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Commit Graph

277 Commits

Author SHA1 Message Date
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
smoogipoo
b5afe4e506 Merge branch 'hoc-event-queue' into mania-pooling 2021-05-13 21:53:38 +09:00
smoogipoo
2307889bf8 Fix incorrect cast 2021-05-13 21:41:28 +09:00
smoogipoo
98e77a30d3 Move column changing logic to ManiaSelectionHandler 2021-05-13 20:13:50 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
ekrctb
4a93e27e83 Revert "Fix mania editor null reference"
This reverts commit 1d023dce
2021-05-04 16:46:30 +09:00
Dean Herbert
9c62c90cfc Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.

This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
ekrctb
1d023dcedb Fix mania editor null reference 2021-04-29 14:39:52 +09:00
ekrctb
d262956146 Always use LifetimeEntry to manage hit objects in HitObjectContainer
Previously, non-pooled DHOs were immediately added as children of the HOC when Add is called. Also, non-pooled DHOs were always attached to the HOC as children.
New behavior is that non-pooled DHOs are only added after CheckChildLifetime, and only attached to the HOC while the DHOs are alive.

- LifetimeManagementContainer inheritance of HOC is removed, as it is now all DHOs are "unmanaged" (previously `AddInternal(false)`).
- The signature of `Clear` is changed, and it is now always not disposing the children immediately.
2021-04-29 14:38:01 +09:00
Dean Herbert
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
Dean Herbert
e8d83f2f99 Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword 2021-04-26 14:33:30 +09:00
Dean Herbert
b37c5a8749 Rollback hold note placement when length is zero 2021-04-22 14:59:57 +09:00
Dean Herbert
119c9b4294 Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
Nathan Alo
9a02f3868c return a string instead 2021-03-29 17:29:05 +08:00
Nathan Alo
b8b7eb4c4b refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers 2021-03-26 15:25:20 +08:00
Dean Herbert
cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
ekrctb
e3c035fe9c Adjust namespace 2020-12-07 12:32:52 +09:00
Dean Herbert
9811c46e35 Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
smoogipoo
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
Dean Herbert
a3dc1d5730 Update existing implementations 2020-11-04 17:14:23 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
a65f564e45 Add icons for other ruleset editors 2020-09-09 18:40:01 +09:00
smoogipoo
385f7cf85d Implement mania hold note body recycling 2020-08-18 17:56:48 +09:00
Dean Herbert
8fa8c561e7 Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Dean Herbert
6be5917eb0 Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
Dean Herbert
919ff92d15 Remove unused resolved composer 2020-05-27 22:56:12 +09:00
Dean Herbert
827345ed88 Fix mania offsets 2020-05-25 22:06:02 +09:00
Dean Herbert
e7442ec3a2 Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
Dean Herbert
b8130bd366 Make mania selection blueprint abstract 2020-05-25 19:31:09 +09:00
Dean Herbert
ce35d09e7d Fix incorrect alpha application to lines on rewinding 2020-05-22 12:45:37 +09:00
Dean Herbert
d529a2aefa Remove left-over function 2020-05-22 12:28:01 +09:00
Dean Herbert
b2667bbb02 Move protected implementation down 2020-05-22 11:45:58 +09:00
Dean Herbert
6de2597958 Merge branch 'editor-position-snap' into mania-distance-snap-grid 2020-05-22 11:27:36 +09:00
Dean Herbert
8a105bdbcf Remove unused ColumnAt method 2020-05-22 11:23:39 +09:00
Dean Herbert
a756e6d212 Add xmldoc and remove unnecessary parameter 2020-05-21 15:16:30 +09:00
Dean Herbert
a9a1c00cf1 Move responsibility placement blueprint's StartTime set to within 2020-05-21 14:50:33 +09:00
Dean Herbert
bac78707de Move more logic to column to both clean things up and fix tests 2020-05-21 14:25:37 +09:00
Dean Herbert
5ad7842b91 Move ScreenSpacePositionAtTime to inside Column implementation 2020-05-21 13:33:02 +09:00
Dean Herbert
94bb59db0d Merge branch 'editor-position-snap' into mania-distance-snap-grid 2020-05-21 12:50:49 +09:00
Dean Herbert
83a5913b8d Undo beat snapping related changes 2020-05-21 12:12:21 +09:00
Dean Herbert
69db62b78a Combine implementation of time-to-position lookup 2020-05-20 21:42:21 +09:00
Dean Herbert
63b5f1a376 Remove unnecessary IRequireHighFrequencyMousePosition 2020-05-20 21:14:20 +09:00
Dean Herbert
