As discussed in https://github.com/ppy/osu/discussions/23815#discussioncomment-6124116.
virtual
Defaults to Ctrl+Shift+Wheel (as per stable). Closes #23785.
BeatDivisorControl
Ensure editor selection buttons remain on screen when selection is near edge
ComposeBlueprintContainer
auto
Seems to have had no consequence due to the way `AutomaticBankAssignment` works (that flag is checked in `PlacementBlueprint.UpdateTimeAndPosition()`, which runs essentially every frame), but let's avoid putting it there at all ever.
Closes https://github.com/ppy/osu/issues/23518.
SelectionHandler
DeselectAll
We are already doing other operations in this class directly on `SelectedItems`, so might as well change this one to match
Back
Addresses https://github.com/ppy/osu/discussions/23599.
switch
case
Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
Last
Max
RangePadding
GetDivisorForBeatIndex
Fix timeline blueprint display not showing correct combo number / colour during placement
As proposed in https://github.com/ppy/osu/discussions/23527.
GetSampleInfo
Also add full xmldoc