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Commit Graph

213 Commits

Author SHA1 Message Date
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
6cef3021c7 Adjust sizing to better fit glows within the playfield. 2017-05-22 19:50:01 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
94c259bd59 Remove most usages of DelayReset
ButtonSystem requires some more work.
2017-04-27 18:39:40 +09:00
Dean Herbert
49c02f5ad6 Merge branch 'master' into fix-drumroll-conversion 2017-04-26 19:16:40 +09:00
smoogipooo
47cd91fa63 CI fixes. 2017-04-26 17:04:57 +09:00
smoogipooo
d9dec9d444 Implement Taiko difficulty calculation. 2017-04-26 15:50:08 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
Dean Herbert
2d53ad4c0a
Remove xmldoc-only using usage. 2017-04-21 14:01:58 +09:00
smoogipooo
ef56058ad2 Drum roll ticks shouldn't be able to result in miss judgements. 2017-04-20 15:09:49 +09:00
smoogipooo
a958c99e22 Make ticks smaller (as per flyte's suggestion). 2017-04-20 13:12:43 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00