Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Huo Yaoyuan
25fecfca06
Relative size and position for text layer.
2016-09-26 16:56:39 +08:00
Huo Yaoyuan
bb13da2b32
Add ResetCount method for Counter.
2016-09-26 14:23:22 +08:00
Huo Yaoyuan
b4bb3d6317
Update private methods implementation.
2016-09-26 14:21:40 +08:00
Huo Yaoyuan
756e7a6a67
Add missing lincense header, remove unnecessary comment and field.
2016-09-26 14:21:25 +08:00
Huo Yaoyuan
63535df6dc
Fix typo and missnaming.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ec2bc4720d
Comma seperator in numbers.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ed4fae53cb
Add FadeTime and allow setting custom styles directly from container.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
f4ac1f630d
Adjust visual tree of counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
0da0d4f35e
Avoid accessing container in each counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486
Rename counter classes to avoid confusing.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
16f1dff849
Make counter public.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ba19fe1b97
Move IsCounting to KeyCounter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
81f269ee69
MouseCount and KeyBoardCount, input handling.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
55a1a3827a
Implement KeyCounter and base Count class.
2016-09-24 19:46:10 +08:00