Dean Herbert
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b8fe744d2b
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Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
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2021-10-10 16:48:37 +09:00 |
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smoogipoo
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e7a3467655
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Merge branch 'master' into skillsrework
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2021-10-10 16:16:54 +09:00 |
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StanR
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abd32e30f1
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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2021-10-09 21:11:24 +03:00 |
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StanR
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3b0b8707fe
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Reduce nesting, check all objects for spinners
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2021-10-09 20:28:42 +03:00 |
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StanR
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b72b071c25
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Fix instant spinners giving insane amounts of strain
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2021-10-09 12:35:17 +03:00 |
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StanR
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37632fe4dc
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Remove int casts in difficulty calculation, fixup some comments
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2021-10-09 12:08:57 +03:00 |
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smoogipoo
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f0affa9f5a
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Don't refer to BeatmapInfo
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2021-10-08 19:50:31 +09:00 |
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smoogipoo
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3a4807a032
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Merge branch 'master' into blinds-pp
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2021-10-08 19:45:59 +09:00 |
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smoogipoo
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cefef81cdf
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Merge branch 'master' into skillsrework
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2021-10-08 18:21:51 +09:00 |
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Dan Balasescu
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5b89293fa3
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Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
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2021-10-08 16:47:43 +09:00 |
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apollo-dw
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57c069e0e1
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Remove unused strings
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2021-10-06 23:50:23 +01:00 |
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apollo-dw
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d6eab02d92
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Return 0 for speed with relax
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2021-10-06 16:53:33 +01:00 |
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apollo-dw
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34269d48e5
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Use global multipliers instead of multiplying skill values
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2021-10-06 12:25:19 +01:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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emu1337
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d17beb9bbe
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improved overall balance
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2021-10-06 01:39:01 +02:00 |
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emu1337
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3cb816b6cd
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fixed some nerfs not carrying to the next iteration
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2021-10-05 21:19:00 +02:00 |
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Xexxar
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94f8692b00
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removed acc changes to put in seperate PR
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2021-10-03 17:42:49 +00:00 |
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Xexxar
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bc3ae4c4f8
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changed function names to be consistent
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2021-10-03 17:36:34 +00:00 |
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Xexxar
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6d134b2a83
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resolved code cleanliness issues
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2021-10-03 17:32:03 +00:00 |
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Xexxar
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ba2c44a2f4
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reworked strain to fix issue with overlapping hitwindo
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2021-10-03 17:31:56 +00:00 |
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apollo-dw
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03f0a36589
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additional balancing
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2021-10-03 11:53:14 +01:00 |
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apollo-dw
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bc1ff019da
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Implement relax checks
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2021-10-03 11:27:17 +01:00 |
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apollo-dw
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a5025dc8b8
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Buff base multiplier
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2021-10-01 22:23:16 +01:00 |
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apollo-dw
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310bf3e580
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more code quality (oops)
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2021-10-01 15:29:20 +01:00 |
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apollo-dw
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57b9a91cba
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trim whitespace cuz code quality
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2021-10-01 15:26:59 +01:00 |
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apollo-dw
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7884dbbd11
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adjust formulae
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2021-10-01 15:04:44 +01:00 |
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Dean Herbert
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05996cc2e9
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Add changes that got forgotted in branch surgery
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2021-10-01 17:04:53 +09:00 |
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Xexxar
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d14eed88fd
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final clean up before PR
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2021-09-29 19:14:54 +00:00 |
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Xexxar
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7001578045
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-09-26 20:39:57 -05:00 |
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Xexxar
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e4fb5a01c9
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readded missing aim nerf for low acc
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2021-09-26 21:58:26 +00:00 |
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Xexxar
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c4430182dd
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used new slider bonus alg to not overbuff slider jumps
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2021-09-26 21:32:36 +00:00 |
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Xexxar
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81921bee11
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updated rhythmbonus to be OD sensitive
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2021-09-26 19:46:24 +00:00 |
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apollo-dw
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b6f494cbb7
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accuracy and speed changes pt 1
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2021-09-25 17:34:24 +01:00 |
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Xexxar
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b7444ee9eb
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replaced original velocity alg
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2021-09-25 04:20:35 +00:00 |
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Xexxar
