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Commit Graph

628 Commits

Author SHA1 Message Date
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
db27faa471 Add a ScrollTime config setting to osu!mania 2018-01-17 21:13:14 +09:00
smoogipoo
d96234bf40 Enforce that there's only one configmanager per ruleset 2018-01-17 21:08:23 +09:00
smoogipoo
9f4ebad6e3 Add mania config manager 2018-01-17 20:21:25 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
Dean Herbert
976f7cec39
Merge branch 'master' into playfield-judgements 2018-01-16 15:26:13 +09:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
39b6425c3e Use a grid container to position the stages
Should be more flexible in the future + provides a more dual-stage feel.
2018-01-15 19:55:15 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
smoogipoo
8a7892b66a Make variant keybindings work 2018-01-15 19:29:51 +09:00
smoogipoo
b9909ed1cf Refactor addition of hitobjects 2018-01-15 18:20:43 +09:00
smoogipoo
89c3fcbf6a Refactor column construction 2018-01-15 18:11:53 +09:00
smoogipoo
dd67070b6f ManiaAction.Special -> ManiaAction.Special1 2018-01-15 17:58:04 +09:00
smoogipoo
351afc350e Implement co-op keybindings 2018-01-15 17:43:45 +09:00
smoogipoo
0d79d16692 Cleanup testcase 2018-01-15 15:52:07 +09:00
smoogipoo
dbcabfb6ac Remove ManiaAction.Specia2 2018-01-15 15:50:57 +09:00
smoogipoo
1c74e56bab Increase the point at which normal keys start in ManiaAction 2018-01-15 15:50:43 +09:00
smoogipoo
d2b1e27527 Cleanup implementation of coop key mod
This is how I intended the functionality to be implemented.
2018-01-15 15:49:03 +09:00
smoogipoo
9f98983550 Remove gravity mod
Not sure how this made it back in here.
2018-01-15 15:36:36 +09:00
smoogipoo
bfdfb52666 Fix a few usages of AllJudged possibly not being correct 2018-01-15 15:28:08 +09:00
ANDY840119-PC\andy840119
bbb741245e fix CI error 2018-01-14 21:51:07 +09:00
ANDY840119-PC\andy840119
999386497a implement co-op mod 2018-01-14 21:35:35 +09:00
ANDY840119-PC\andy840119
cf0d9e4d9b not sure is it a goodway to delete mania ManiaAction.Special or add more 2018-01-14 21:20:01 +09:00
ANDY840119-PC\andy840119
2d266a8604 fix :
1. Instead of this property, turn SpecialColumnPosition into a
2. special column does not display
2018-01-14 20:44:17 +09:00
ANDY840119-PC\andy840119
5ecfc3a57c fix CI error 2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17 This should be done in the stage instead of the playfield. 2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105 Fix :
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa Fix :
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2 fix the problem that smoogipoo suggest
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566 fix :
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00
ANDY840119-PC\andy840119
561c9f2233 update rom ppy master
.
Find out that has some problem long hit note will not show hit result
2018-01-14 11:32:54 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
354d781002 Merge remote-tracking branch 'upstream/master' into fix-mod-implementation-check 2018-01-12 17:49:31 +09:00
smoogipoo
cae93a1d1f Add comment to fade override of holdnote tail 2018-01-12 17:09:39 +09:00
smoogipoo
03824eccc8 Block fadeout on holdnote heads 2018-01-12 17:09:21 +09:00
Dean Herbert
057efa24c7 Move a few interfaces to base classes 2018-01-12 14:26:09 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
9d00e5bb7d Make ScrollingHitObjectContainer handle nested hitobjects 2018-01-11 15:08:30 +09:00
smoogipoo
a6d8b28221 Add OSD + config value for scroll speed 2018-01-11 13:40:46 +09:00
ANDY840119-PC\andy840119
118e0b63eb fix CI error 2018-01-11 00:07:27 +09:00
ANDY840119-PC\andy840119
cc0520d722 1. because set stage's width doesn't help, so use margin instead
2. adjust spacing when has different number of stages
2018-01-10 23:47:38 +09:00
smoogipoo
