Dan Balasescu
04da1209f7
Revert "Change breaks list to IReadOnlyList
"
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This reverts commit 2c3b411bb5
.
2024-07-02 12:16:11 +09:00
Dan Balasescu
db84711214
Revert "Move break cloning back to non-virtual method"
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This reverts commit f69bc40a4b
.
2024-07-02 12:16:10 +09:00
Dean Herbert
f69bc40a4b
Move break cloning back to non-virtual method
2024-07-02 12:07:13 +09:00
Dean Herbert
2c3b411bb5
Change breaks list to IReadOnlyList
2024-07-02 11:59:24 +09:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap
2024-07-02 11:31:55 +09:00
Dan Balasescu
f942595829
Fix ManiaModInvert
permanently messing up the beatmap
2024-07-01 15:02:00 +09:00
Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
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Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Dean Herbert
978d15955c
Fix control points not being cloned when running beatmap conversion
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Closes #20994 .
I haven't considered how this affects performance of difficulty
calculation or otherwise. Seems like a sane initial fix which we can
iterate on going forward.
I've tested using the scenario in the linked issue.
I'm not going to add test coverage because
[BeatmapConversionTest](https://github.com/ppy/osu/blob/master/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs )
should correctly cover this scenario once we are serialising control
points as well.
2022-11-01 17:42:09 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
1373cc02d7
Shallow clone BeatmapInfo
during conversion process to avoid overwriting fields
2021-10-12 16:43:56 +09:00
smoogipoo
8293b06c0a
Remove obsolete code
2021-04-09 13:56:58 +09:00
Dean Herbert
6d4c1ba2ae
Fix a couple of new inspections introduced in Rider EAPs
2021-03-15 13:35:08 +09:00
smoogipoo
de5ef8a471
Rework to support obsoletion
2020-09-17 21:37:32 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
smoogipoo
1116703e92
Fix potential out-of-order objects after conversion
2020-07-13 16:52:05 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
d431dd59a8
Cleanups
2018-10-17 10:53:21 +09:00
smoogipoo
41391a6627
Fix beatmap conversion tests failing
2018-10-16 12:01:58 +09:00
smoogipoo
fb1760f580
Simplify linq from beatmap conversion
2018-10-11 20:29:37 +09:00
smoogipoo
397d93660a
Don't deep-clone beatmapinfo/control points
2018-05-17 13:17:33 +09:00
smoogipoo
30a3f4f29f
Fix not being able to convert beatmaps with 0 hitobjects
2018-05-07 15:27:45 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
smoogipoo
b5a55a0dce
Make an interface for beatmaps
2018-04-19 18:58:40 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
9a0fc9e29a
Move combo colours completely out of beatmap
2018-03-20 16:24:06 +09:00
Dean Herbert
16eab2eebf
Fix combo colours not working until now
2018-03-13 19:19:08 +09:00
smoogipoo
a2c239d5e3
Rename to IBeatmapConverter, move to separate file
2018-03-02 20:19:47 +09:00
smoogipoo
797d03a65f
Implement basic structure for beatmap conversion testing
2018-03-02 13:13:00 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
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Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
Dean Herbert
23b4d2163c
Fix spelling and grammar
2017-11-28 21:30:03 +09:00
Dean Herbert
bd88df2722
Add note about sequential execution of ConvertHitObject
2017-11-28 18:33:41 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00