1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00
Commit Graph

17 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
993439d30b Fix missed nullability 2022-11-03 11:28:39 +09:00
Dean Herbert
bc3382f373 Apply NRT to many taiko classes 2022-11-02 17:15:25 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
273d66a0e0 Fix TaikoMascot texture animation lookups 2021-06-08 00:42:34 +09:00
Bartłomiej Dach
ea3ef37f9a Add support for indexless mascot texture lookups 2020-07-25 12:03:54 +02:00
Dean Herbert
14ad3835ff Update naming 2020-06-23 21:27:01 +09:00
Dean Herbert
9ba1a8af88 Fix mascot getting stuck in clear state on rewind 2020-05-14 09:44:21 +09:00
Bartłomiej Dach
942cc48e99 Improve mascot scaling 2020-05-12 20:26:11 +02:00
Bartłomiej Dach
1e7b10320f Adjust mascot positioning in playfield layout 2020-05-01 00:19:12 +02:00
Bartłomiej Dach
f5526890cc Add comment about animation presence 2020-04-30 22:51:22 +02:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
0d917ca339 Ensure correct behaviour for clear animation 2020-04-29 21:52:09 +02:00
Bartłomiej Dach
9d6720e7e6 Scope up parameter 2020-04-29 21:30:13 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00