Dean Herbert
|
c6b7e90739
|
Merge branch 'refs/heads/master' into online-improvements
|
2016-12-01 12:51:45 +09:00 |
|
Dean Herbert
|
18509e6a60
|
ChatConsole -> ChatOverlay. Namespace tidying.
|
2016-11-30 18:30:06 +09:00 |
|
Dean Herbert
|
34e91c8474
|
Add the concept of IOnlineComponents, registered tot he API for handling state changes.
|
2016-11-30 18:30:01 +09:00 |
|
Dean Herbert
|
5101297f53
|
Add drop shadows to main menu buttons.
|
2016-11-30 15:02:53 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
ce13d813b7
|
Remove unnecessary null check.
|
2016-11-28 22:46:07 +09:00 |
|
Dean Herbert
|
54fc25e163
|
Fix disposal logic.
|
2016-11-28 12:25:20 +09:00 |
|
Dean Herbert
|
cfb2285312
|
TestCasePlayer uses an actual beatmap if available.
|
2016-11-28 11:38:32 +09:00 |
|
Dean Herbert
|
82a708d2c0
|
Merge pull request #189 from SirCmpwn/general-fixes
General fixes
|
2016-11-26 16:56:07 +09:00 |
|
Dean Herbert
|
396ca9fe91
|
Remove HitJudgementResolver; reimplement in DrawableHitObject.
|
2016-11-26 16:51:51 +09:00 |
|
Drew DeVault
|
c85454d034
|
Reset db on dispose
|
2016-11-25 05:12:01 -05:00 |
|
Dean Herbert
|
ef0f975960
|
Fix TestCaseHitObjects.
|
2016-11-25 16:41:00 +09:00 |
|
Dean Herbert
|
f9f72f25a2
|
Add basic flow for hitobject judgement.
|
2016-11-25 16:26:50 +09:00 |
|
Drew DeVault
|
89effca12e
|
Remove need for PlaySongSelect ctor to take a db
|
2016-11-25 00:44:46 -05:00 |
|
Thomas Müller
|
c6d688898f
|
Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
|
2016-11-20 20:34:16 +01:00 |
|
Thomas Müller
|
57e7c7097d
|
Update framework and add rudimentary fading to song select screen.
|
2016-11-20 12:16:54 +01:00 |
|
Dean Herbert
|
3ac89216bd
|
Standardise some naming and make hitcircles feel better.
|
2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
|
acb85d0140
|
Fix regressions in combo counters and tidy up naming of SpriteTexts.
|
2016-11-19 16:19:54 +09:00 |
|
Dean Herbert
|
4c61a13e71
|
Make slider parsing kind of exist.
|
2016-11-18 17:40:06 +09:00 |
|
Dean Herbert
|
fba748b24e
|
DrawableCircle -> DrawableHitCircle.
|
2016-11-16 16:20:58 +09:00 |
|
Dean Herbert
|
da1f6eeab5
|
Circle -> HitCircle.
|
2016-11-16 16:16:45 +09:00 |
|
Dean Herbert
|
abdfe42388
|
Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
|
2016-11-15 14:33:13 +09:00 |
|
Tom94
|
c860eb25f9
|
Migrate to new anchor system without x/y reversal.
|
2016-11-14 17:22:20 +01:00 |
|
Dean Herbert
|
5dd4e31011
|
Move DrawableHitObject.
|
2016-11-14 19:49:29 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Thomas Müller
|
ac99e2d488
|
Avoid using load to construct the drawable hierarchy whereever possible.
|
2016-11-12 18:34:36 +01:00 |
|
Dean Herbert
|
cc0f61f545
|
Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
|
2016-11-12 20:18:26 +09:00 |
|
Drew DeVault
|
0d4560a054
|
Update to latest DI stuff
|
2016-11-10 17:40:42 -05:00 |
|
Drew DeVault
|
fe9034323b
|
Get the game running, though not perfectly
|
2016-11-10 16:42:29 -05:00 |
|
Drew DeVault
|
ee24cd310c
|
Convert everything to DI pattern
|
2016-11-10 16:41:18 -05:00 |
|
Drew DeVault
|
dc03f36793
|
Use DI for Player
|
2016-11-10 16:38:44 -05:00 |
|
Huo Yaoyuan
|
c470140d64
|
Merge branch 'master'
|
2016-11-06 00:11:30 +08:00 |
|
Thomas Müller
|
07e74068e7
|
Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
|
2016-11-05 13:35:15 +01:00 |
|
Dean Herbert
|
8fe63689a4
|
Fix thread safety issue when accessing files in beatmap (zip) files.
|
2016-11-05 18:19:01 +09:00 |
|
Huo Yaoyuan
|
2d86cb1e81
|
Merge branch 'master'
|
2016-11-05 16:21:59 +08:00 |
|
Dean Herbert
|
da18e2d4f6
|
Fix off-by-one colour retrieval.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
b40ccccbe4
|
Add HitObject colours back in the mix.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
e939746159
|
Fix scale ratio of gamefield.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
7e6d5a28b1
|
Scale up TestCaseHitObjects so detail is a bit more visible.
|
2016-11-04 15:43:53 +09:00 |
|
Drew DeVault
|
2aa85a4b18
|
Split up options into subclasses
|
2016-11-03 19:06:22 -04:00 |
|
Drew DeVault
|
9f78f8607b
|
Implement General options section
|
2016-11-03 19:06:22 -04:00 |
|
Huo Yaoyuan
|
f2a8cc0c29
|
Merge branch 'master'
|
2016-11-03 20:38:34 +08:00 |
|
Dean Herbert
|
b86f308af6
|
Add async workflow.
|
2016-11-01 23:24:14 +09:00 |
|
Huo Yaoyuan
|
7d14e6e6cf
|
Make prev and next work again.
|
2016-10-28 20:08:27 +08:00 |
|
Huo Yaoyuan
|
b7ada4866e
|
Merge remote-tracking branch 'peppy/lets-play' into music-controller
|
2016-10-28 19:47:35 +08:00 |
|
Dean Herbert
|
10ef34b805
|
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
|
2016-10-28 20:24:14 +09:00 |
|
Huo Yaoyuan
|
7e2350cb13
|
Merge remote-tracking branch 'refs/remotes/peppy/lets-play'
|
2016-10-28 19:07:29 +08:00 |
|
Dean Herbert
|
feccb7286c
|
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
|
2016-10-28 14:14:45 +09:00 |
|