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ffa0fac5eb
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refactored to clean up issues with streams
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2021-09-25 04:08:05 +00:00 |
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Xexxar
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2508171d41
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nerfed rhythm further to attempt to balance
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2021-09-25 03:52:05 +00:00 |
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Xexxar
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9802f4fc90
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added wide angle buff to velchange
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2021-09-25 03:37:19 +00:00 |
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Xexxar
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010078778e
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velocity buff isolation + small refactor
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2021-09-25 03:27:07 +00:00 |
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Xexxar
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8c6a035369
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added slider calc bonus
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2021-09-25 03:04:22 +00:00 |
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Xexxar
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587cf09d2a
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base change of aim refactor, isolated
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2021-09-25 03:02:33 +00:00 |
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Xexxar
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0129762104
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merged in strainTime change and augmented rhythm calc
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2021-09-25 02:52:10 +00:00 |
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apollo-dw
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70119d3a43
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add drain rate term
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2021-09-24 15:02:19 +01:00 |
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apollo-dw
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c62e429cea
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buff miss factor
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2021-09-22 19:02:25 +01:00 |
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apollo-dw
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857ce721da
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share BlindsMultiplier everywhere, make it completely negate HD pp
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2021-09-22 16:48:11 +01:00 |
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apollo-dw
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e52621c60f
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basically disable HD pp when blinds enabled
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2021-09-22 16:38:50 +01:00 |
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apollo-dw
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85fd4bdbf8
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add accuracy nerf
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2021-09-22 16:19:41 +01:00 |
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apollo-dw
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2bac15ca1a
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base formula implementation
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2021-09-22 14:17:27 +01:00 |
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smoogipoo
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e3b6c15a73
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Merge branch 'master' into speedpp
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2021-09-21 18:41:27 +09:00 |
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smoogipoo
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b9c91111d2
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Add some whitespace
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2021-09-21 12:43:29 +09:00 |
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Dan Balasescu
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6d6ad126a4
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Merge branch 'master' into fl-total-sr
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2021-09-21 12:31:40 +09:00 |
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Xexxar
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cdd813926b
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nerf to high bpm rhythm changes, nerf to 1/3->1/4
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2021-09-17 00:27:42 +00:00 |
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smoogipoo
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7976442aec
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Fix CI issues
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2021-09-16 14:20:42 +09:00 |
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smoogipoo
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2dd9d457e8
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Merge branch 'master' into speedpp
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2021-09-16 14:18:47 +09:00 |
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apollo-dw
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2637c063a9
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forgot a deltatime
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2021-09-15 15:40:26 +01:00 |
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apollo-dw
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2c3e7bfd2d
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moved 2b straintime cap up to 25ms
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2021-09-15 15:27:36 +01:00 |
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apollo-dw
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463b92fcca
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remove unused strings
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2021-09-15 12:41:29 +01:00 |
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apollo-dw
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cf63a45f32
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swap speedwindowratio in cap so values are correct
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2021-09-15 12:36:15 +01:00 |
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apollo-dw
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2fe0681310
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elaborate comment
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2021-09-15 12:03:47 +01:00 |
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apollo-dw
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7f6722e43f
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throw math.max(N, 1) into straintime
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2021-09-15 11:24:48 +01:00 |
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apollo-dw
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4017598af0
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simplify algebra down
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2021-09-15 11:15:05 +01:00 |
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apollo-dw
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3a16ec277a
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refactor speed window ratios
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2021-09-15 11:12:36 +01:00 |
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apollo-dw
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a0bd73c356
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refactor hit window calc
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2021-09-15 10:52:50 +01:00 |
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apollo-dw
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49658b6f82
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set greatWindow to readonly
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2021-09-15 10:29:30 +01:00 |
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apollo-dw
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6d254fba0a
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digestify speed return
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2021-09-15 10:27:18 +01:00 |
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MBmasher
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a8539bc75b
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Add newline to end of file
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2021-09-15 19:04:36 +10:00 |
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MBmasher
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33e1273df8
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Include Flashlight in total SR calculation
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2021-09-15 19:03:42 +10:00 |
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MBmasher
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31baac5879
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Merge branch 'master' into fl-skill
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2021-09-15 11:50:25 +10:00 |
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apollo-dw
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8796e45f63
