Dean Herbert
8367bb6bee
Don't apply decoupling to SpectatorPlayerClock
s
...
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Bartłomiej Dach
bca1a91087
Add test cases covering full phrase case insensitivity
2023-06-27 21:50:39 +02:00
Bartłomiej Dach
bf99fc61b8
Trim full phrase filters in a more precise manner
2023-06-27 21:50:36 +02:00
Bartłomiej Dach
aba380b001
Add test case for full phrase match mode trimming chars from inside phrase
2023-06-27 21:45:52 +02:00
Bartłomiej Dach
e3d97b37f1
Rename MatchMode.{None -> Substring}
2023-06-27 21:28:37 +02:00
Bartłomiej Dach
06654dc618
Merge branch 'master' into full-term-exact-match
2023-06-27 21:27:39 +02:00
Bartłomiej Dach
11577d1df0
Add test coverage for title query parsing
2023-06-27 20:41:03 +02:00
Dean Herbert
19ec6d5455
Add test coverage of new matching mode
2023-06-27 15:44:58 +09:00
Dean Herbert
702266198b
Add missing "title=" search support at song select
2023-06-27 15:21:13 +09:00
Bartłomiej Dach
4873aaf7ed
Add failing test case for filters potentially crashing due to invalid regex
2023-06-26 22:27:08 +02:00
Dean Herbert
1960cd0839
Add test coverage of exact matching of search terms
2023-06-26 18:26:44 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Elvendir
928145cdeb
Enforce integer value before y and M
...
Change impacted Tests
2023-04-05 22:12:15 +02:00
Elvendir
c2f225f025
Made Operator.Equal not parse for date filter and added corresponding test
2023-04-05 21:25:58 +02:00
Elvendir
0c1d6eb894
- rewrote upper and lower bound tests
...
- removed equality in tests
2023-04-05 11:42:39 +02:00
Elvendir
52adb99fe5
Update osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-04-04 19:29:37 +02:00
Elvendir
4b053b4785
changed regex match to be inline with standard
2023-04-01 22:58:25 +02:00
Elvendir
6dead81d21
Generalized tryUpdateLastPlayedRange to tryUpdateDateRange and Added tests
2023-03-19 18:43:17 +01:00
Dean Herbert
1250c1f0c1
Update test assertions to match stable expectations
...
These changes were taken from https://github.com/ppy/osu/pull/22582 .
Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
ansel
e8029e6390
Fix unrelated tests
2023-01-12 03:39:27 +03:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Terochi
eff6c7be64
Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace.
2022-11-19 16:53:35 +01:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
b4e6a20846
Fix song select status prefix matching no longer working
...
Regressed in #19275 due to weird logic.
Closes #20289 .
2022-09-14 12:59:05 +09:00
Dean Herbert
d961b96897
Merge branch 'master' into search-filter
2022-09-09 23:25:54 +09:00
Dan Balasescu
b559d4ecdf
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
Dean Herbert
75d0deef72
Apply proposed changes to remove inheritance from MasterGameplayClockContainer
2022-09-07 17:49:05 +09:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
1696a905ba
Reduce exposed properties in GameplayClockContainer
2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Dean Herbert
7c6e5a1085
Add test coverage of case insensitive audio equality
2022-08-10 16:06:56 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
solstice23
ea97122425
Separate positive and negative test cases
2022-07-23 21:47:51 +08:00
solstice23
3f2c341369
Simplify length parsing
2022-07-23 18:13:19 +08:00
solstice23
7c222505e9
Simplify length parsing
2022-07-22 14:24:17 +08:00
solstice23
80e82763e3
Add negative test cases
2022-07-22 12:09:47 +08:00
solstice23
de25830b2b
Add more test cases
2022-07-22 03:27:08 +08:00
solstice23
52fad1e14d
Add test cases for search length criteria
2022-07-21 18:59:48 +08:00
Dean Herbert
18da9ddfbf
Add test coverage of two beatmaps in same set with different audio files
2022-07-18 17:05:21 +09:00
Dean Herbert
c6b6f41b71
Add test coverage of AudioEquals
2022-07-13 19:41:38 +09:00
Dean Herbert
64edc6888d
Add test coverage of corrupt realm creating backup
2022-07-04 16:45:23 +09:00
andy840119
14ef771290
Remove the nullable disable annotation in the test case.