e3cec9cf6c Simplify column assignment 2020-05-20 21:13:08 +09:00
Dean Herbert
7c9fbb6fcf Split out classes 2020-05-20 21:03:03 +09:00
Dean Herbert
19e2da9c73 Fix down scrolling giving incorrect positioning data 2020-05-20 21:01:29 +09:00
Dean Herbert
26fb779f4d Move remaining positioning logic local to hold note blueprint 2020-05-20 21:01:29 +09:00
Dean Herbert
2f78866dfb Move positioning out of mania blueprints 2020-05-20 21:01:29 +09:00
Dean Herbert
62092e3f5b Propagate mania column in SnapResult 2020-05-20 21:01:29 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
970bd86d2e Remove local TimeAt usage in mania placement 2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e Implement mania beat snapping support 2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3 Fix osu!mania editor placement regressions 2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
Dean Herbert
0bc3073d49 Fix test failures 2020-05-20 15:01:32 +09:00
Dean Herbert
d31a59b074 Fix logic results in infinite loop on default timing point return 2020-05-20 14:55:36 +09:00
Dean Herbert
85156c62ef Add xmldoc and address some code quality concerns 2020-05-19 23:05:08 +09:00
Dean Herbert
c28a9bdb80 Move load method up 2020-05-19 23:02:20 +09:00
Dean Herbert
a6f3dc53f7 Fix time value not being updated for next timing point 2020-05-19 23:01:36 +09:00
Dean Herbert
d56466e2b9 Add very basic pooling of grid lines 2020-05-19 19:07:35 +09:00
Dean Herbert
406f39e8bf Construct online visible lines 2020-05-18 21:27:26 +09:00
Dean Herbert
b35b150f38 Simplify colouring logic 2020-05-18 19:48:51 +09:00
Dean Herbert
16e85ae0b1 Remove Grid class 2020-05-18 17:52:04 +09:00
Dean Herbert
d9bb90078b Move grids to inside columns 2020-05-18 17:47:52 +09:00
smoogipoo
238d87f976 Add comment about gray usage 2020-05-15 15:56:32 +09:00
smoogipoo
1c6c128d11 Add const 2020-05-15 15:51:54 +09:00
smoogipoo
392d44e1fb Always fully display one beat 2020-05-15 15:49:50 +09:00
smoogipoo
4cbd51feb9 Fix test errors 2020-05-15 13:08:15 +09:00
smoogipoo
3441ab457d Fix hitobjects placed at non-beatsnapped times 2020-05-14 20:06:34 +09:00
smoogipoo
0e33494074 Fix flashing when changing beat divisor 2020-05-14 19:58:39 +09:00
smoogipoo
42c3d892cd Only update alive lines 2020-05-14 19:55:14 +09:00
smoogipoo
91d1b15d5a Integrate grid with the mania composer 2020-05-14 19:55:07 +09:00
smoogipoo
16585f767e Add initial beat snap grid implementation 2020-05-14 19:17:24 +09:00
smoogipoo
0ef3bae26a Expose playfield from IManiaHitObjectComposer 2020-05-14 18:34:51 +09:00
smoogipoo
78f1b230e9 Disable right-click placement in the mania editor 2020-05-13 14:43:50 +09:00
smoogipoo
db12fafc2c Update comment 2020-04-28 18:58:29 +09:00
smoogipoo
ff24a15760 Fix vertical drag in down-scroll scenarios 2020-04-28 18:36:24 +09:00
smoogipoo
7d54d4b800 Improve test scene 2020-04-28 18:36:10 +09:00
smoogipoo
f93291e25b Remove unused override 2020-04-28 18:35:22 +09:00
smoogipoo
e5131400e7 Remove now unnecessary position manipulation 2020-04-28 18:34:39 +09:00
smoogipoo
3eb7c8755c Cleanup 2020-04-28 15:34:41 +09:00
smoogipoo
7342e00151 Convert positions to local HOC coordinate space 2020-04-28 14:00:14 +09:00
smoogipoo
cebc0fc046 Attempt to fix multiple selection movements 2020-04-27 20:35:24 +09:00
smoogipoo
b88dd44252 Fix movement not working correctly in down-scroll 2020-04-27 19:47:25 +09:00
smoogipoo
acf95fca9c Remove old, now unnecessary method 2020-04-27 17:14:15 +09:00
smoogipoo
7f5a1d7f44 Merge branch 'master' into fix-mania-selection 2020-04-27 17:09:40 +09:00
smoogipoo
2b0deec491 Finish note placement on mouse down 2020-04-24 13:20:41 +09:00
smoogipoo
4ebb28d3e7 wip 2020-04-23 17:52:54 +09:00
smoogipoo
0a840a2613 Fix mania not getting its own selection handler 2020-04-23 17:41:33 +09:00
smoogipoo
12c235027d Remove stale file 2020-04-23 13:28:27 +09:00
smoogipoo
22d2607ff5 Only commit if placement is active 2020-04-23 12:53:09 +09:00
smoogipoo
c59096a941 Fix note placement 2020-04-23 12:36:40 +09:00
Dean Herbert
12c21cba7e Add missing masking specification 2020-04-11 15:20:27 +09:00
smoogipoo
1952fcc0ce Implement mania hold note skinning 2020-03-31 16:42:35 +09:00
smoogipoo
c4f76ffdaf Implement mania note skinning 2020-03-31 15:29:25 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
6dd50572d2 Break mania more 2020-01-21 17:37:43 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00