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Commit Graph

18 Commits

Author SHA1 Message Date
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Ivan Pavluk
1b6658f4ee Move HealthIncreaseFor to Judgement 2018-12-06 15:09:42 +07:00
Ivan Pavluk
2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
smoogipoo
7c3556baf8 Throw exception when Swell.IsStrong is set 2018-08-15 09:12:29 +09:00
smoogipoo
19c541dbf5 Migrate swells to use nested hitobjects for ticks 2018-08-03 16:35:29 +09:00
smoogipoo
fa3c919e2e Fix up taiko judgement creation 2018-08-03 16:11:38 +09:00
smoogipoo
35b4ab5456 Introduce the concept of a "MainResult" 2018-08-02 21:07:40 +09:00
smoogipoo
9c2122c0ca Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
smoogipoo
1b7b6f341c Migrate Rulesets.Taiko to the new judgement system 2018-08-02 16:09:04 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
35d7fa8a81 Cleanup things that are now not needed with these changes 2017-12-26 14:18:38 +09:00
smoogipoo
14162b5d46 Make InputDrum handle all Normals/Claps, hitobjects all others 2017-12-26 14:18:23 +09:00
smoogipoo
affdd81563 Remove unused usings 2017-12-25 17:29:44 +09:00
smoogipoo
8bfdee586b Rename SwellSampleMapping -> DrumSampleMapping 2017-12-25 17:29:04 +09:00
smoogipoo
844e39a9f6 Make Swells play samples while they're being hit 2017-12-25 15:04:22 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00