2022-07-03 21:05:14 +08:00
Dan Balasescu
6644f9a72a
Fix completely incorrect test
2022-07-01 21:14:06 +09:00
Dan Balasescu
b64c0d011c
Isolate client's Room from TestMultiplayerClient
2022-07-01 19:23:25 +09:00
Dean Herbert
10934450cc
Fix directory cleanup occurring too early during realm tests
2022-06-30 16:02:46 +09:00
Dean Herbert
569fde4b47
Add messages to all InvalidOperationException
s
...
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511
Merge branch 'master' into c-sharp-10
2022-06-24 21:22:33 +09:00
Dean Herbert
545c04aaf5
Fix dangerous File.Copy
causing intermittent realm migration test failures
...
Resolves an issue I've been able to locally reproduce on windows.
Basically, the `File.Copy` would begin while realm was blocking. The
"restore" operation is posted to the `SynchronizationContext` to run on
next update call, but in the mean time the copy would begin, causing a
conflict of interest.
Very dangerous. Only really noticeable on windows.
2022-06-24 16:18:56 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
5b29ddd2ed
Add further test coverage against paths with extensions
2022-04-07 15:05:08 +03:00
Dean Herbert
b7f8716de9
Add test coverage of skin lookups failing when @2x
and extension are present
2022-04-07 14:11:38 +09:00
Dean Herbert
975883da5c
Move all usages of client.realm
filename to a single const
2022-03-30 13:34:48 +09:00
Dean Herbert
f762af1344
Add test coverage of migrating to folder with existing data
2022-03-29 23:28:07 +09:00
Dean Herbert
05c7e09d79
Make Textures
and Samples
read-only
2022-03-24 00:02:38 +09:00
Dean Herbert
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Dean Herbert
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
Dean Herbert
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
Dean Herbert
0c2ed2f9a7
Add failing test coverage of incorrect filter ruleset matching
2022-01-27 01:25:57 +09:00
Derrick Timmermans
6ec9c5c21a
Use default custom ruleset ID
2022-01-26 16:23:00 +01:00
Derrick Timmermans
e712fab299
Add test for custom ruleset conversion filtering
2022-01-26 16:14:07 +01:00
Dean Herbert
d0a2818847
Fix incorrect testing
2022-01-26 15:14:43 +09:00
Dean Herbert
3491b77c8c
Fix ScoreInfo.RealmUser
not getting deep cloned correctly
...
I'm still not at all happy with the play-to-results flow (with multiple
clones), but this will have to do for now.
2022-01-26 14:27:48 +09:00
Dean Herbert
2d34831b5f
Fix TestMigration
failing due to changes in realm migration logic
...
Fixes failures as seen at https://github.com/ppy/osu/runs/4927916031?check_suite_focus=true .
2022-01-25 12:54:40 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Bartłomiej Dach
fea4400c03
Remove unused using directive
2022-01-19 18:49:37 +01:00
Dean Herbert
a002dacdce
Add test coverage of various ScoreInfo
mod set operations
2022-01-19 14:34:27 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
bf4133021b
Update migration test to use realm file as test
2022-01-12 17:49:11 +09:00
Dean Herbert
f2f1adb792
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
2022-01-12 17:00:17 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dean Herbert
02d8a6359a
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
...
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.
This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).
Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
1c0dc204c4
Fix some regressing behaviour due to CleanRunHeadlessGameHost
's naming structure changing
2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5
Update usages of CleanRunHeadlessGameHost
to match new signature
2021-12-24 20:17:34 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests
2021-12-21 13:08:27 +01:00
Dean Herbert
4a3a5054fd
Ensure CustomDataDirectoryTest
methods use a fresh directory to avoid IO errors
...
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true .
2021-12-21 18:42:39 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test
2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity
2021-12-21 08:47:41 +01:00
Dean Herbert
16fe0e4f89
Fix SessionStaticsTest
never working
...
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88
Rename method and simplify SetDefault
calling code
2021-12-21 15:34:32 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
0adfb75cf3
Combine similarly named StatefulMultiplayerClient
tests
2021-12-02 14:53:07 +09:00
Dan Balasescu
0479027f64
Apply assertion fix from review
2021-12-01 11:29:02 +09:00
Dan Balasescu
4a34a5c738
Refactor difficulty adjustment mod combinations test
2021-11-30 11:11:42 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00