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Commit Graph

16 Commits

Author SHA1 Message Date
Bartłomiej Dach
0482c05d7c
Add failing test case 2023-10-26 19:38:52 +02:00
Salman Ahmed
befb275512 Fix intermittent failure in GCC seeking test 2023-01-14 14:34:22 +03:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
a21aee4e9c Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
Salman Ahmed
a5b01b8920 Improve asserts in TestSeekPerformsInGameplayTime to be more descriptive 2022-07-07 01:00:55 +03:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
c8db7cf2a8 Reset audio offset before each test run in TestSceneMasterGameplayClockContainer 2022-04-14 18:09:23 +09:00
Dean Herbert
1049e349e3 Add test coverage of user offset being set before construction of MasterGameplayClockContainer 2022-03-24 14:55:01 +09:00
Dean Herbert
7cb7b03cee Fix TestSceneMasterGameplayClockContainer not clearing previous test clocks 2022-03-18 18:16:47 +09:00
Dean Herbert
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
Dean Herbert
25cbe5a0de Remove acronym shortening of GameplayClockContainer 2022-01-31 15:23:31 +09:00
Salman Ahmed
2b999f9780 Add failing test case 2022-01-31 01:40:07 +03:00
smoogipoo
88ded95e75 Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
smoogipoo
44e13a91ad Rename test scene to match class 2021-04-16 20:51:42 +09:00