# Conflicts: # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj # osu.Game/Screens/Select/PlaySongSelect.cs # osu.Game/osu.Game.csproj
# Conflicts: # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj # osu.Game/Overlays/Pause/PauseProgressBar.cs # osu.Game/Overlays/Pause/PauseProgressGraph.cs # osu.Game/osu.Game.csproj
Added basic sorting functionality
Popup dialog
The triggered bool is not even necessary because input is no longer handled after the OverlayContainer's state is set to hidden.
Flowcontainer refactor
# Conflicts: # osu-framework # osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
KeyCounter visibility
Disable mousewheel while playing
Add exponential fall-off of triangles' alpha values.