smoogipoo
d364603e45
Make registry checking work again
2017-11-22 20:02:31 +09:00
smoogipoo
e98d9e8a8c
Explicitly define constant
2017-11-20 19:44:06 +09:00
smoogipoo
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
smoogipoo
440c1a9f83
Make osu.Desktop and osu.Game.Tests compile under net461+netstandard
2017-11-19 14:30:56 +09:00
smoogipoo
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
smoogipoo
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
smoogipoo
3d6bb3befe
Add startup argument to disable the version overlay
2017-11-11 22:56:02 +09:00
Dean Herbert
c765785d00
Mark several long-running tasks as long-running
2017-10-25 11:42:55 +09:00
Dean Herbert
65b23f38f1
fixup! Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
Dean Herbert
ae0029082a
Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
Shane Woolcock
a9657d2142
Change beatmap import to use OpenTK's FileDrop event
2017-10-22 00:55:32 +10:30
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
0ea6c65be6
Fix potentially racey behaviour of versionManager initialisation
...
Changing the state while the container wasn't necessarily completed loading caused inconsistent behaviour.
2017-08-22 19:34:06 +09:00
Dean Herbert
e7e822ecd5
Fix StableStorage having "Songs" in the path twice
2017-08-01 16:37:43 +09:00
Dean Herbert
941f3f0934
Tidy up osu-stable import process
...
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
e73382f313
Merge branch 'master' into window-icon-lin-mac
2017-07-13 13:03:44 +09:00
Dean Herbert
96189fa749
Fix crash on startup for release builds
2017-07-08 16:16:49 +09:00
Vlad K
5602f04611
CI fix
2017-06-27 04:23:58 +03:00
Vlad K
b105d6d741
Insert icon into osu exe
2017-06-27 02:10:00 +03:00
Dean Herbert
1b0f353af3
Add support for framework-level mouse confining.
2017-05-02 17:45:42 +09:00
Dean Herbert
6f1fff4ee7
Update async load usage to new style.
2017-04-02 15:56:12 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
6f07930110
Move cursor hiding to OsuGameDesktop (fixes headless).
2017-03-18 21:46:58 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
...
This reverts commit 6f20473e65
, reversing
changes made to c76a495d3d
.
2017-03-14 11:46:34 +09:00
Huo Yaoyuan
e1bd168c16
Remaining GameMode -> Screen.
2017-03-14 07:22:46 +08:00
Alex Amadori
c84a9d56f5
Fix namespace, comply with naming rules
2017-03-13 11:36:21 +01:00
Alex Amadori
caa6e9c82b
General improvements
2017-03-13 11:29:24 +01:00
Dean Herbert
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
Dean Herbert
dc5ac6e88f
Add missing access modifiers.
2017-03-09 13:55:29 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase.
2017-03-06 17:30:44 +09:00
Dean Herbert
ff51af94ec
Fail on drag drop operations with mixed files.
2017-03-06 15:03:58 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Dean Herbert
b294386077
Remove misleading beatmap import method.
2017-03-04 16:47:37 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async.
2017-02-24 18:12:50 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
Dean Herbert
bf33cc6f53
Make disclaimer actually be a thing.
2017-02-18 14:16:46 +09:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer.
2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
Dean Herbert
6aa0e7729c
Add icon and window title.
2017-02-12 15:03:36 +09:00
Dean Herbert
045edb6ab7
Add very simple in-game update checker/display.
2017-02-12 14:54:56 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
default0
299c4923c3
Implement Beatmap Import via drag&drop
2017-02-05 13:32:08 +01:00