6255aaab68 Per-hitobject lifetime management 2018-01-10 19:17:43 +09:00
為什麼
fb857c5e37
Merge branch 'master' into master 2018-01-10 18:48:00 +09:00
smoogipoo
f71d086a41 Fix post-merge issues 2018-01-10 18:08:43 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
Dean Herbert
58626e3b30 Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
ANDY840119-PC\andy840119
4060583b10 Merge branch 'master' of https://github.com/ppy/osu
# Conflicts:
#	osu.Game.Rulesets.Mania/Mods/ManiaModGravity.cs
2018-01-09 22:09:25 +09:00
Dean Herbert
b8bb0a52e3 Move mod implementations to individual files 2018-01-09 14:08:18 +09:00
ANDY840119-PC\andy840119
d5b436d91b use public List<Column> Columns => listColumnStages.SelectMany(x => x.Columns).ToList(); instead 2018-01-08 23:11:20 +09:00
smoogipoo
2d345b2f80 Fix mania hold note tick positioning 2018-01-07 11:43:31 +09:00
FreezyLemon
47f5b23dcf fix child size == 0 exception 2018-01-07 00:53:44 +01:00
ANDY840119-PC\andy840119
ca7cd40fba 1. update from ppy master
2. update header
2018-01-06 11:21:10 +09:00
為什麼
98929952e3
Merge branch 'master' into master 2018-01-06 11:17:15 +09:00
ANDY840119-PC\andy840119
50aaf571fb miss 2018-01-06 11:08:49 +09:00
ANDY840119-PC\andy840119
a55ac899a8 fix Empty argument list is redundant 2018-01-06 11:08:04 +09:00
ANDY840119-PC\andy840119
356c7ad528 Merge branch 'mania-rc-cleanup' of https://github.com/smoogipoo/osu into mania_fix
# Conflicts:
#	osu-framework
2018-01-05 23:29:33 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
1276e2c71a Merge branch 'master' into scrolling-hitobjects-rewrite 2018-01-05 14:58:57 +09:00
Dean Herbert
b2e723d288
Merge branch 'master' into mania-keymods 2018-01-05 13:55:20 +09:00
smoogipoo
ce94c825d1 Fix length of hold notes 2018-01-04 22:05:38 +09:00
smoogipoo
e0e84ff370 Fix mania playfield scrolling hitobjects in the wrong direction 2018-01-04 22:05:20 +09:00
smoogipoo
f569d54958 Local circlesize/od variables 2018-01-04 19:52:29 +09:00
smoogipoo
a7aab21a29 Re-namespace files 2018-01-04 19:22:15 +09:00
smoogipoo
651e24e3cc Implement proper scrolling directions 2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
ANDY840119-PC\andy840119
409664e4dc White space needs to be trimmed 2018-01-03 23:50:52 +09:00
ANDY840119-PC\andy840119
aadafae8cb 1. fix TestCaseManiaHitObjects broken
2. add (4+4) (2+4+2) (1+8+1) column stages step in TestCaseManiaPlayfield
2018-01-03 23:47:05 +09:00
ANDY840119-PC\andy840119
a855a21ccb group -> stage 2018-01-03 23:04:51 +09:00
ANDY840119-PC\andy840119
5326f71ed9 fix some error that smoogipoo says 2018-01-03 22:58:08 +09:00
ANDY840119-PC\andy840119
ee13df94fc Merge branch 'mania-rc-cleanup' of https://github.com/smoogipoo/osu
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-01-03 22:02:50 +09:00
smoogipoo
333e1867ab Implement osu!mania keymods
ScoreMultiplier not currently working - that's a more involved change that requires the aforementioned "BeatmapAttributes" changes.
2018-01-03 21:27:32 +09:00
smoogipoo
a4d05e5102 Implement interface on ManiaKeyMod for now 2018-01-03 21:26:36 +09:00
smoogipoo
b68daaeb4b Group -> Stage 2018-01-03 19:13:42 +09:00
smoogipoo
bd171926d6 Remove AvailableColumns from ManiaRulesetContainer
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
Dean Herbert
c0dd812a4c Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods 2018-01-02 15:33:08 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Dean Herbert
28cd72a12b Add note about mania xKey mods for future implementation 2017-12-31 04:27:35 +09:00
為什麼
3f318fde2f
Merge branch 'master' into master 2017-12-29 22:48:07 +09:00
Dean Herbert
2ca10b28c6 Use a non-broken opentk library 2017-12-29 15:42:51 +09:00
ANDY840119-PC\andy840119
7b94a710e3 Appveyor Chan, Please 2017-12-28 23:55:06 +09:00
ANDY840119-PC\andy840119
9faa5fb199 pray 2017-12-28 23:40:02 +09:00
ANDY840119-PC\andy840119
a322c15bbd after resharper : (
.
