ad3b052df Enable masking is osu logo 2024-01-21 02:10:36 +03:00
Dean Herbert
1e44ba6d23
Merge pull request #26636 from EVAST9919/triangles-batch
Remove local vertex batching from triangles backgrounds
2024-01-20 23:35:27 +09:00
Andrei Zavatski
45effdb6df Remove local vertex batching from triangles backgrounds 2024-01-20 08:41:34 +03:00
Dean Herbert
e669e28dc9
Merge pull request #26626 from Joehuu/fix-changelog-stream-user-count
Fix changelog stream user count only accounting for latest build
2024-01-19 14:11:59 +09:00
Joseph Madamba
3eeefd5b7e Fix changelog stream user count only accounting for latest build 2024-01-18 16:15:52 -08:00
Bartłomiej Dach
e24074f239
Merge pull request #26587 from peppy/fix-tournament-panel-load
Fix tournament beatmap backgrounds occasionally not loading
2024-01-18 14:54:37 +01:00
Bartłomiej Dach
3853f63b74
Merge pull request #26567 from peppy/cusor-scale-rate
Fix cursor scale animation not matching stable on classic skins
2024-01-18 13:59:49 +01:00
Bartłomiej Dach
5123186c23
Merge pull request #26618 from frenzibyte/fix-revert-to-default-epic-fail
Fix revert-to-default button appearing on disabled settings regardless of value
2024-01-18 13:35:01 +01:00
Dean Herbert
0383bdf6a1
Add bindings for stepping backward/forward 2024-01-18 20:38:25 +09:00
Dean Herbert
c50534c819
Move seek/step logic into ReplayPlayer 2024-01-18 20:38:15 +09:00
Salman Ahmed
b97c3ac9ee Fix revert-to-default button appearing on disabled settings regardless of value 2024-01-18 14:24:49 +03:00
Salman Ahmed
22cfc86050 Add failing test case 2024-01-18 14:24:49 +03:00
Dean Herbert
8c4af58109
Keep replay controls expanded by default 2024-01-18 20:13:32 +09:00
Dean Herbert
60e972cd15
Add ability to step forward/backwards single frames 2024-01-18 20:13:32 +09:00
Dean Herbert
dafff26d0e
Tidy up implementation of PlaybackSettings 2024-01-18 20:13:32 +09:00
Dean Herbert
e73910571f
Allow FrameStabilityContainer to continue updating while paused during replay playback 2024-01-18 20:13:28 +09:00
Dean Herbert
2afa4c7e1c
Remove redundant RequiresChildrenUpdate usage
We are already manually calling `base.UpdateSubTree` when we need to.
Changing this flag is doing nothing and just adds to the complexity of
the implementation.
2024-01-18 20:13:28 +09:00
Dean Herbert
bbb5f9b0f2
Merge pull request #26603 from EVAST9919/constrained-icon
Fix `ConstrainedIconContainer` always using masking without a reason
2024-01-18 20:13:28 +09:00
Andrei Zavatski
4532a409d2
Fix ConstrainedIconContainer always using masking 2024-01-18 20:13:27 +09:00
Dean Herbert
c4e9bcd140
Remove test guarantee of audio time not advancing 2024-01-18 20:06:53 +09:00
Dean Herbert
82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Bartłomiej Dach
2be989b9f5
Merge pull request #26542 from peppy/non-touch-fade-button
Fade hold-for-menu button out completely on non-touch devices
2024-01-18 11:27:50 +01:00
Salman Ahmed
1527ab89ef Refactor DefaultApproachCircle/LegacyApproachCircle to make sense 2024-01-18 11:16:26 +03:00