Lena
17656e9b9c
update the current activity when the multiplayer room updates
2024-01-02 18:38:25 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class
2023-12-05 12:43:32 +01:00
Dean Herbert
02178d8e61
Remove usage of case-when
2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog
2023-12-05 16:54:44 +09:00
Dan Balasescu
8587652869
Fix countdown button being enabled
2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state
2023-12-04 10:18:37 +09:00
Dan Balasescu
1b0fc8ca9d
Refactor
2023-12-01 20:41:41 +09:00
Dan Balasescu
15c9416244
Rename method
2023-12-01 18:47:40 +09:00
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games
2023-12-01 15:31:06 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
...
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
...
Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract
methods in SpectatorScreen
...
This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Bartłomiej Dach
aa3ff151c0
Fix RoomManager
attempting to part room when not online
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
...
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Dean Herbert
7fc2050f72
Rename variables and mak seconary tooltip type work again
2023-11-10 11:52:34 +09:00
Joshua Hegedus
ccb9ff826a
fixed tests
2023-11-09 13:09:59 +01:00
Joshua Hegedus
4a70f2435c
fixed showUsernameTooltip
2023-11-06 09:22:50 +01:00
Bartłomiej Dach
ca4b09f8ef
Merge branch 'master' into score-encoding-cleanup
2023-10-26 09:04:05 +02:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Bartłomiej Dach
fb2293821a
Allow watching replay from multi/playlist results screens
2023-10-16 11:20:02 +02:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus
2023-10-16 16:03:12 +09:00
Jamie Taylor
d97b618d02
Use new generic-error
sample in appropriate places
2023-10-13 21:06:50 +09:00
Bartłomiej Dach
79cec7707d
Privatise setter
2023-10-13 09:56:46 +02:00
Bartłomiej Dach
6c8490bc7e
Revert changes to LoungeSubScreen.Join()
...
- `virtual` modifier was used in mocking.
- The spacing change revert is just mostly to keep it out of the final
diff.
2023-10-12 20:39:40 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
94d7a65e40
Schedule Join
operations rather than using OnLoadComplete
for added safety
2023-10-12 17:42:02 +09:00
Dean Herbert
100c0cf533
Fix MultiplayerPlayer
never calling Reset
on GameplayClockContainer
...
This call is responsible for ensuring the clock is in a stopped state.
2023-10-10 17:58:37 +09:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
...
Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left
2023-10-09 12:21:56 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
...
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash
2023-10-06 21:01:23 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue
in FooterButtonFreeMods
2023-10-06 16:51:40 +09:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Marvin Schürz
6d97f89399
Rename OnlinePlayScreen.LoungeSubScreen
to Lounge
2023-10-04 08:37:22 +02:00
Marvin Schürz
a171fa7649
Join multiplayer match when clicking the invite notification
2023-10-03 01:31:30 +02:00
Joseph Madamba
9e90374a90
Flash discard changes dialog popup when force quitting room/playlist creation with changes
2023-09-28 17:09:50 -07:00
Dean Herbert
a639e51ddb
Fix value not updating after missing beatmap is imported
2023-09-27 18:17:25 +09:00
Dean Herbert
175cf68bd6
Avoid re-fetching WorkingBeatmap
2023-09-27 18:13:07 +09:00
Fabian van Oeffelt
2040dcabe0
Improve Code Quality
2023-09-25 17:51:39 +02:00
Fabian van Oeffelt
2a3391d83b
Remove unused namepace
2023-09-25 16:56:34 +02:00
Fabian van Oeffelt
59d3143645
Fix SR/BPM Display in Playlist rooms
2023-09-25 16:53:40 +02:00
Dean Herbert
8367bb6bee
Don't apply decoupling to SpectatorPlayerClock
s
...
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
586311d508
Fix souce clock not always being transferred to FramedBeatmapClock
in time
2023-09-22 16:22:35 +09:00
Bartłomiej Dach
76bf82d900
Do not show mod effects on free mod select
2023-09-11 09:55:45 +02:00
Dean Herbert
081fb308e1
Merge branch 'master' into new-overlay-sfx
2023-08-24 18:29:00 +09:00
Jamie Taylor
2e27a476bb
Re-enable sample playback for PasswordEntryPopover
and remove sampleJoin
playback instead
2023-08-24 18:04:47 +09:00
Dean Herbert
4915b2563c
Merge pull request #24366 from Joehuu/supporter-playlist-duration
...
Always show supporter-only playlist durations
2023-08-21 17:46:26 +09:00
Dean Herbert
75750957c7
Add note about why pop in samples are disabled for PasswordEntryPopover
2023-08-18 17:11:30 +09:00
Jamie Taylor
3d7ba0e18c
Add pop-in/pop-out sfx to more overlays
2023-08-17 18:36:37 +09:00