1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 23:12:56 +08:00
Commit Graph

769 Commits

Author SHA1 Message Date
Bartłomiej Dach
14658824e7
Adjust distance snap grid momentary toggle logic to not hide it on spacing adjust 2024-05-02 14:11:44 +02:00
Bartłomiej Dach
70a5288a68
Do not attempt to pass files that don't look like audio to BASS 2024-04-22 10:45:09 +02:00
Bartłomiej Dach
ceeb9b0819
Use explicit reference equality check 2024-04-22 10:27:30 +02:00
Bartłomiej Dach
1bcf835d22
Remove redundant array type specification 2024-04-22 10:25:46 +02:00
Arthur Araujo
49563f4e5b Use bitwise to check hitsound formats 2024-04-22 04:44:38 -03:00
Arthur Araujo
92b85beff6 Remove ChannelType from messages 2024-04-19 08:01:23 -03:00
Arthur Araujo
68e86b5105 Remove unsued import and add a blankline before yield break; 2024-04-19 07:39:31 -03:00
Arthur Araujo
eac9dededf
Use periods instead of semicolons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-04-19 07:20:59 -03:00
Arthur Araujo
ac03856ebd Fix test methods names 2024-04-17 08:22:05 -03:00
Arthur Araujo
8d94f8d995 Remove BassFlags.Prescan and free the decodeStream 2024-04-17 08:14:19 -03:00
Arthur Araujo
c32d99250f Deal with corrupt audio files
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
2024-04-16 06:53:55 -03:00
Arthur Araujo
9ef27104ce Add checks for audio formats 2024-04-16 06:15:21 -03:00
Nguyên Minh Hồ
6f782266b5 Fix inspection 2024-03-30 17:28:57 +07:00
Nguyên Minh Hồ
5d497ba4a8 Simplify TooltipText for EditorRadioButton 2024-03-30 16:04:22 +07:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled 2024-03-30 13:56:31 +07:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings 2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication 2024-03-26 11:13:03 +01:00
Arthur Araujo
8a05fecad5 Fix formatting issue 2024-03-23 23:28:55 -03:00
Arthur Araujo
6fbe1a5b8d Add video resolution check 2024-03-23 19:22:47 -03:00
Arthur Araujo
a4822fd615 Make CheckAbnormalDifficultySettings abstract 2024-03-22 01:37:06 -03:00
Arthur Araujo
b132734f9c Fix codefactor issues 2024-03-20 18:54:38 -03:00
Arthur Araujo
c605e463a4 Add mania keycount check 2024-03-20 15:52:16 -03:00
Arthur Araujo
4904c49c38 Add abnormal difficulty settings checks 2024-03-20 09:31:58 -03:00
Bartłomiej Dach
2b83e6bc4c
Fix check crash on empty beatmap 2024-03-19 19:17:22 +01:00
Arthur Araujo
5241c999c1 Add different warning to maps with storyboard/video 2024-03-18 16:08:41 -03:00
Arthur Araujo
c23212f4ef Use GetLastObjectTime to calculate mapped length 2024-03-18 14:02:33 -03:00
Arthur Araujo
915a9682b5 Fix issue type and display percentage left 2024-03-18 13:51:36 -03:00
Arthur Araujo
a3f3dcf853 Inline percentage calculation 2024-03-18 13:27:43 -03:00
Arthur Araujo
f7aff76592 Fix codefactor issues 2024-03-16 23:03:06 -03:00
Arthur Araujo
63816adbc0 Add verify checks to unused audio at the end 2024-03-16 21:20:12 -03:00
Bartłomiej Dach
20c760835a
Fix audio in video check crashing on unexpected failures 2024-03-13 13:55:49 +01:00
Dean Herbert
9a46e738bd
Fix inspections 2024-02-26 15:45:29 +08:00
Dean Herbert
4c744ccb69
Fix "Use current" snap not working
Regressed with https://github.com/ppy/osu/pull/27249.

I was suspicious of this specific operation at the time but didn't test properly.
2024-02-26 14:11:54 +08:00
Andrei Zavatski
c758640311 Reduce allocations in ComposerDistanceSnapProvider 2024-02-19 20:49:56 +03:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Nguyên Minh Hồ
94ada87cba Un-hardcode tooltip from EditorRadioButton and add disabled tooltip for rotation popover 2024-01-25 14:32:48 +07:00
Nguyên Minh Hồ
500bed0121 Split editor toolbox radio button disabling logic from EditorRadioButton, then add disabling logic for rotate popover 2024-01-25 14:24:35 +07:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
Dean Herbert
65c29b4f09
Make editor remain frame stable during normal playback 2024-01-04 15:47:16 +09:00
Bartłomiej Dach
288ac930e4
Use new icons in editor
Some that exist on figma are purposefully not used due to an editorial
request from @peppy.
2023-12-27 17:42:18 +01:00
Dan Balasescu
41ba1dcfce
Merge branch 'master' into editor/checks/delayed-hitsounds 2023-12-13 14:01:06 +09:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp 2023-11-20 21:57:14 +09:00
Bartłomiej Dach
0e0ab66148
Simplify parsing code
Less methods, less smeared around logic, saner data types.
2023-11-20 21:57:12 +09:00
ratinfx
fab6fc9adb Updated comments, renamed method 2023-11-12 15:09:15 +01:00
ratinfx
c367697559 Changed TIME_REGEX to accept everything in the parentheses
- changed osu-web link to the current value
2023-11-11 16:14:26 +01:00
ratinfx
4e1e19728c Refactor HitObject selection in Composer 2023-11-11 14:02:42 +01:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Dean Herbert
a91b704d21
Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
Bartłomiej Dach
79910df959
Fix catch distance snap provider not hiding slider properly
Regressed in https://github.com/ppy/osu/pull/25171.

The old code was kinda dependent on correct order of setting `Disabled`.
`CatchHitObjectComposer` would disable distance spacing in its BDL, and
then via the base `DistancedHitObjectComposer.LoadComplete()`, the
slider would be faded out. The switch to composition broke that
ordering.

To fix, stop relying on ordering and just respond to changes as they
come. That's what bindables are for.
2023-10-26 15:46:32 +02:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive 2023-10-19 20:45:47 +02:00