Dean Herbert
bd7c334588
Avoid the need for per-settings control classes
2021-07-08 17:49:00 +09:00
Dean Herbert
a6e94dd491
Add back extended limits support
2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96
Initial implementation of new flow (only working for approach rate)
2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde
Initial storage changes
2021-07-08 14:28:13 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Salman Ahmed
4b56d94a98
Revert accidentally pushed part of change
2021-06-30 10:26:34 +03:00
Salman Ahmed
e3344c33ea
Better convey reason of "Spin In" incompatibility with "Hidden"
2021-06-30 09:57:15 +03:00
Salman Ahmed
dbe3150f88
Mention about marker interfaces even more explicitly
2021-06-29 11:37:08 +03:00
Salman Ahmed
7997d57030
Mention interfaces being "markers" for the time being
2021-06-29 11:25:35 +03:00
Salman Ahmed
69dac018c7
Make OsuModSpinIn
as incompatible with other IHidesApproachCircles
mods
...
Respecting the TODO comment above it, mark `OsuModSpinIn` as
incompatible with other `IHidesApproachCircles` mods as well.
2021-06-28 21:20:07 +03:00
Salman Ahmed
baf736026b
Mark IHidesApproachCircles
mods as incompatible with IRequiresApproachCircles
2021-06-28 21:20:07 +03:00
Salman Ahmed
6a67a6736a
Mark IRequireApproachCircles
mods as incompatible with IHidesApproachCircles
2021-06-28 21:20:07 +03:00
Salman Ahmed
006cc331c8
Separate IMutateApproachCircles
to requiring and hiding
2021-06-28 21:20:07 +03:00
Henry Lin
26086ca1ef
Rename VectorUtils
to OsuHitObjectGenerationUtils
2021-06-25 09:43:14 +08:00
Henry Lin
3fcda83713
Rename VectorHelper
to VectorUtils
2021-06-24 22:00:19 +08:00
Henry Lin
2268d7f8a5
Extract utility methods into helper class; Better xmldoc and naming
2021-06-24 13:19:42 +08:00
Salman Ahmed
01478d780d
Generalize IHasSpinnerApproachCircle
from being spinner-specifc
2021-06-21 03:43:11 +03:00
Salman Ahmed
c04b09520d
Replace spinner approach circle proxying logic with hooking up to OnSkinChange
in mod
2021-06-19 20:06:28 +03:00
Salman Ahmed
843c8bd7a4
Move spinner approach circle to its own SkinnableDrawable
2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663
Merge branch 'master' into legacy-spinner-approach-circle
2021-06-18 19:50:52 +03:00
Dean Herbert
860626152a
Mark all mods which adjust approach circle as incompatible with each other
...
Closes https://github.com/ppy/osu/issues/13543 .
2021-06-18 13:21:53 +09:00
Salman Ahmed
c9458fd9ce
Hide spinner approach circle in "Hidden" mod
2021-06-18 06:23:54 +03:00
ekrctb
90a13b8ed3
Use IApplicableToDrawableHitObject
for OsuModApproachDifferent
...
Replacing the obsolete interface.
2021-06-16 22:05:40 +09:00
ekrctb
b6a9fa9999
Merge branch 'master' into applicable-to-dho
2021-06-16 22:04:10 +09:00
ekrctb
af80418ee8
Implement IApplicableToDrawableHitObject
for mods
...
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
Dean Herbert
7891ee4f32
Change order of settings to make scrolling easier
...
There's an issue with dropdown menus nested inside a scroll view being
very frustrating to scroll to off-screen items. This works around that
to some extent by giving the user more "parent-scrollable" space to
mouse wheel or drag over.
2021-06-16 17:32:31 +09:00
Dean Herbert
0c1023da31
Simplify transform logic
2021-06-16 17:27:52 +09:00
Dean Herbert
ee5f4f1856
Remove default (and make default "Gravity")
2021-06-16 17:27:43 +09:00
Dean Herbert
f6f1a068b2
Rename "easing" references to be "style" instead
2021-06-16 15:15:12 +09:00
Dean Herbert
b1dd502e06
Rename class to match new name
2021-06-16 15:09:42 +09:00
Dean Herbert
2ce487bdac
Rename mod and fix easing mappings / naming
2021-06-16 14:31:22 +09:00
Dean Herbert
c5f76c7352
Merge branch 'master' into AddApproachCircleMod
2021-06-16 14:30:58 +09:00
Bartłomiej Dach
020c63017e
Fix inspectcode issues
2021-06-09 09:21:02 +02:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
Pasi4K5
b214f2ae0e
Remove repeat
and simplify getMinSliderMargin
2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a
Use SliderPath.GetPathToProgress
for getting the SliderPath
's positions
2021-06-05 17:04:58 +02:00
Pasi4K5
b4f190c6ff
Rename iteration variable
2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff
Fix System.ArgumentException
caused by sliders bigger than the playfield
2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c
Add comment for slider_path_checking_rate
2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81
Replace Vector2
methods with math operators
2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2
Rework slider positioning
2021-06-04 16:17:54 +02:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dan Balasescu
d39eb7eac2
Merge pull request #12952 from peppy/autoplay-pause-support
...
Externalise autoplay generation from `Player` to allow use of replay playback functions
2021-06-03 17:29:17 +09:00
Dean Herbert
8b43cfdd7d
Merge pull request #12568 from Pasi4K5/mod-osu-random
...
Add mod "Random" for osu! ruleset
2021-06-03 17:14:27 +09:00
Pasi4K5
d5de5ae640
Add comments explaining the usage of shiftNestedObjects()
2021-05-26 20:50:31 +02:00
Dean Herbert
a08a4aa911
Move second call to shiftNestedObjects
to a more understandable location
2021-05-26 16:48:16 +09:00
Dean Herbert
d6c4be207b
Simplify naming
2021-05-26 16:44:44 +09:00
Dean Herbert
ad3e4287cd
Move distanceToPrev
inside randomisation function
2021-05-26 16:44:05 +09:00
Dean Herbert
6ca9b37c28
Make random generator a field to avoid passing around internally
2021-05-26 16:42:20 +09:00
Dean Herbert
6181b1ac92
Simplify previous object handling by using a class instead of struct
2021-05-26 16:42:20 +09:00