裝上Resharper,從此VS的速度一片黑暗
2017-12-28 23:15:12 +09:00
ANDY840119-PC\andy840119
cfc4c39255 Fixed the alert from AppVeyor.
maybe.
2017-12-28 22:57:41 +09:00
ANDY840119-PC\andy840119
28da60cc38 https://github.com/ppy/osu/issues/716
1. split the playfield columns by ManiaModKeyCoop
2. can chaneg the key number by ManiaKeyMod
2017-12-28 22:40:23 +09:00
smoogipoo
5b529511ec Update OpenTK nuget package
Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
Dean Herbert
e7c85d38a8 Move list initialisation to pattern generation code 2017-12-23 19:17:05 +09:00
Dean Herbert
aeafa5645a Make Samples null by default and prepopulate in mania 2017-12-23 18:06:46 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00
smoogipoo
d80079a73a Merge remote-tracking branch 'origin/master' into beatmap-serialization 2017-12-21 20:15:01 +09:00
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
Dean Herbert
020d272636 Make all TestCases public 2017-12-20 21:51:00 +09:00
Dean Herbert
08727266e7
Merge branch 'master' into add-ruleset-shortname 2017-12-11 15:41:11 +09:00
FreezyLemon
4a723f7382 Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files 2017-12-08 11:05:00 +01:00
Dean Herbert
679134c030 Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
smoogipoo
f9e34dfa3d Assume that control points are already sequentially-ordered
Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
smoogipoo
36be171c29 Fix up/clean up csprojs for C#7 support 2017-11-30 02:06:03 +09:00
smoogipoo
a0c3349935 Add LangVer.props and osu.Game.props for common csproj properties 2017-11-30 00:45:37 +09:00
Dean Herbert
3e01a0dda5
Merge branch 'master' into mania-auto-generation-fixes 2017-11-29 19:11:36 +09:00
smoogipoo
d69fa0966f Generate ManiaReplayFrame instead of ReplayFrame 2017-11-29 18:42:54 +09:00
smoogipoo
dfd035d07b Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes 2017-11-29 18:42:17 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator 2017-11-29 18:37:07 +09:00
Dan Balasescu
7cbca37e2d
Remove redundant cast 2017-11-29 18:18:36 +09:00
smoogipoo
6fd550dc91 Simplify/sanitize construction of ManiaReplayFrame 2017-11-29 15:47:10 +09:00
smoogipoo
1136db1556 Fix mania replays not defining important frames
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
7db7fb91dd Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
smoogipoo
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
smoogipoo
00f9f97850 Fix compile errors (rider didn't warn me about these) 2017-11-28 19:13:10 +09:00
smoogipoo
375f2710d4 Rename file 2017-11-28 19:09:17 +09:00
smoogipoo
cc9e06e161 Remove unused elements 2017-11-28 19:07:10 +09:00
smoogipoo
eaf2b1d94d Remove line that shouldn't have been added yet 2017-11-28 19:06:46 +09:00
smoogipoo
567e378bbb CI fixes 2017-11-28 19:02:39 +09:00
smoogipoo
f8c296877b Add testcase for mania beatmap conversion (currently ignored) 2017-11-28 18:59:20 +09:00
smoogipoo
b97cab4f29 Make ManiaFramedReplayInputHandler properly account for special keys
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
84702211ec Rewrite mania auto generator to properly account for overlapping objects 2017-11-28 15:17:02 +09:00
smoogipoo
2c53be7853 Fix possible invalid cast when generating mania patterns 2017-11-27 18:39:13 +09:00
Dean Herbert
288c21dfec Move TestCase descriptions to attributes
Depends on https://github.com/ppy/osu-framework/pull/1186.
2017-11-23 16:09:32 +09:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
smoogipoo
95fd323c6b Fix ManiaDifficultyCalculator possibly failing due to nullref 2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
smoogipoo
15f69dff81 Make mania hit explosions not stick around when rewinding
Fixes #1461.
2017-11-04 00:57:17 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Dean Herbert
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
b306eaca6e Move mania tests to correct namespace 2017-10-10 16:50:46 +09:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Tom
a42fb4af2a Add icon for random mod 2017-09-14 12:04:05 +02:00
smoogipooo
ae3e118584 Dummy commit to test CI 2017-09-14 09:32:10 +09:00
Tom
886ad7496d Implement random mod for osu!mania 2017-09-13 17:35:05 +02:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00