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prevent 2B objects from dividing by zero
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2021-09-14 15:22:03 +01:00 |
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smoogipoo
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81ced68f89
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Merge branch 'master' into display-sr-changes
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2021-09-14 13:32:58 +09:00 |
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MBmasher
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c4fbae136a
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Rename FlashlightStrain to FlashlightRating
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2021-09-14 10:34:21 +10:00 |
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MBmasher
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453d63cd5c
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Merge branch 'fl-skill' of https://github.com/mbmasher/osu into fl-skill
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2021-09-14 10:23:41 +10:00 |
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MBmasher
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178a3d1132
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Remove redundant check
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2021-09-14 10:23:11 +10:00 |
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apollo-dw
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e9f7258f2b
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adjust hitwindow nerf to be harsher
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2021-09-13 14:50:40 +01:00 |
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smoogipoo
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0dc31a476f
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Invert condition to reduce nesting
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2021-09-13 16:39:05 +09:00 |
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Xexxar
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44163dc9ec
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updated to use deltaTime not stainTime for more accuracy
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2021-09-12 18:14:05 +00:00 |
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Xexxar
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b05963cc50
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update to fix review issues
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2021-09-12 16:08:17 +00:00 |
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smoogipoo
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aafbc3e0e4
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Merge branch 'master' into fl-skill
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2021-09-10 16:39:39 +09:00 |
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apollo-dw
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3fce3f620f
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use OsuHitWindows, amend comment
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2021-09-04 16:56:15 +01:00 |
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apollo-dw
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8654a0af05
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remove unnecessary min & renamed variable so its more descriptive
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2021-09-03 03:01:25 +01:00 |
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apollo-dw
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bf87a4b2d3
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interpolate the doubletap cheese nerf instead
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2021-09-03 02:39:21 +01:00 |
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apollo-dw
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0beef9c1e7
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made double cheese detection stricter
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2021-09-03 02:20:22 +01:00 |
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apollo-dw
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57a2ba9aa8
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remove "straintime"
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2021-09-02 18:29:55 +01:00 |
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apollo-dw
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0d60076f34
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fix doubletap cheese detect (base on hitwindow)
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2021-09-02 17:14:23 +01:00 |
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apollo-dw
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d9cc497801
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refactoring
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2021-09-02 17:02:23 +01:00 |
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apollo-dw
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3e98c71ece
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cap deltatime to hitwindow sorta
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2021-09-02 16:48:34 +01:00 |
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apollo-dw
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711baa12ba
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emu's doubletap cheese nerf
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2021-09-02 16:31:31 +01:00 |
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mrowswares
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a190038c33
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remove writelines
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2021-08-29 20:16:13 +01:00 |
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mrowswares
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1ca0223c71
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remove straintime & speed skill caps, implement basic doubletap cheese detection
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2021-08-29 17:19:26 +01:00 |
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MBmasher
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c91feb2968
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Fix multiplying instead of dividing by scalingFactor
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2021-08-25 11:18:21 +10:00 |
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MBmasher
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7188a3268f
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Apply a nerf to stacks for Flashlight skill
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2021-08-24 14:01:54 +10:00 |
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Xexxar
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aaffc05b82
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removed accuracy penalty for misses
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2021-08-21 17:56:45 +00:00 |
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Xexxar
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0402f85eb0
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left residual code from testing prevprevdeltas
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2021-08-21 17:29:17 +00:00 |
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Xexxar
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536aef6f2f
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merged latest from origin
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2021-08-21 17:25:06 +00:00 |
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Xexxar
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270f497af8
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penalized 1/1->1/2->1/4 rhythm transitions
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2021-08-21 17:23:17 +00:00 |
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Bartłomiej Dach
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812c85f3de
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Clean up code style issues
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2021-08-21 17:26:05 +02:00 |
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Xexxar
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a46ae855aa
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implemented object count limitation for rhythm build up
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2021-08-20 15:40:34 +00:00 |
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Xexxar
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d36eb269b4
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fixed code quality issues
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2021-08-19 20:11:18 +00:00 |
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Xexxar
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5b2cfcc2ff
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adjusted low acc nerf on speed
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2021-08-19 15:27:37 +00:00 |
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Xexxar
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b44e6f634d
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noticed a bug with double applying historicaldecay
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2021-08-19 15:05:39 +00:00 |
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Xexxar
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7b70d41a93
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forgot about the / 0
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2021-08-19 14:49:44 +00:00 |
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